Player Matchup

Arachne
Arachne
EchoicChannel61
Arachne
Level 18
God Stats
2W - 1L
1,489 SR
Queue Stats
5W - 10L
1,137 Elo+
Solo
Jing Wei
Jing Wei
GhostRatte
Jing Wei
Level 14
God Stats
10W - 12L
1,431 SR
Queue Stats
67W - 52L
1,144 Elo+
Party 1
Terra
Terra
Playawolf316
Terra
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 151L
1,218 Elo+
Solo
Janus
Janus
whitemonk__
Janus
Level 26
God Stats
1W - 1L
1,219 SR
Queue Stats
4W - 6L
1,100 Elo+
Solo
Cthulhu
Cthulhu
xNightNaimx
Cthulhu
Level 7
God Stats
3W - 0L
1,652 SR
Queue Stats
9W - 11L
1,340 Elo+
Party 1
Team Averages
Level 19
1,458 SR
1,188 Elo+

VS

Team Averages
Level 19
1,275 SR
1,164 Elo+
Da Ji
Da Ji
ChooseyImp4192
Da Ji
Level 26
God Stats
23W - 27L
1,553 SR
Queue Stats
30W - 40L
1,202 Elo+
Solo
King Arthur
King Arthur
T0M5TER130
King Arthur
Level 12
God Stats
0W - 10L
1,060 SR
Queue Stats
179W - 197L
1,031 Elo+
Solo
Baba Yaga
Baba Yaga
UnicornioPink021
Baba Yaga
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,250 Elo+
Solo
Pele
Pele
demellokb
Pele
Level 24
God Stats
21W - 30L
1,278 SR
Queue Stats
192W - 246L
1,228 Elo+
Solo
Ne Zha
Ne Zha
dior-dior10
Ne Zha
Level 23
God Stats
0W - 4L
982 SR
Queue Stats
28W - 49L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 0 / 1
3,499
700
1,639
1,247
236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
GhostRatte
Jing Wei
4
0 / 1 / 0
3,196
639
594
2,333
457
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
1 / 0 / 0
3,432
686
199
1,475
588
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 0
3,766
753
613
1,380
325
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
xNightNaimx
Cthulhu
4
0 / 0 / 0
3,169
634
0
1,596
526
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,391
678
1,474
1,545
322
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
T0M5TER130
King Arthur
1
0 / 0 / 0
2,565
513
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
5
0 / 1 / 0
3,232
646
484
1,331
334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
6
0 / 0 / 0
3,753
751
175
3,046
635
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
3
0 / 2 / 0
2,889
578
585
2,508
514
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
1
0
1
1.5
W
Jing Wei
GhostRatte
Jing Wei
0
1
0
0
W
1
0
0
1
L
King Arthur
T0M5TER130
King Arthur
0
0
0
0
L
Baba Yaga
0
1
0
0
L
Pele
0
0
0
0
L
Ne Zha
0
2
0
0
W
1
0
0
1
W
Cthulhu
xNightNaimx
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,045
Damage
2,718
8,031
Taken
8,430
2,132
Mitigated
1,805
2,174
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,474
230
0
802
1,545
322
54
0
1,545
0
8,297
W
1,639
920
0
295
1,247
236
129
0
1,247
0
6,037
W
Jing Wei
GhostRatte
Jing Wei
594
436
123
210
2,333
457
270
0
2,333
0
7,989
W
199
0
56
905
1,475
588
375
0
1,475
5,405
0
L
King Arthur
T0M5TER130
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
484
66
0
384
1,331
334
0
542
764
5,927
0
L
Pele
175
165
0
2,014
3,046
635
0
0
3,046
0
16,061
L
Ne Zha
585
0
0
421
2,508
514
54
220
2,263
0
2,734
W
613
173
0
375
1,380
325
444
484
896
12,628
0
W
Cthulhu
xNightNaimx
Cthulhu
0
0
0
210
1,596
526
44
0
1,596
8,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,062
Gold Earned
15,830
85
Minions Killed
67
0
Camps Cleared
0
544,411
Distance Traveled
435,008
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,391
678
15
3
0
118,183
0
W
Arachne
3,499
700
14
3
0
112,158
1
W
Jing Wei
3,196
639
17
3
0
109,526
0
W
Terra
3,432
686
9
2
0
94,485
1
L
King Arthur
2,565
513
0
0
0
15,194
0
L
Baba Yaga
3,232
646
6
1
0
92,936
0
L
Pele
3,753
751
40
8
0
90,956
0
L
Ne Zha
2,889
578
6
1
0
117,739
1
W
Janus
3,766
753
24
5
0
105,334
1
W
Cthulhu
3,169
634
21
4
0
122,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role