Player Matchup

Artio
Artio
Flinxxie
Artio
Level 27
God Stats
56W - 39L
1,500 SR
Queue Stats
66W - 50L
1,246 Elo+
Solo
Anubis
Anubis
Gun Grave 15
Anubis
Level 28
God Stats
7W - 6L
1,608 SR
Queue Stats
193W - 185L
1,550 Elo+
Solo
Raijin
Raijin
IfeTee
Raijin
Level 26
God Stats
41W - 33L
1,555 SR
Queue Stats
60W - 51L
1,438 Elo+
Solo
Cernunnos
Cernunnos
Scitro
Cernunnos
Level 25
God Stats
64W - 50L
1,470 SR
Queue Stats
230W - 259L
1,226 Elo+
Solo
Nike
Nike
What Diamonds
Nike
Level 27
God Stats
4W - 5L
1,431 SR
Queue Stats
103W - 90L
1,574 Elo+
Solo
Team Averages
Level 27
1,513 SR
1,407 Elo+

VS

Team Averages
Level 24
1,560 SR
1,411 Elo+
Arachne
Arachne
ElfNation1
Arachne
Level 29
God Stats
71W - 61L
1,534 SR
Queue Stats
117W - 115L
1,456 Elo+
Solo
Thoth
Thoth
Phalusaur
Thoth
Level 27
God Stats
10W - 6L
1,578 SR
Queue Stats
75W - 58L
1,456 Elo+
Solo
Ah Puch
Ah Puch
SaqWaqOneHunnit
Ah Puch
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,310 Elo+
Solo
Ra
Ra
Shaggish
Ra
Level 29
God Stats
1W - 2L
1,495 SR
Queue Stats
70W - 73L
1,169 Elo+
Solo
Fenrir
Fenrir
ladislav1994
Fenrir
Level 4
God Stats
2W - 5L
1,692 SR
Queue Stats
5W - 12L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Flinxxie
Artio
20
3 / 1 / 32
11,835
1,076
7,005
12,981
13,079
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
20
20 / 3 / 15
15,025
1,366
28,822
13,906
7,324
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
IfeTee
Raijin
19
9 / 4 / 22
12,631
1,148
10,059
13,885
8,431
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Scitro
Cernunnos
18
9 / 2 / 15
12,163
1,106
18,392
10,131
3,682
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 4 / 24
11,631
1,057
12,546
14,398
10,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElfNation1
Arachne
17
6 / 10 / 4
12,495
1,136
17,237
19,658
5,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Phalusaur
Thoth
17
2 / 5 / 5
10,561
960
13,559
13,679
3,937
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 4 / 2
10,090
917
13,056
14,225
3,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 14 / 5
11,105
1,010
8,925
21,451
6,311
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
3 / 12 / 2
10,142
922
6,235
18,314
4,727
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
32
45
Kills
14
14
Deaths
45
108
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
ElfNation1
Arachne
6
10
4
0.8
W
Artio
Flinxxie
Artio
3
1
32
19
W
Anubis
20
3
15
9.17
W
Raijin
IfeTee
Raijin
9
4
22
5
L
Thoth
Phalusaur
Thoth
2
5
5
0.9
L
1
4
2
0.5
W
Cernunnos
Scitro
Cernunnos
9
2
15
8.25
L
2
14
5
0.32
W
4
4
24
4
L
Fenrir
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,824
Damage
59,012
65,301
Taken
87,327
43,095
Mitigated
24,768
16,979
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ElfNation1
Arachne
17,237
12,623
922
2,873
19,658
5,997
0
11,656
8,002
0
23,812
W
Artio
Flinxxie
Artio
7,005
561
1,396
4,766
12,981
13,079
0
9,405
3,576
15,744
0
W
Anubis
28,822
821
0
4,957
13,906
7,324
0
8,490
5,416
52,270
0
W
Raijin
IfeTee
Raijin
10,059
1,683
1,548
3,599
13,885
8,431
0
4,509
9,376
39,350
0
L
Thoth
Phalusaur
Thoth
13,559
1,424
115
463
13,679
3,937
0
7,195
6,484
37,457
0
L
13,056
1,526
67
2,509
14,225
3,796
0
8,069
6,156
45,307
0
W
Cernunnos
Scitro
Cernunnos
18,392
13,443
0
713
10,131
3,682
0
6,914
3,217
0
35,018
L
8,925
1,069
535
375
21,451
6,311
0
12,243
9,208
20,290
0
W
12,546
2,667
0
0
14,398
10,579
0
6,222
8,176
74
26,606
L
Fenrir
6,235
170
0
0
18,314
4,727
0
6,797
11,517
0
13,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,285
Gold Earned
54,393
234
Minions Killed
168
4
Camps Cleared
3
1,001,767
Distance Traveled
915,262
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,495
1,136
25
2
3
199,880
1
W
Artio
11,835
1,076
13
1
0
221,613
5
W
Anubis
15,025
1,366
61
6
3
174,635
0
W
Raijin
12,631
1,148
72
7
0
167,840
1
L
Thoth
10,561
960
50
5
0
174,706
0
L
Ah Puch
10,090
917
69
6
0
169,126
0
W
Cernunnos
12,163
1,106
57
5
1
212,590
0
L
Ra
11,105
1,010
17
2
0
172,225
1
W
Nike
11,631
1,057
31
3
0
225,089
0
L
Fenrir
10,142
922
7
1
0
199,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role