Player Matchup

Tsukuyomi
Tsukuyomi
Chadneg
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GOKU4VENUS
Rama
Level 7
God Stats
27W - 52L
1,495 SR
Queue Stats
118W - 182L
1,197 Elo+
Solo
Ra
Ra
quincy89
Ra
Level 23
God Stats
15W - 13L
1,491 SR
Queue Stats
67W - 76L
1,368 Elo+
Solo
Tyr
Tyr
randokindingo
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo
Erlang Shen
Erlang Shen
六耶子17
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,118 Elo+
Solo
Team Averages
Level 14
1,497 SR
1,268 Elo+

VS

Team Averages
Level 21
1,533 SR
1,402 Elo+
Neith
Neith
Akmakin
Neith
Level 29
God Stats
5W - 2L
1,689 SR
Queue Stats
11W - 9L
1,404 Elo+
Party 1
Sol
Sol
BleckFrost
Sol
Level 29
God Stats
6W - 2L
1,583 SR
Queue Stats
13W - 10L
1,432 Elo+
Party 1
Susano
Susano
Bsope
Susano
Level 13
God Stats
8W - 5L
1,451 SR
Queue Stats
12W - 8L
1,408 Elo+
Party 1
Olorun
Olorun
DonQHoly
Olorun
Level 25
God Stats
10W - 10L
1,523 SR
Queue Stats
264W - 303L
1,305 Elo+
Solo
Athena
Athena
gubokkero
Athena
Level 7
God Stats
2W - 1L
1,419 SR
Queue Stats
3W - 3L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chadneg
Tsukuyomi
9
1 / 4 / 0
5,424
493
4,128
8,077
2,348
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 10 / 1
4,602
418
2,157
8,656
2,546
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 3 / 0
5,108
464
2,569
5,235
1,825
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 4 / 0
3,971
361
918
5,902
2,554
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
六耶子17
Erlang Shen
5
0 / 7 / 1
3,995
363
2,003
6,966
2,234
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akmakin
Neith
11
5 / 1 / 2
6,748
613
5,042
4,899
1,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
11 / 1 / 7
7,682
698
11,922
7,623
2,284
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Bsope
Susano
10
8 / 1 / 3
7,072
643
3,449
5,927
1,731
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
DonQHoly
Olorun
10
2 / 0 / 7
6,594
599
4,353
2,490
808
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
gubokkero
Athena
8
2 / 0 / 5
5,583
508
1,321
3,889
2,405
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
28
28
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Akmakin
Neith
5
1
2
6
W
11
1
7
14.5
W
Susano
Bsope
Susano
8
1
3
9.5
L
Tsukuyomi
Chadneg
Tsukuyomi
1
4
0
0.25
W
Olorun
DonQHoly
Olorun
2
0
7
5.5
L
0
10
1
0.05
W
Athena
gubokkero
Athena
2
0
5
4.5
L
1
3
0
0.33
L
0
4
0
0
L
Erlang Shen
六耶子17
Erlang Shen
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,775
Damage
26,087
34,836
Taken
24,828
11,507
Mitigated
8,770
4,362
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akmakin
Neith
5,042
3,266
195
2,038
4,899
1,542
1,091
0
4,899
0
24,484
W
11,922
6,410
147
4,254
7,623
2,284
3,448
1,141
6,407
42,277
0
W
Susano
Bsope
Susano
3,449
853
600
2,151
5,927
1,731
0
109
5,818
0
31,309
L
Tsukuyomi
Chadneg
Tsukuyomi
4,128
1,401
0
1,779
8,077
2,348
0
836
7,216
0
23,194
W
Olorun
DonQHoly
Olorun
4,353
1,790
363
1,653
2,490
808
3,050
698
1,792
27,439
0
L
2,157
1,647
0
208
8,656
2,546
0
4,696
3,885
0
19,840
W
Athena
gubokkero
Athena
1,321
477
296
520
3,889
2,405
430
621
3,243
7,741
0
L
2,569
143
154
1,992
5,235
1,825
27
4,061
1,149
21,639
0
L
918
309
0
193
5,902
2,554
40
3,673
2,204
0
4,524
L
Erlang Shen
六耶子17
Erlang Shen
2,003
1,102
0
36
6,966
2,234
0
4,130
2,786
0
6,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,100
Gold Earned
33,679
144
Minions Killed
246
0
Camps Cleared
0
955,337
Distance Traveled
982,482
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,748
613
46
4
0
183,279
0
W
Sol
7,682
698
76
7
0
199,439
0
W
Susano
7,072
643
57
5
0
246,351
1
L
Tsukuyomi
5,424
493
46
4
0
179,173
0
W
Olorun
6,594
599
51
5
0
191,673
3
L
Rama
4,602
418
40
4
0
155,427
1
W
Athena
5,583
508
16
1
0
161,740
0
L
Ra
5,108
464
43
4
0
203,771
2
L
Tyr
3,971
361
10
1
0
201,104
4
L
Erlang Shen
3,995
363
5
0
0
215,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role