Player Matchup

Tsukuyomi
Tsukuyomi
DeeW1ck
Tsukuyomi
Level 8
God Stats
1W - 1L
1,708 SR
Queue Stats
4W - 6L
1,673 Elo+
Solo
Olorun
Olorun
RKGKRIDDLER
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,260 Elo+
Solo
Bakasura
Bakasura
d4rkbiladossauro
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Solo
Discordia
Discordia
dedinsyd
Discordia
Level 5
God Stats
1W - 2L
1,266 SR
Queue Stats
3W - 10L
1,193 Elo+
Solo
King Arthur
King Arthur
xlCrushlx
King Arthur
Level 17
God Stats
3W - 4L
1,451 SR
Queue Stats
11W - 16L
1,279 Elo+
Solo
Team Averages
Level 9
1,485 SR
1,423 Elo+

VS

Team Averages
Level 15
1,445 SR
1,431 Elo+
Ra
Ra
Cypdog
Ra
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Odin
Odin
Dialaelia
Odin
Level 29
God Stats
5W - 5L
1,520 SR
Queue Stats
203W - 187L
1,450 Elo+
Solo
Ymir
Ymir
RybaAravana
Ymir
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 133L
1,461 Elo+
Solo
Vulcan
Vulcan
konte1024
Vulcan
Level 27
God Stats
10W - 7L
1,143 SR
Queue Stats
307W - 323L
1,375 Elo+
Solo
Neith
Neith
綁綁綁綁綁
Neith
Level 6
God Stats
13W - 8L
1,562 SR
Queue Stats
94W - 86L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeeW1ck
Tsukuyomi
18
3 / 8 / 7
11,788
907
21,336
25,472
10,593
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
18
1 / 9 / 7
11,957
920
8,584
19,227
8,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 10 / 6
11,461
882
8,088
18,829
8,430
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
dedinsyd
Discordia
14
0 / 0 / 0
9,300
715
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

King Arthur
xlCrushlx
King Arthur
19
9 / 7 / 4
13,467
1,036
17,667
28,617
24,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

10

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
0 / 8 / 20
11,537
887
9,290
11,507
4,881
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
19
11 / 3 / 10
14,419
1,109
17,235
15,058
16,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
2 / 1 / 22
12,060
928
9,705
15,974
15,575
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
konte1024
Vulcan
20
10 / 0 / 17
14,106
1,085
19,866
5,065
2,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
11 / 3 / 19
13,925
1,071
25,278
13,816
5,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
122
15
Kills
34
34
Deaths
15
24
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ra
0
8
20
1.25
L
Tsukuyomi
DeeW1ck
Tsukuyomi
3
8
7
0.81
W
Odin
11
3
10
5.33
L
Olorun
1
9
7
0.5
W
2
1
22
13
L
2
10
6
0.5
L
Discordia
dedinsyd
Discordia
0
0
0
0
W
Vulcan
konte1024
Vulcan
10
0
17
18.5
L
King Arthur
xlCrushlx
King Arthur
9
7
4
1.57
W
11
3
19
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,675
Damage
81,374
92,145
Taken
61,420
51,692
Mitigated
45,359
8,959
Healing
5,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
9,290
2,237
1,921
1,330
11,507
4,881
0
586
10,921
23,195
0
L
Tsukuyomi
DeeW1ck
Tsukuyomi
21,336
5,798
0
1,894
25,472
10,593
0
9,023
16,449
0
39,742
W
Odin
17,235
4,485
0
0
15,058
16,271
0
3,159
11,064
0
39,804
L
Olorun
8,584
3,947
921
5,228
19,227
8,098
0
8,580
10,647
40,006
0
W
9,705
939
0
0
15,974
15,575
0
2,627
12,980
21,082
0
L
8,088
4,774
0
916
18,829
8,430
0
6,686
12,143
0
23,347
L
Discordia
dedinsyd
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
konte1024
Vulcan
19,866
7,842
881
498
5,065
2,803
0
738
4,327
63,585
0
L
King Arthur
xlCrushlx
King Arthur
17,667
2,968
0
0
28,617
24,571
0
14,572
14,045
0
45,633
W
25,278
18,804
0
1,100
13,816
5,829
0
1,474
12,188
0
35,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,973
Gold Earned
66,047
216
Minions Killed
237
5
Camps Cleared
6
789,245
Distance Traveled
1,020,318
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,537
887
26
2
1
173,369
3
L
Tsukuyomi
11,788
907
38
3
4
233,407
0
W
Odin
14,419
1,109
29
2
3
201,772
0
L
Olorun
11,957
920
83
6
0
135,932
0
W
Ymir
12,060
928
33
3
1
191,100
0
L
Bakasura
11,461
882
45
3
1
186,004
1
L
Discordia
9,300
715
0
0
0
0
0
W
Vulcan
14,106
1,085
132
10
1
259,740
0
L
King Arthur
13,467
1,036
50
4
0
233,902
0
W
Neith
13,925
1,071
17
1
0
194,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role