Player Matchup

Vulcan
Vulcan
Detroiters2017
Vulcan
Level 103
God Stats
4W - 2L
1,559 SR
Queue Stats
103W - 83L
1,456 Elo+
Party 1
Odin
Odin
JCarlizle
Odin
Level 28
God Stats
3W - 4L
1,532 SR
Queue Stats
62W - 48L
1,353 Elo+
Party 1
Cupid
Cupid
NewbTub
Cupid
Level 26
God Stats
17W - 8L
1,490 SR
Queue Stats
54W - 43L
1,367 Elo+
Party 1
Team Averages
Level 52
1,527 SR
1,392 Elo+

VS

Team Averages
Level 33
1,537 SR
1,423 Elo+
Fenrir
Fenrir
Crank LF
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
K1RAXIX
Set
Level 28
God Stats
5W - 5L
1,646 SR
Queue Stats
70W - 83L
1,383 Elo+
Party 2
Kuzenbo
Kuzenbo
RAMON MELON
Kuzenbo
Level 68
God Stats
13W - 10L
1,464 SR
Queue Stats
71W - 61L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 10
12,286
768
21,103
6,600
2,477
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
14
5 / 1 / 13
10,967
685
5,568
8,001
5,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
NewbTub
Cupid
13
5 / 4 / 12
10,392
650
9,595
10,614
3,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crank LF
Fenrir
9
0 / 8 / 3
8,002
500
1,543
11,883
3,657
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Set
13
4 / 5 / 2
9,688
606
6,816
12,353
6,465
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
RAMON MELON
Kuzenbo
12
3 / 8 / 3
10,643
665
9,172
19,063
20,154
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
21
Kills
7
7
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Crank LF
Fenrir
0
8
3
0.19
W
11
2
10
8
W
Odin
5
1
13
11.5
L
Set
4
5
2
1
W
Cupid
NewbTub
Cupid
5
4
12
2.75
L
Kuzenbo
RAMON MELON
Kuzenbo
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,266
Damage
17,531
25,215
Taken
43,299
12,031
Mitigated
30,276
7,514
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Crank LF
Fenrir
1,543
170
0
260
11,883
3,657
0
6,278
5,605
0
3,078
W
21,103
9,100
0
819
6,600
2,477
694
3,233
3,367
74,025
0
W
Odin
5,568
1,781
0
1,756
8,001
5,945
248
2,937
5,064
0
26,522
L
Set
6,816
2,568
0
928
12,353
6,465
0
6,685
5,668
0
22,048
W
Cupid
NewbTub
Cupid
9,595
7,722
495
4,444
10,614
3,609
1,027
3,337
7,277
0
41,025
L
Kuzenbo
RAMON MELON
Kuzenbo
9,172
2,429
0
605
19,063
20,154
0
8,201
10,862
30,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,645
Gold Earned
28,333
187
Minions Killed
58
0
Camps Cleared
0
898,299
Distance Traveled
731,658
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,002
500
3
0
0
206,814
1
W
Vulcan
12,286
768
96
6
0
325,268
1
W
Odin
10,967
685
40
3
0
312,482
1
L
Set
9,688
606
28
2
0
267,497
0
W
Cupid
10,392
650
51
3
0
260,549
2
L
Kuzenbo
10,643
665
27
2
0
257,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role