Player Matchup

Rama
Rama
 
Rama
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ILikePotatoes
Ne Zha
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
66W - 66L
1,378 Elo+
Solo
Tsukuyomi
Tsukuyomi
JDOGG4204
Tsukuyomi
Level 158
God Stats
14W - 14L
1,461 SR
Queue Stats
762W - 738L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
ceramic689
Heimdallr
Level 128
God Stats
11W - 6L
1,750 SR
Queue Stats
607W - 584L
1,477 Elo+
Party 1
Team Averages
Level 121
1,542 SR
1,464 Elo+

VS

Team Averages
Level 58
1,508 SR
1,354 Elo+
Fenrir
Fenrir
AGENTDEATHLOCK
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,356 Elo+
Party 2
Ymir
Ymir
CIickAltF4
Ymir
Level 73
God Stats
1W - 1L
1,542 SR
Queue Stats
94W - 91L
1,393 Elo+
Party 3
Sol
Sol
ICKKCK 32
Sol
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 139L
1,363 Elo+
Party 3
Ne Zha
Ne Zha
SealTheDealJR
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,424 Elo+
Solo
Awilix
Awilix
Umbr_Falco
Awilix
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 36L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
9 / 2 / 21
10,783
899
12,536
7,275
3,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
 
Freya
15
9 / 3 / 18
10,392
866
14,375
12,938
5,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
10 / 4 / 19
10,814
901
14,547
10,710
4,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
JDOGG4204
Tsukuyomi
16
4 / 4 / 22
9,826
819
9,571
9,244
3,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
ceramic689
Heimdallr
17
7 / 3 / 23
10,796
900
16,927
8,424
4,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 9
9,598
800
10,796
14,346
6,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 7 / 8
7,443
620
4,181
17,475
17,158
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 5 / 7
10,137
845
12,007
13,241
5,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 10 / 8
7,662
639
3,502
15,395
5,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Awilix
Umbr_Falco
Awilix
15
5 / 10 / 7
9,640
803
7,639
14,460
7,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
55
39
Kills
16
16
Deaths
39
103
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
2
21
9.75
W
Freya
 
Freya
9
3
18
6
L
6
7
9
1.5
L
1
7
8
0.71
L
4
5
7
1.5
W
10
4
19
4.88
W
Tsukuyomi
JDOGG4204
Tsukuyomi
4
4
22
3.75
L
0
10
8
0.4
L
Awilix
Umbr_Falco
Awilix
5
10
7
0.85
W
Heimdallr
ceramic689
Heimdallr
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,956
Damage
38,125
48,591
Taken
74,917
21,271
Mitigated
41,697
17,501
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,536
9,226
1,576
1,026
7,275
3,073
1,627
3,020
4,255
0
21,699
W
Freya
 
Freya
14,375
5,459
364
5,692
12,938
5,305
210
3,788
9,150
19,756
0
L
10,796
1,856
1,223
3,151
14,346
6,862
0
2,893
11,449
0
15,990
L
4,181
273
1,096
1,674
17,475
17,158
0
3,320
14,155
6,994
0
L
12,007
3,243
262
4,953
13,241
5,182
0
3,212
10,028
34,283
0
W
14,547
3,057
190
2,467
10,710
4,853
2,068
3,862
6,848
0
31,630
W
Tsukuyomi
JDOGG4204
Tsukuyomi
9,571
2,834
1,831
1,930
9,244
3,927
606
3,084
6,160
0
17,168
L
3,502
920
0
934
15,395
5,199
0
2,802
12,593
0
7,386
L
Awilix
Umbr_Falco
Awilix
7,639
3,518
0
699
14,460
7,296
0
2,148
12,312
0
14,517
W
Heimdallr
ceramic689
Heimdallr
16,927
6,170
1,281
1,144
8,424
4,113
1,366
2,434
5,990
0
35,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,611
Gold Earned
44,480
102
Minions Killed
76
0
Camps Cleared
0
1,036,380
Distance Traveled
1,071,342
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,783
899
12
1
0
185,119
0
W
Freya
10,392
866
11
1
0
203,785
0
L
Fenrir
9,598
800
15
1
0
251,220
0
L
Ymir
7,443
620
0
0
0
168,830
3
L
Sol
10,137
845
34
3
0
240,231
1
W
Ne Zha
10,814
901
26
2
0
209,360
1
W
Tsukuyomi
9,826
819
21
2
0
245,132
0
L
Ne Zha
7,662
639
10
1
0
161,786
2
L
Awilix
9,640
803
17
1
0
249,275
0
W
Heimdallr
10,796
900
32
3
0
192,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role