Player Matchup

Xbalanque
Xbalanque
Crush1230
Xbalanque
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Forsko
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,415 Elo+
Solo
Ra
Ra
SirFluffyDuck
Ra
Level 12
God Stats
2W - 4L
1,647 SR
Queue Stats
24W - 24L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
XxTheRubenSxX
Sun Wukong
Level 28
God Stats
59W - 44L
1,738 SR
Queue Stats
136W - 121L
1,554 Elo+
Solo
Arachne
Arachne
morwhiskeyplz
Arachne
Level 14
God Stats
6W - 6L
1,296 SR
Queue Stats
16W - 16L
1,570 Elo+
Solo
Team Averages
Level 21
1,536 SR
1,527 Elo+

VS

Team Averages
Level 20
1,540 SR
1,515 Elo+
Anhur
Anhur
GlizzzyGladiator
Anhur
Level 17
God Stats
8W - 12L
1,304 SR
Queue Stats
128W - 114L
1,404 Elo+
Solo
Hachiman
Hachiman
Livai987
Hachiman
Level 32
God Stats
4W - 4L
1,597 SR
Queue Stats
177W - 183L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
Lozvb
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,440 Elo+
Solo
Guan Yu
Guan Yu
NoWayStepBro
Guan Yu
Level 27
God Stats
1W - 1L
1,746 SR
Queue Stats
73W - 34L
1,788 Elo+
Solo
Set
Set
TheFatPiu
Set
Level 18
God Stats
9W - 10L
1,551 SR
Queue Stats
71W - 59L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Crush1230
Xbalanque
20
8 / 11 / 10
19,681
562
30,987
35,030
13,284
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Forsko
Cthulhu
20
6 / 5 / 13
18,262
522
16,094
32,228
37,194
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 6 / 7
19,827
566
27,806
28,227
13,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
XxTheRubenSxX
Sun Wukong
20
4 / 6 / 7
18,256
522
29,858
42,101
35,194
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
20
10 / 7 / 4
20,962
599
24,579
33,485
13,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 11
17,877
511
21,751
26,786
8,445
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Livai987
Hachiman
20
6 / 11 / 6
16,206
463
15,147
29,392
11,037
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Lozvb
Baron Samedi
20
8 / 7 / 14
19,318
552
30,444
33,382
32,157
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
NoWayStepBro
Guan Yu
20
7 / 2 / 12
17,152
490
40,667
50,008
86,757
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 6 / 8
16,496
471
18,290
28,617
19,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
86
36
Kills
35
35
Deaths
36
41
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Crush1230
Xbalanque
8
11
10
1.18
W
Cthulhu
Forsko
Cthulhu
6
5
13
2.5
L
8
10
11
1.35
L
Hachiman
Livai987
Hachiman
6
11
6
0.82
L
Baron Samedi
Lozvb
Baron Samedi
8
7
14
2.14
L
Guan Yu
NoWayStepBro
Guan Yu
7
2
12
6.5
W
8
6
7
1.92
L
6
6
8
1.67
W
Sun Wukong
XxTheRubenSxX
Sun Wukong
4
6
7
1.25
W
Arachne
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,324
Damage
126,299
171,071
Taken
168,185
112,398
Mitigated
157,723
60,658
Healing
61,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Crush1230
Xbalanque
30,987
19,502
0
12,552
35,030
13,284
6,265
6,448
28,507
0
176,894
W
Cthulhu
Forsko
Cthulhu
16,094
941
0
595
32,228
37,194
879
9,215
22,868
40,906
0
L
21,751
9,535
0
4,844
26,786
8,445
5,316
7,140
19,571
0
92,229
L
Hachiman
Livai987
Hachiman
15,147
8,156
0
8,137
29,392
11,037
0
8,921
20,446
0
98,500
L
Baron Samedi
Lozvb
Baron Samedi
30,444
1,920
3,280
8,299
33,382
32,157
2,109
13,768
19,589
127,874
0
L
Guan Yu
NoWayStepBro
Guan Yu
40,667
5,746
6,765
23,401
50,008
86,757
300
12,973
36,085
3,782
117,880
W
27,806
1,504
8,164
10,905
28,227
13,110
1,551
8,651
19,451
161,949
0
L
18,290
8,346
0
6,407
28,617
19,327
0
5,997
21,810
0
121,427
W
Sun Wukong
XxTheRubenSxX
Sun Wukong
29,858
8,541
0
17,729
42,101
35,194
3,120
3,212
37,714
3,981
109,754
W
Arachne
24,579
18,210
0
10,713
33,485
13,616
5,275
6,440
26,895
0
158,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,988
Gold Earned
87,049
787
Minions Killed
769
0
Camps Cleared
0
3,185,114
Distance Traveled
2,968,546
41
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
19,681
562
193
6
0
546,690
4
W
Cthulhu
18,262
522
36
1
0
676,026
11
L
Anhur
17,877
511
138
4
0
539,847
3
L
Hachiman
16,206
463
121
3
0
531,620
1
L
Baron Samedi
19,318
552
196
6
0
557,341
2
L
Guan Yu
17,152
490
170
5
0
698,327
6
W
Ra
19,827
566
202
6
0
652,983
11
L
Set
16,496
471
144
4
0
641,411
0
W
Sun Wukong
18,256
522
157
4
0
619,278
4
W
Arachne
20,962
599
199
6
0
690,137
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role