Player Matchup

Rama
Rama
 
Rama
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Foxer151511
Thor
Level 9
God Stats
2W - 2L
1,339 SR
Queue Stats
3W - 6L
1,391 Elo+
Solo
Cupid
Cupid
SiLLy-RaNg3R-_x
Cupid
Level 29
God Stats
10W - 8L
1,660 SR
Queue Stats
179W - 203L
1,460 Elo+
Solo
Cthulhu
Cthulhu
areloco123455
Cthulhu
Level 27
God Stats
8W - 5L
1,483 SR
Queue Stats
13W - 12L
1,369 Elo+
Solo
Ra
Ra
unpiIe
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,551 Elo+
Solo
Team Averages
Level 23
1,496 SR
1,454 Elo+

VS

Team Averages
Level 12
1,445 SR
1,303 Elo+
Odin
Odin
JosephSSD
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,345 Elo+
Party 1
Agni
Agni
KingX ShifterZ
Agni
Level 4
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 9L
1,145 Elo+
Solo
Nike
Nike
PedroJohnny22
Nike
Level 17
God Stats
43W - 36L
1,472 SR
Queue Stats
129W - 136L
1,364 Elo+
Solo
Cupid
Cupid
TheHammerSlide
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,392 Elo+
Solo
Tsukuyomi
Tsukuyomi
eshu3107
Tsukuyomi
Level 7
God Stats
1W - 2L
1,518 SR
Queue Stats
2W - 4L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
5 / 1 / 3
9,657
508
3,870
9,178
2,702
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 5
8,836
465
2,057
9,436
3,772
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
9 / 2 / 4
11,511
606
17,697
11,441
4,500
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
14
3 / 3 / 8
9,956
524
5,288
10,585
5,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
20
18 / 0 / 2
13,318
701
17,626
7,850
3,896
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
2 / 7 / 1
6,983
368
2,482
15,485
9,222
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

12
0 / 15 / 2
7,615
401
3,773
14,328
3,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 2
8,303
437
7,532
21,104
12,223
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 10 / 2
6,676
351
4,345
12,494
3,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
eshu3107
Tsukuyomi
13
1 / 7 / 2
8,042
423
2,697
12,244
4,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
36
Kills
5
9
Deaths
44
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
3
6.5
W
1
3
5
1.17
L
Odin
2
7
1
0.36
L
0
15
2
0.07
L
1
5
2
0.4
W
9
2
4
5.5
L
1
10
2
0.2
W
Cthulhu
3
3
8
2.33
L
Tsukuyomi
eshu3107
Tsukuyomi
1
7
2
0.29
W
Ra
18
0
2
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,538
Damage
20,829
48,490
Taken
75,655
20,245
Mitigated
33,151
21,872
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,870
3,361
0
5,778
9,178
2,702
890
0
9,178
0
45,411
W
2,057
0
0
1,671
9,436
3,772
1,491
0
9,386
0
29,327
L
Odin
2,482
1,317
0
684
15,485
9,222
0
7,285
8,200
0
24,002
L
3,773
420
0
0
14,328
3,955
308
5,293
9,035
40,214
0
L
7,532
1,102
0
5,464
21,104
12,223
908
1,981
19,123
0
45,008
W
17,697
12,752
0
6,391
11,441
4,500
4,856
1,355
9,661
0
71,004
L
4,345
2,861
0
1,869
12,494
3,563
0
4,808
7,075
0
21,009
W
Cthulhu
5,288
0
389
660
10,585
5,375
790
490
10,070
39,018
0
L
Tsukuyomi
eshu3107
Tsukuyomi
2,697
429
0
1,124
12,244
4,188
0
3,839
8,405
0
32,435
W
Ra
17,626
3,159
1,209
5,774
7,850
3,896
3,454
1,928
5,872
115,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,278
Gold Earned
37,619
493
Minions Killed
262
0
Camps Cleared
0
1,500,138
Distance Traveled
1,446,542
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,657
508
81
4
0
208,198
4
W
Thor
8,836
465
46
2
0
264,893
0
L
Odin
6,983
368
34
2
0
305,004
0
L
Agni
7,615
401
72
4
0
273,877
1
L
Nike
8,303
437
69
4
0
315,536
0
W
Cupid
11,511
606
121
6
0
311,747
1
L
Cupid
6,676
351
33
2
0
230,756
0
W
Cthulhu
9,956
524
62
3
0
384,621
0
L
Tsukuyomi
8,042
423
54
3
0
321,369
0
W
Ra
13,318
701
183
10
0
330,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role