Player Matchup

Kumbhakarna
Kumbhakarna
HatWithAHat
Kumbhakarna
Level 42
God Stats
2W - 2L
1,700 SR
Queue Stats
161W - 200L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
PrimeJB
Cthulhu
Level 107
God Stats
1W - 4L
1,591 SR
Queue Stats
907W - 971L
1,501 Elo+
Party 1
Ymir
Ymir
Seaners12
Ymir
Level 58
God Stats
2W - 5L
1,460 SR
Queue Stats
253W - 308L
1,455 Elo+
Party 1
Ares
Ares
fraughtpuppy89
Ares
Level 34
God Stats
8W - 14L
1,459 SR
Queue Stats
229W - 274L
1,454 Elo+
Party 1
Khepri
Khepri
spider2159
Khepri
Level 99
God Stats
17W - 19L
1,483 SR
Queue Stats
833W - 921L
1,454 Elo+
Party 1
Team Averages
Level 68
1,539 SR
1,470 Elo+

VS

Team Averages
Level 94
1,555 SR
1,569 Elo+
Bastet
Bastet
CO1D a5 STONE
Bastet
Level 152
God Stats
11W - 6L
1,612 SR
Queue Stats
745W - 672L
1,588 Elo+
Party 2
Bacchus
Bacchus
bootbeer
Bacchus
Level 15
God Stats
11W - 6L
1,708 SR
Queue Stats
20W - 17L
1,575 Elo+
Party 2
Cupid
Cupid
bowmaster760
Cupid
Level 106
God Stats
13W - 13L
1,515 SR
Queue Stats
633W - 578L
1,595 Elo+
Party 2
Baba Yaga
Baba Yaga
scilenceikeelu
Baba Yaga
Level 109
God Stats
8W - 14L
1,465 SR
Queue Stats
429W - 406L
1,591 Elo+
Party 2
Mercury
Mercury
sonar1
Mercury
Level 86
God Stats
11W - 13L
1,475 SR
Queue Stats
91W - 95L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HatWithAHat
Kumbhakarna
12
0 / 9 / 6
9,861
379
6,218
27,312
21,163
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
PrimeJB
Cthulhu
20
4 / 6 / 8
13,212
508
16,209
31,571
16,573
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
20
18 / 6 / 1
14,540
559
25,620
30,156
16,099
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 9 / 0
8,893
342
4,227
17,313
16,568
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Khepri
spider2159
Khepri
14
0 / 8 / 11
10,210
393
5,875
21,659
8,078
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 6
15,810
608
21,578
18,256
14,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
bootbeer
Bacchus
18
9 / 4 / 12
14,649
563
18,507
17,054
28,027
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 7 / 9
13,771
530
27,849
21,091
8,348
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
scilenceikeelu
Baba Yaga
19
5 / 5 / 11
14,009
539
23,717
17,124
10,030
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
sonar1
Mercury
20
4 / 2 / 11
16,877
649
10,011
20,229
11,656
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
22
Kills
35
38
Deaths
22
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
11
4
6
3.5
L
Kumbhakarna
HatWithAHat
Kumbhakarna
0
9
6
0.33
L
Cthulhu
PrimeJB
Cthulhu
4
6
8
1.33
L
Ymir
18
6
1
3.08
W
Bacchus
bootbeer
Bacchus
9
4
12
3.75
W
6
7
9
1.5
L
0
9
0
0
W
Baba Yaga
scilenceikeelu
Baba Yaga
5
5
11
2.1
W
Mercury
sonar1
Mercury
4
2
11
4.75
L
Khepri
spider2159
Khepri
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,149
Damage
101,662
128,011
Taken
93,754
78,481
Mitigated
72,812
31,285
Healing
29,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,578
6,877
0
4,860
18,256
14,751
2,878
7,613
10,643
0
95,786
L
Kumbhakarna
HatWithAHat
Kumbhakarna
6,218
447
0
1,945
27,312
21,163
179
8,503
18,809
32,158
0
L
Cthulhu
PrimeJB
Cthulhu
16,209
2,759
255
13,606
31,571
16,573
259
9,630
21,941
102,501
0
L
Ymir
25,620
5,403
0
10,397
30,156
16,099
1,145
15,242
14,914
73,222
0
W
Bacchus
bootbeer
Bacchus
18,507
2,832
0
0
17,054
28,027
1,230
11,348
5,706
36,389
0
W
27,849
15,588
905
7,879
21,091
8,348
4,415
16,991
4,100
0
99,713
L
4,227
132
0
3,111
17,313
16,568
0
1,079
16,234
37,162
0
W
Baba Yaga
scilenceikeelu
Baba Yaga
23,717
604
0
4,402
17,124
10,030
1,870
12,811
4,313
85,548
0
W
Mercury
sonar1
Mercury
10,011
3,747
0
11,148
20,229
11,656
2,598
9,386
10,843
0
161,311
L
Khepri
spider2159
Khepri
5,875
1,285
0
1,971
21,659
8,078
0
7,891
9,913
32,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,716
Gold Earned
75,116
457
Minions Killed
661
0
Camps Cleared
0
2,206,273
Distance Traveled
2,458,876
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,810
608
140
5
0
515,821
2
L
Kumbhakarna
9,861
379
36
1
0
484,050
1
L
Cthulhu
13,212
508
170
7
0
472,201
2
L
Ymir
14,540
559
126
5
0
438,567
0
W
Bacchus
14,649
563
25
1
0
514,379
0
W
Cupid
13,771
530
136
5
0
414,955
2
L
Ares
8,893
342
61
2
0
344,054
2
W
Baba Yaga
14,009
539
133
5
0
464,502
0
W
Mercury
16,877
649
227
9
0
549,219
1
L
Khepri
10,210
393
64
2
0
467,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role