Player Matchup

Bellona
Bellona
B-Roll11
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 53L
885 Elo+
Party 1
Pele
Pele
BeerMeBish
Pele
Level 9
God Stats
4W - 11L
1,317 SR
Queue Stats
31W - 53L
888 Elo+
Party 1
Neith
Neith
Daddy_Downtown
Neith
Level 4
God Stats
1W - 3L
1,620 SR
Queue Stats
10W - 17L
1,078 Elo+
Party 1
Nemesis
Nemesis
WHTMAMBA36
Nemesis
Level 12
God Stats
7W - 9L
1,500 SR
Queue Stats
20W - 30L
1,017 Elo+
Party 1
Guan Yu
Guan Yu
amschillz38
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
958 Elo+
Party 1
Team Averages
Level 8
1,487 SR
965 Elo+

VS

Team Averages
Level 28
1,238 SR
1,098 Elo+
Fenrir
Fenrir
ArisenParrot332
Fenrir
Level 16
God Stats
4W - 14L
1,224 SR
Queue Stats
9W - 23L
1,105 Elo+
Party 2
Cerberus
Cerberus
Kaleb dragneel
Cerberus
Level 38
God Stats
3W - 6L
1,225 SR
Queue Stats
51W - 71L
1,160 Elo+
Party 2
Cernunnos
Cernunnos
Local_Dealer93
Cernunnos
Level 29
God Stats
35W - 40L
1,235 SR
Queue Stats
122W - 164L
1,044 Elo+
Solo
Chang'e
Chang'e
axelvengador211
Chang'e
Level 34
God Stats
28W - 45L
1,327 SR
Queue Stats
58W - 90L
1,161 Elo+
Party 2
Izanami
Izanami
krissyyyy
Izanami
Level 23
God Stats
13W - 28L
1,178 SR
Queue Stats
68W - 103L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B-Roll11
Bellona
20
2 / 12 / 11
15,337
438
17,475
33,979
32,011
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

20
2 / 10 / 5
16,677
476
12,792
30,928
11,380
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 11 / 9
17,595
503
30,381
27,445
12,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
WHTMAMBA36
Nemesis
20
14 / 10 / 6
19,355
553
33,568
34,496
19,097
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
amschillz38
Guan Yu
20
6 / 13 / 4
15,205
434
16,085
33,885
31,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 14 / 17
16,089
460
15,601
31,414
14,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
20
12 / 7 / 21
17,416
498
34,400
37,513
15,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Local_Dealer93
Cernunnos
20
9 / 6 / 15
17,498
500
26,908
26,838
15,749
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
22 / 4 / 19
19,636
561
39,823
33,891
32,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
krissyyyy
Izanami
8
2 / 6 / 1
10,635
304
2,092
5,134
1,043
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
128
33
Kills
55
56
Deaths
37
35
Assists
73
Player
Kills
Deaths
Assists
KDA
W
10
14
17
1.32
L
Bellona
B-Roll11
Bellona
2
12
11
0.63
L
2
10
5
0.45
L
9
11
9
1.23
W
Cerberus
12
7
21
3.21
W
Cernunnos
Local_Dealer93
Cernunnos
9
6
15
2.75
L
Nemesis
WHTMAMBA36
Nemesis
14
10
6
1.7
L
Guan Yu
amschillz38
Guan Yu
6
13
4
0.62
W
22
4
19
7.88
W
Izanami
krissyyyy
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,301
Damage
118,824
160,733
Taken
134,790
106,233
Mitigated
79,647
31,897
Healing
51,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,601
6,443
0
1,978
31,414
14,742
2,013
0
31,339
0
55,722
L
Bellona
B-Roll11
Bellona
17,475
5,373
0
2,770
33,979
32,011
1,843
16,516
17,463
0
68,194
L
12,792
3,603
0
8,107
30,928
11,380
3,762
15,130
15,798
0
142,321
L
30,381
14,084
0
8,141
27,445
12,231
2,017
9,996
17,449
0
127,065
W
Cerberus
34,400
3,661
0
7,160
37,513
15,474
2,033
0
36,973
107,788
0
W
Cernunnos
Local_Dealer93
Cernunnos
26,908
12,813
1,682
4,412
26,838
15,749
3,818
0
26,413
0
123,233
L
Nemesis
WHTMAMBA36
Nemesis
33,568
17,073
0
7,594
34,496
19,097
0
14,545
19,951
0
157,902
L
Guan Yu
amschillz38
Guan Yu
16,085
1,288
1,477
3,808
33,885
31,514
964
23,109
10,776
0
43,070
W
39,823
5,273
16,437
18,754
33,891
32,639
3,175
0
33,366
110,426
0
W
Izanami
krissyyyy
Izanami
2,092
1,369
258
389
5,134
1,043
1,966
0
5,109
0
15,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,169
Gold Earned
81,274
626
Minions Killed
557
0
Camps Cleared
0
2,975,998
Distance Traveled
2,390,487
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,089
460
87
2
0
591,210
1
L
Bellona
15,337
438
69
2
0
570,457
2
L
Pele
16,677
476
172
5
0
668,737
0
L
Neith
17,595
503
186
5
0
516,530
1
W
Cerberus
17,416
498
172
5
0
622,167
0
W
Cernunnos
17,498
500
149
4
0
455,898
5
L
Nemesis
19,355
553
146
4
0
587,662
0
L
Guan Yu
15,205
434
53
2
0
632,612
1
W
Chang'e
19,636
561
120
3
0
592,278
0
W
Izanami
10,635
304
29
1
0
128,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role