Player Matchup

Nu Wa
Nu Wa
DankRuse
Nu Wa
Level 153
God Stats
13W - 10L
1,574 SR
Queue Stats
872W - 860L
1,509 Elo+
Party 1
Yemoja
Yemoja
JustaGamerGirl
Yemoja
Level 89
God Stats
9W - 14L
1,462 SR
Queue Stats
768W - 752L
1,510 Elo+
Party 1
Merlin
Merlin
Newbakka
Merlin
Level 92
God Stats
11W - 10L
1,746 SR
Queue Stats
397W - 380L
1,511 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TJLindy
Tsukuyomi
Level 125
God Stats
0W - 2L
1,284 SR
Queue Stats
65W - 70L
1,561 Elo+
Party 1
Tyr
Tyr
alanm412
Tyr
Level 68
God Stats
4W - 3L
1,654 SR
Queue Stats
359W - 357L
1,491 Elo+
Party 3
Team Averages
Level 105
1,544 SR
1,516 Elo+

VS

Team Averages
Level 100
1,614 SR
1,548 Elo+
Ah Puch
Ah Puch
BaileyTheAussie
Ah Puch
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,505 Elo+
Party 2
Kuzenbo
Kuzenbo
DEATHWATCH0007
Kuzenbo
Level 116
God Stats
2W - 0L
1,766 SR
Queue Stats
66W - 47L
1,552 Elo+
Solo
Cthulhu
Cthulhu
NoirAza7hoth
Cthulhu
Level 126
God Stats
11W - 4L
1,570 SR
Queue Stats
198W - 195L
1,516 Elo+
Party 4
Hou Yi
Hou Yi
Zav3ch
Hou Yi
Level 126
God Stats
5W - 2L
1,733 SR
Queue Stats
175W - 179L
1,488 Elo+
Party 4
Horus
Horus
mayorKT
Horus
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 109L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DankRuse
Nu Wa
20
6 / 4 / 12
13,784
627
41,164
24,614
10,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 2 / 12
12,857
584
9,760
9,887
10,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Newbakka
Merlin
20
3 / 2 / 14
13,179
599
41,111
19,936
8,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
TJLindy
Tsukuyomi
19
3 / 11 / 11
12,926
588
31,665
29,907
13,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
5 / 7 / 12
12,962
589
26,827
29,544
33,238
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 17
12,967
589
24,381
19,621
10,735
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 3 / 18
12,932
588
22,337
46,604
51,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
NoirAza7hoth
Cthulhu
20
2 / 3 / 18
13,636
620
21,819
43,243
46,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
Zav3ch
Hou Yi
20
14 / 7 / 5
15,728
715
19,041
28,985
13,398
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
mayorKT
Horus
20
5 / 5 / 13
12,893
586
11,285
30,005
39,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
95
19
Kills
24
26
Deaths
20
61
Assists
71
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
W
2
3
18
3.67
L
Nu Wa
DankRuse
Nu Wa
6
4
12
3
L
2
2
12
4
L
Merlin
Newbakka
Merlin
3
2
14
5
W
Cthulhu
NoirAza7hoth
Cthulhu
2
3
18
3.67
L
Tsukuyomi
TJLindy
Tsukuyomi
3
11
11
0.77
W
Hou Yi
Zav3ch
Hou Yi
14
7
5
2.36
L
5
7
12
1.57
W
Horus
mayorKT
Horus
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,527
Damage
98,863
113,888
Taken
168,458
77,654
Mitigated
160,788
57,025
Healing
96,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,381
465
4,243
5,549
19,621
10,735
965
12,479
7,067
71,484
0
W
22,337
7,263
3,574
18,478
46,604
51,304
475
23,867
22,496
38,341
0
L
Nu Wa
DankRuse
Nu Wa
41,164
10,350
4,598
7,119
24,614
10,840
179
17,680
6,934
88,039
0
L
9,760
2,077
21,930
2,500
9,887
10,696
294
4,348
5,539
25,232
0
L
Merlin
Newbakka
Merlin
41,111
1,222
2,961
2,078
19,936
8,894
0
13,732
6,204
82,267
0
W
Cthulhu
NoirAza7hoth
Cthulhu
21,819
806
9,347
14,730
43,243
46,182
175
24,944
18,081
71,899
0
L
Tsukuyomi
TJLindy
Tsukuyomi
31,665
7,221
3,019
2,781
29,907
13,986
979
16,202
13,705
0
55,723
W
Hou Yi
Zav3ch
Hou Yi
19,041
10,914
2,210
5,211
28,985
13,398
3,151
16,522
12,313
0
52,313
L
26,827
2,428
3,637
6,402
29,544
33,238
542
16,575
12,969
1,146
35,840
W
Horus
mayorKT
Horus
11,285
5,443
21,063
12,590
30,005
39,169
666
15,040
14,640
0
21,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,708
Gold Earned
68,156
295
Minions Killed
293
0
Camps Cleared
0
1,788,386
Distance Traveled
1,969,023
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,967
589
78
4
0
365,722
1
W
Kuzenbo
12,932
588
27
1
0
414,350
0
L
Nu Wa
13,784
627
90
4
0
316,996
0
L
Yemoja
12,857
584
44
2
0
341,408
0
L
Merlin
13,179
599
92
4
0
390,235
0
W
Cthulhu
13,636
620
100
5
0
428,645
3
L
Tsukuyomi
12,926
588
46
2
0
361,630
1
W
Hou Yi
15,728
715
77
4
0
319,626
0
L
Tyr
12,962
589
23
1
0
378,117
2
W
Horus
12,893
586
11
1
0
440,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role