Player Matchup

Bakasura
Bakasura
FluffyColt96282
Bakasura
Level 29
God Stats
0W - 1L
1,584 SR
Queue Stats
1W - 2L
1,537 Elo+
Solo
Pele
Pele
NIHON_03
Pele
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 59L
1,707 Elo+
Solo
Olorun
Olorun
ThxUbiVeryRad
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,389 Elo+
Solo
Cerberus
Cerberus
nightblue12
Cerberus
Level 22
God Stats
2W - 1L
1,734 SR
Queue Stats
128W - 131L
1,515 Elo+
Solo
Neith
Neith
one8seven_life
Neith
Level 18
God Stats
31W - 41L
1,564 SR
Queue Stats
169W - 183L
1,527 Elo+
Solo
Team Averages
Level 18
1,576 SR
1,535 Elo+

VS

Team Averages
Level 46
1,533 SR
1,531 Elo+
Rama
Rama
AngryLiberal
Rama
Level 18
God Stats
5W - 8L
1,376 SR
Queue Stats
78W - 67L
1,435 Elo+
Solo
Hel
Hel
ErectylDesfunchn
Hel
Level 21
God Stats
1W - 1L
1,295 SR
Queue Stats
9W - 9L
1,485 Elo+
Party 1
Fenrir
Fenrir
King__Zap
Fenrir
Level 159
God Stats
5W - 6L
1,482 SR
Queue Stats
456W - 374L
1,576 Elo+
Party 2
King Arthur
King Arthur
Mehulinko666
King Arthur
Level 8
God Stats
21W - 6L
2,013 SR
Queue Stats
58W - 16L
1,751 Elo+
Party 2
Ares
Ares
tiny-peen
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 6 / 0
4,575
458
2,185
8,797
2,415
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
6
0 / 2 / 0
4,631
463
2,242
5,096
1,739
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 4 / 0
4,834
483
1,889
4,392
1,019
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Cerberus
nightblue12
Cerberus
7
0 / 4 / 1
4,680
468
2,460
6,984
2,686
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 0
4,632
463
2,864
4,982
1,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
6,650
665
6,061
4,222
1,152
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 0 / 2
6,198
620
2,065
3,427
985
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
King__Zap
Fenrir
10
6 / 0 / 4
6,842
684
4,558
6,381
2,098
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Mehulinko666
King Arthur
11
2 / 0 / 4
6,242
624
4,162
5,374
3,743
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
9
4 / 0 / 3
6,204
620
3,895
5,280
2,290
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
18
18
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
0
0
2
1
L
Bakasura
0
6
0
0
W
Fenrir
King__Zap
Fenrir
6
0
4
8
W
King Arthur
Mehulinko666
King Arthur
2
0
4
4
L
Pele
0
2
0
0
L
1
4
0
0.25
L
Cerberus
nightblue12
Cerberus
0
4
1
0.13
L
0
2
0
0
W
Ares
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,640
Damage
20,741
30,251
Taken
24,684
9,325
Mitigated
10,268
7,571
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,061
5,155
0
1,771
4,222
1,152
960
2,438
1,784
0
37,532
W
2,065
123
1,783
2,217
3,427
985
0
360
2,962
40,483
0
L
Bakasura
2,185
1,671
0
2,462
8,797
2,415
0
1,577
7,170
0
15,312
W
Fenrir
King__Zap
Fenrir
4,558
1,229
0
3,236
6,381
2,098
0
0
6,046
0
33,544
W
King Arthur
Mehulinko666
King Arthur
4,162
228
0
1,799
5,374
3,743
0
0
5,156
0
26,303
L
Pele
2,242
399
0
2,004
5,096
1,739
0
0
4,746
0
16,499
L
1,889
1,192
76
741
4,392
1,019
0
508
3,884
23,567
0
L
Cerberus
nightblue12
Cerberus
2,460
223
0
849
6,984
2,686
0
2,239
4,745
7,638
0
L
2,864
741
0
1,439
4,982
1,466
0
1,636
3,296
0
22,098
W
Ares
3,895
140
0
736
5,280
2,290
3
1,551
3,689
14,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,352
Gold Earned
32,136
185
Minions Killed
320
0
Camps Cleared
0
815,145
Distance Traveled
982,741
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,650
665
83
8
0
170,698
0
W
Hel
6,198
620
96
10
0
192,670
0
L
Bakasura
4,575
458
45
5
0
172,215
0
W
Fenrir
6,842
684
70
7
0
202,077
3
W
King Arthur
6,242
624
54
5
0
213,111
4
L
Pele
4,631
463
41
4
0
129,014
0
L
Olorun
4,834
483
45
5
0
165,361
5
L
Cerberus
4,680
468
14
1
0
180,357
0
L
Neith
4,632
463
40
4
0
168,198
3
W
Ares
6,204
620
17
2
0
204,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role