Player Matchup

Sun Wukong
Sun Wukong
IAM1789
Sun Wukong
Level 83
God Stats
7W - 10L
1,500 SR
Queue Stats
16W - 19L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
JabootheGreat
Heimdallr
Level 45
God Stats
16W - 11L
1,699 SR
Queue Stats
124W - 110L
1,498 Elo+
Party 4
Terra
Terra
MightSymbol
Terra
Level 134
God Stats
2W - 2L
1,321 SR
Queue Stats
27W - 31L
1,457 Elo+
Party 1
Nemesis
Nemesis
SeeL0w
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 106L
1,467 Elo+
Party 4
Nox
Nox
pittersin
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,504 SR
1,478 Elo+

VS

Team Averages
Level 94
1,437 SR
1,497 Elo+
Ne Zha
Ne Zha
Danielct2
Ne Zha
Level 130
God Stats
15W - 18L
1,528 SR
Queue Stats
229W - 264L
1,454 Elo+
Party 2
Hercules
Hercules
Idejder
Hercules
Level 52
God Stats
6W - 5L
1,500 SR
Queue Stats
30W - 25L
1,497 Elo+
Party 3
Jing Wei
Jing Wei
Supaz
Jing Wei
Level 87
God Stats
6W - 6L
1,205 SR
Queue Stats
100W - 87L
1,608 Elo+
Party 3
Merlin
Merlin
ThinkinBout
Merlin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 201L
1,468 Elo+
Solo
Hel
Hel
xXCESAR11Xx
Hel
Level 154
God Stats
2W - 0L
1,450 SR
Queue Stats
153W - 153L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IAM1789
Sun Wukong
20
10 / 6 / 9
14,275
510
35,916
41,395
52,140
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
JabootheGreat
Heimdallr
18
2 / 11 / 5
12,155
434
24,211
29,006
12,084
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 5 / 6
13,588
485
18,740
32,205
38,933
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
SeeL0w
Nemesis
18
2 / 9 / 2
12,241
437
9,023
27,981
13,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 8 / 3
13,266
474
24,877
15,999
7,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Danielct2
Ne Zha
20
5 / 10 / 6
14,846
530
14,652
25,094
11,219
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
Idejder
Hercules
18
2 / 4 / 18
14,837
530
11,495
35,379
39,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
Supaz
Jing Wei
20
13 / 0 / 7
18,186
650
42,899
36,594
19,254
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
7 / 6 / 8
14,759
527
25,539
18,268
8,573
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 4 / 13
16,238
580
25,914
35,025
18,139
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
90
23
Kills
38
39
Deaths
24
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Danielct2
Ne Zha
5
10
6
0.8
L
Sun Wukong
IAM1789
Sun Wukong
10
6
9
2.42
W
Hercules
Idejder
Hercules
2
4
18
2.75
L
Heimdallr
JabootheGreat
Heimdallr
2
11
5
0.41
L
4
5
6
1.4
L
Nemesis
SeeL0w
Nemesis
2
9
2
0.33
W
Jing Wei
Supaz
Jing Wei
13
0
7
16.5
W
Merlin
7
6
8
1.83
L
5
8
3
0.81
W
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,767
Damage
120,499
146,586
Taken
150,360
123,631
Mitigated
96,742
37,941
Healing
80,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Danielct2
Ne Zha
14,652
6,037
0
5,959
25,094
11,219
4,694
5,683
18,761
0
75,134
L
Sun Wukong
IAM1789
Sun Wukong
35,916
7,829
0
14,379
41,395
52,140
1,373
13,026
28,369
0
102,754
W
Hercules
Idejder
Hercules
11,495
3,854
0
10,863
35,379
39,557
0
10,555
24,774
941
35,164
L
Heimdallr
JabootheGreat
Heimdallr
24,211
12,171
0
6,266
29,006
12,084
341
8,556
20,450
0
85,492
L
18,740
718
2,931
6,539
32,205
38,933
0
10,395
21,810
59,643
0
L
Nemesis
SeeL0w
Nemesis
9,023
2,236
0
7,116
27,981
13,085
0
12,216
15,765
0
88,672
W
Jing Wei
Supaz
Jing Wei
42,899
40,567
0
19,671
36,594
19,254
5,367
10,979
25,464
0
201,953
W
Merlin
25,539
2,396
0
517
18,268
8,573
1,581
6,299
11,819
96,851
0
L
24,877
1,823
0
710
15,999
7,389
0
8,125
7,874
92,868
0
W
25,914
2,444
20,731
22,973
35,025
18,139
776
11,062
23,812
105,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,525
Gold Earned
78,866
568
Minions Killed
690
0
Camps Cleared
0
2,498,979
Distance Traveled
2,676,602
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,846
530
137
5
0
496,207
4
L
Sun Wukong
14,275
510
127
5
0
513,231
4
W
Hercules
14,837
530
27
1
0
554,127
11
L
Heimdallr
12,155
434
121
4
0
439,546
0
L
Terra
13,588
485
55
2
0
569,775
7
L
Nemesis
12,241
437
115
4
0
537,708
9
W
Jing Wei
18,186
650
246
9
0
599,403
4
W
Merlin
14,759
527
144
5
0
437,871
1
L
Nox
13,266
474
150
5
0
438,719
6
W
Hel
16,238
580
136
5
0
588,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role