Player Matchup

Hel
Hel
Divine God Roze
Hel
Level 30
God Stats
61W - 57L
1,528 SR
Queue Stats
99W - 105L
1,538 Elo+
Party 1
Ymir
Ymir
Freshercam360
Ymir
Level 19
God Stats
36W - 20L
1,630 SR
Queue Stats
94W - 105L
1,441 Elo+
Party 1
Chaac
Chaac
OP Zabii
Chaac
Level 40
God Stats
37W - 52L
1,446 SR
Queue Stats
207W - 233L
1,490 Elo+
Party 1
Ganesha
Ganesha
ProofSpider3366
Ganesha
Level 29
God Stats
70W - 64L
1,536 SR
Queue Stats
176W - 192L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
delta nitros
Kukulkan
Level 35
God Stats
45W - 42L
1,491 SR
Queue Stats
318W - 342L
1,525 Elo+
Party 1
Team Averages
Level 31
1,526 SR
1,486 Elo+

VS

Team Averages
Level 20
1,466 SR
1,578 Elo+
Sun Wukong
Sun Wukong
ApplesAreGold
Sun Wukong
Level 41
God Stats
0W - 1L
1,264 SR
Queue Stats
85W - 76L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
Goergewashingt1
Cthulhu
Level 10
God Stats
14W - 8L
1,774 SR
Queue Stats
40W - 43L
1,628 Elo+
Party 2
Nu Wa
Nu Wa
VexMilkConoiseur
Nu Wa
Level 29
God Stats
6W - 7L
1,290 SR
Queue Stats
195W - 219L
1,504 Elo+
Solo
Thor
Thor
YungVader3158
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,717 Elo+
Solo
Loki
Loki
xKING_KWELIx
Loki
Level 12
God Stats
4W - 7L
1,500 SR
Queue Stats
35W - 54L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 21
14,166
1,090
25,647
19,060
8,776
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 2 / 31
13,150
1,012
6,259
20,350
9,458
Chaac
OP Zabii
Chaac
20
20 / 2 / 18
14,597
1,123
26,693
28,455
15,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
0 / 3 / 39
12,993
999
17,427
21,630
10,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
delta nitros
Kukulkan
20
6 / 0 / 21
12,997
1,000
19,618
7,905
2,870
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApplesAreGold
Sun Wukong
17
4 / 1 / 3
12,764
982
18,981
20,240
24,677
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 2 / 6
11,888
914
23,592
17,749
20,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
0 / 6 / 5
11,550
888
25,024
14,209
3,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 23 / 4
11,033
849
16,544
31,895
11,325
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 10 / 4
12,306
947
9,283
20,948
7,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
30
42
Kills
8
8
Deaths
42
130
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ApplesAreGold
Sun Wukong
4
1
3
5.5
W
13
1
21
23.5
W
3
2
31
9.25
L
1
2
6
2
W
Chaac
OP Zabii
Chaac
20
2
18
14.5
W
0
3
39
6.5
L
0
6
5
0.42
L
0
23
4
0.09
W
Kukulkan
delta nitros
Kukulkan
6
0
21
16.5
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,644
Damage
93,424
97,400
Taken
105,041
46,798
Mitigated
67,415
50,132
Healing
1,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ApplesAreGold
Sun Wukong
18,981
2,405
0
681
20,240
24,677
0
13,481
6,759
0
46,492
W
25,647
1,790
19,945
13,067
19,060
8,776
0
7,687
11,248
65,790
0
W
6,259
1,284
0
0
20,350
9,458
0
11,580
8,624
12,052
0
L
23,592
339
417
0
17,749
20,895
0
12,203
5,546
46,444
0
W
Chaac
OP Zabii
Chaac
26,693
6,866
2,671
10,944
28,455
15,293
0
14,345
13,797
0
57,032
W
17,427
1,710
1,567
1,938
21,630
10,401
0
10,546
10,909
32,184
0
L
25,024
4,396
0
0
14,209
3,119
0
8,591
5,618
58,977
0
L
16,544
6,000
0
0
31,895
11,325
0
21,584
10,311
0
30,190
W
Kukulkan
delta nitros
Kukulkan
19,618
5,100
0
0
7,905
2,870
0
4,458
3,447
46,992
0
L
9,283
5,300
0
0
20,948
7,399
0
13,092
7,856
0
19,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,903
Gold Earned
59,541
288
Minions Killed
222
3
Camps Cleared
4
1,174,326
Distance Traveled
1,203,547
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,764
982
56
4
1
254,496
0
W
Hel
14,166
1,090
136
10
1
234,154
0
W
Ymir
13,150
1,012
20
2
0
231,842
0
L
Cthulhu
11,888
914
61
5
1
237,884
0
W
Chaac
14,597
1,123
77
6
1
233,236
0
W
Ganesha
12,993
999
0
0
0
228,030
0
L
Nu Wa
11,550
888
74
6
0
242,122
0
L
Thor
11,033
849
13
1
1
217,841
1
W
Kukulkan
12,997
1,000
55
4
1
247,064
0
L
Loki
12,306
947
18
1
1
251,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role