Player Matchup

Anhur
Anhur
D0ntDr0pTheS0ap
Anhur
Level 6
God Stats
1W - 3L
1,460 SR
Queue Stats
12W - 6L
1,675 Elo+
Party 2
Xing Tian
Xing Tian
DrSpr3adem
Xing Tian
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,640 Elo+
Party 2
Thor
Thor
NeilPlayer56
Thor
Level 25
God Stats
12W - 12L
1,555 SR
Queue Stats
47W - 39L
1,592 Elo+
Solo
Raijin
Raijin
PhenomD
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 101L
1,563 Elo+
Party 3
Amaterasu
Amaterasu
iChefZay
Amaterasu
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 113L
1,556 Elo+
Party 3
Team Averages
Level 17
1,503 SR
1,605 Elo+

VS

Team Averages
Level 31
1,634 SR
1,671 Elo+
Olorun
Olorun
BustemBalls
Olorun
Level 29
God Stats
6W - 2L
1,735 SR
Queue Stats
84W - 98L
1,630 Elo+
Solo
He Bo
He Bo
CoronaDon
He Bo
Level 6
God Stats
2W - 0L
1,325 SR
Queue Stats
28W - 9L
1,804 Elo+
Party 1
Hercules
Hercules
DCrepid
Hercules
Level 64
God Stats
4W - 0L
1,949 SR
Queue Stats
77W - 43L
1,755 Elo+
Party 1
Nemesis
Nemesis
FCPBootyAvenger
Nemesis
Level 27
God Stats
3W - 1L
1,815 SR
Queue Stats
54W - 27L
1,678 Elo+
Party 1
Bellona
Bellona
kalidanstorm
Bellona
Level 28
God Stats
3W - 1L
1,346 SR
Queue Stats
70W - 56L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
3,170
634
1,603
2,372
532
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
DrSpr3adem
Xing Tian
5
0 / 0 / 1
3,170
634
1,131
3,032
1,021
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
3,400
680
398
2,560
634
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
PhenomD
Raijin
1
0 / 0 / 0
948
190
0
0
0
Amaterasu
iChefZay
Amaterasu
5
0 / 1 / 0
3,151
630
2,056
3,598
1,339
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
5
0 / 0 / 0
3,121
624
1,701
1,447
261
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
CoronaDon
He Bo
6
1 / 0 / 1
3,780
756
838
1,042
187
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
DCrepid
Hercules
5
0 / 1 / 1
3,319
664
1,285
2,878
521
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 1
4,124
825
575
2,009
401
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
kalidanstorm
Bellona
6
0 / 0 / 1
3,492
698
2,856
3,052
1,647
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
0
0
0
W
He Bo
CoronaDon
He Bo
1
0
1
1.5
L
1
1
0
1
W
Hercules
DCrepid
Hercules
0
1
1
0.5
L
Xing Tian
DrSpr3adem
Xing Tian
0
0
1
0.5
W
2
0
1
2.5
L
0
1
0
0
L
Raijin
PhenomD
Raijin
0
0
0
0
L
Amaterasu
iChefZay
Amaterasu
0
1
0
0
W
Bellona
kalidanstorm
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,188
Damage
7,255
11,562
Taken
10,428
3,526
Mitigated
3,017
4,381
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
1,701
1,007
135
899
1,447
261
38
509
938
12,629
0
W
He Bo
CoronaDon
He Bo
838
0
0
323
1,042
187
78
0
1,042
14,539
0
L
1,603
1,415
0
1,002
2,372
532
0
891
1,481
0
10,570
W
Hercules
DCrepid
Hercules
1,285
593
0
1,130
2,878
521
0
622
2,256
0
6,064
L
Xing Tian
DrSpr3adem
Xing Tian
1,131
128
0
873
3,032
1,021
0
1,117
1,915
4,421
0
W
575
240
0
1,441
2,009
401
0
0
2,009
0
16,670
L
398
125
0
746
2,560
634
0
531
2,004
0
11,954
L
Raijin
PhenomD
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
iChefZay
Amaterasu
2,056
1,158
0
1,760
3,598
1,339
0
0
3,324
0
8,709
W
Bellona
kalidanstorm
Bellona
2,856
1,339
0
1,232
3,052
1,647
240
0
2,768
0
11,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,839
Gold Earned
17,836
75
Minions Killed
131
0
Camps Cleared
0
383,268
Distance Traveled
494,035
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,121
624
26
5
0
85,422
2
W
He Bo
3,780
756
35
7
0
99,607
0
L
Anhur
3,170
634
22
4
0
77,188
0
W
Hercules
3,319
664
9
2
0
100,346
2
L
Xing Tian
3,170
634
11
2
0
110,080
2
W
Nemesis
4,124
825
39
8
0
108,775
0
L
Thor
3,400
680
28
6
0
101,646
0
L
Raijin
948
190
0
0
0
0
0
L
Amaterasu
3,151
630
14
3
0
94,354
1
W
Bellona
3,492
698
22
4
0
99,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role