Player Matchup

Nemesis
Nemesis
Donuts4lyyfe
Nemesis
Level 22
God Stats
1W - 1L
1,277 SR
Queue Stats
9W - 10L
1,195 Elo+
Solo
Hercules
Hercules
King941
Hercules
Level 3
God Stats
0W - 3L
1,080 SR
Queue Stats
2W - 8L
1,000 Elo+
Party 1
Hera
Hera
Kittenkisses861
Hera
Level 21
God Stats
4W - 9L
1,305 SR
Queue Stats
57W - 74L
1,204 Elo+
Solo
Chaac
Chaac
Thanosisgod1
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 113L
1,211 Elo+
Solo
Scylla
Scylla
lysanderjackson
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,003 Elo+
Party 1
Team Averages
Level 18
1,332 SR
1,123 Elo+

VS

Team Averages
Level 20
1,404 SR
1,170 Elo+
Eset
Eset
Starfire2207
Eset
Level 15
God Stats
2W - 2L
1,284 SR
Queue Stats
17W - 26L
1,173 Elo+
Solo
Bakasura
Bakasura
TheLiTGengaR
Bakasura
Level 26
God Stats
2W - 4L
1,338 SR
Queue Stats
99W - 125L
1,240 Elo+
Solo
Cthulhu
Cthulhu
ToadMaster943
Cthulhu
Level 15
God Stats
3W - 1L
1,712 SR
Queue Stats
23W - 33L
1,134 Elo+
Solo
Kukulkan
Kukulkan
Tommy_Fboy
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,153 Elo+
Solo
Izanami
Izanami
yelnocire
Izanami
Level 28
God Stats
34W - 25L
1,184 SR
Queue Stats
197W - 196L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Donuts4lyyfe
Nemesis
17
5 / 6 / 3
12,475
960
22,792
19,458
6,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
King941
Hercules
17
2 / 17 / 5
11,586
891
8,735
30,825
12,876
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 1 / 2
11,527
887
9,625
8,341
2,720
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 4 / 6
11,845
911
12,300
18,744
16,051
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 7 / 6
11,361
874
4,645
14,767
4,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 20
12,374
952
9,843
7,525
7,768
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
TheLiTGengaR
Bakasura
19
9 / 4 / 12
13,296
1,023
12,022
19,113
10,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
19
9 / 3 / 15
13,347
1,027
16,762
19,775
28,292
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Tommy_Fboy
Kukulkan
18
6 / 4 / 15
12,324
948
13,380
8,783
4,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
yelnocire
Izanami
20
10 / 2 / 16
14,099
1,085
30,464
9,796
5,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
113
13
Kills
35
35
Deaths
13
22
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Donuts4lyyfe
Nemesis
5
6
3
1.08
L
Hercules
King941
Hercules
2
17
5
0.26
L
3
1
2
4
W
1
0
20
11
L
2
4
6
1.25
W
Bakasura
TheLiTGengaR
Bakasura
9
4
12
3.75
W
Cthulhu
9
3
15
5.5
W
Kukulkan
Tommy_Fboy
Kukulkan
6
4
15
3.38
L
1
7
6
0.57
W
Izanami
yelnocire
Izanami
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,097
Damage
82,471
92,135
Taken
64,992
43,403
Mitigated
56,970
7,451
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Donuts4lyyfe
Nemesis
22,792
10,654
0
1,209
19,458
6,987
0
8,386
10,462
0
45,043
L
Hercules
King941
Hercules
8,735
4,630
0
1,511
30,825
12,876
0
11,704
18,536
0
23,512
L
9,625
3,692
0
0
8,341
2,720
0
3,711
4,586
34,229
0
W
9,843
1,066
1,902
846
7,525
7,768
0
609
6,791
28,768
0
L
12,300
1,395
0
4,731
18,744
16,051
0
9,501
8,808
165
28,245
W
Bakasura
TheLiTGengaR
Bakasura
12,022
9,845
0
4,869
19,113
10,921
0
5,868
11,959
0
27,527
W
Cthulhu
16,762
1,590
0
0
19,775
28,292
0
2,883
16,540
29,876
0
W
Kukulkan
Tommy_Fboy
Kukulkan
13,380
3,968
0
0
8,783
4,797
0
2,221
6,512
26,672
0
L
4,645
429
0
0
14,767
4,769
0
5,878
8,414
17,190
0
W
Izanami
yelnocire
Izanami
30,464
26,415
0
2,421
9,796
5,192
0
2,854
6,797
0
64,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,794
Gold Earned
65,440
188
Minions Killed
231
4
Camps Cleared
3
1,219,210
Distance Traveled
1,112,832
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,475
960
46
4
0
273,838
1
L
Hercules
11,586
891
19
1
3
215,538
0
L
Hera
11,527
887
54
4
0
219,004
0
W
Eset
12,374
952
42
3
3
256,666
0
L
Chaac
11,845
911
39
3
0
254,569
3
W
Bakasura
13,296
1,023
49
4
0
234,954
0
W
Cthulhu
13,347
1,027
21
2
0
263,173
0
W
Kukulkan
12,324
948
34
3
0
157,084
1
L
Scylla
11,361
874
30
2
1
256,261
3
W
Izanami
14,099
1,085
85
7
0
200,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role