Player Matchup

Merlin
Merlin
Aceslimz
Merlin
Level 21
God Stats
48W - 33L
1,566 SR
Queue Stats
95W - 89L
1,431 Elo+
Solo
Cthulhu
Cthulhu
DaveLaf
Cthulhu
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Chaac
Chaac
zotic200
Chaac
Level 23
God Stats
4W - 5L
1,774 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 2
Team Averages
Level 16
1,613 SR
1,425 Elo+

VS

Team Averages
Level 13
1,488 SR
1,384 Elo+
Anubis
Anubis
FamaLamaPingPong
Anubis
Level 17
God Stats
39W - 43L
1,499 SR
Queue Stats
40W - 45L
1,392 Elo+
Party 1
Hel
Hel
GiovanniiRana
Hel
Level 16
God Stats
2W - 1L
1,464 SR
Queue Stats
11W - 20L
1,294 Elo+
Solo
Ra
Ra
Thatfoolnoah
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aceslimz
Merlin
15
6 / 2 / 12
10,833
722
15,552
6,336
1,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cthulhu
DaveLaf
Cthulhu
13
2 / 5 / 17
10,758
717
6,385
19,603
8,118
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
zotic200
Chaac
15
11 / 4 / 9
12,020
801
19,664
17,451
12,533
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 6 / 1
10,960
731
28,469
20,443
10,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 7 / 9
9,108
607
1,117
15,365
6,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 7 / 6
8,505
567
4,337
11,805
3,983
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
19
Kills
11
11
Deaths
20
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aceslimz
Merlin
6
2
12
6
W
Cthulhu
DaveLaf
Cthulhu
2
5
17
2.1
L
9
6
1
1.58
L
1
7
9
0.79
L
1
7
6
0.57
W
Chaac
zotic200
Chaac
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,601
Damage
33,923
43,390
Taken
47,613
22,607
Mitigated
20,875
9,720
Healing
26,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aceslimz
Merlin
15,552
405
0
1,093
6,336
1,956
1,511
4,041
2,295
59,358
0
W
Cthulhu
DaveLaf
Cthulhu
6,385
725
0
3,269
19,603
8,118
458
15,483
4,120
18,266
0
L
28,469
981
0
8,709
20,443
10,432
0
10,383
9,760
65,787
0
L
1,117
671
8,767
8,551
15,365
6,460
0
7,628
7,437
6,294
0
L
4,337
1,000
190
106
11,805
3,983
0
4,277
7,353
13,323
0
W
Chaac
zotic200
Chaac
19,664
2,488
0
5,358
17,451
12,533
1,031
14,463
2,988
321
44,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,611
Gold Earned
28,573
141
Minions Killed
107
0
Camps Cleared
0
770,244
Distance Traveled
645,248
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,833
722
71
5
0
249,943
5
W
Cthulhu
10,758
717
32
2
0
239,511
0
L
Anubis
10,960
731
85
6
0
234,084
0
L
Hel
9,108
607
12
1
0
217,187
0
L
Ra
8,505
567
10
1
0
193,977
0
W
Chaac
12,020
801
38
3
0
280,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role