Player Matchup

Bakasura
Bakasura
Bigd-_-25
Bakasura
Level 38
God Stats
4W - 1L
1,517 SR
Queue Stats
109W - 120L
1,369 Elo+
Party 3
Kuzenbo
Kuzenbo
SMYRJB
Kuzenbo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 227L
1,366 Elo+
Party 3
Zhong Kui
Zhong Kui
T0CS1C
Zhong Kui
Level 152
God Stats
10W - 9L
1,389 SR
Queue Stats
280W - 258L
1,440 Elo+
Solo
Hel
Hel
reaperthe2nd
Hel
Level 101
God Stats
2W - 1L
1,368 SR
Queue Stats
257W - 247L
1,422 Elo+
Party 3
Chiron
Chiron
twisted_woe420
Chiron
Level 107
God Stats
28W - 27L
1,356 SR
Queue Stats
911W - 865L
1,438 Elo+
Solo
Team Averages
Level 93
1,426 SR
1,407 Elo+

VS

Team Averages
Level 90
1,505 SR
1,414 Elo+
Chernobog
Chernobog
ALPHA-BISCUIT-1
Chernobog
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,356 Elo+
Party 2
Hera
Hera
Spoiled_Biscuit
Hera
Level 60
God Stats
1W - 3L
1,376 SR
Queue Stats
93W - 93L
1,416 Elo+
Party 2
Set
Set
Sweaty-Biscuit-1
Set
Level 64
God Stats
35W - 17L
1,634 SR
Queue Stats
88W - 89L
1,385 Elo+
Party 2
Athena
Athena
X3P1C_F41LX
Athena
Level 146
God Stats
1W - 1L
1,556 SR
Queue Stats
55W - 49L
1,468 Elo+
Party 1
Tyr
Tyr
tons420
Tyr
Level 127
God Stats
0W - 1L
1,461 SR
Queue Stats
47W - 53L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bigd-_-25
Bakasura
6
0 / 0 / 0
3,839
768
0
2,560
627
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Kuzenbo
SMYRJB
Kuzenbo
5
0 / 0 / 1
3,543
709
835
1,997
934
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
T0CS1C
Zhong Kui
6
1 / 1 / 0
3,764
753
1,693
2,276
1,017
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 0
3,824
765
314
1,095
237
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 1 / 0
3,673
735
1,626
1,451
373
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ALPHA-BISCUIT-1
Chernobog
4
0 / 1 / 0
2,787
557
644
2,127
331
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

1
0 / 0 / 0
2,469
494
0
0
0
6
1 / 0 / 0
3,741
748
592
2,773
739
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
5
0 / 0 / 1
3,148
630
855
1,231
456
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
6
1 / 1 / 0
3,513
703
1,540
3,118
1,380
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ALPHA-BISCUIT-1
Chernobog
0
1
0
0
W
Bakasura
Bigd-_-25
Bakasura
0
0
0
0
W
Kuzenbo
SMYRJB
Kuzenbo
0
0
1
0.5
L
0
0
0
0
L
1
0
0
1
W
Zhong Kui
T0CS1C
Zhong Kui
1
1
0
1
L
Athena
0
0
1
0.5
W
0
0
0
0
L
Tyr
1
1
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,468
Damage
3,631
9,379
Taken
9,249
3,188
Mitigated
2,906
4,257
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ALPHA-BISCUIT-1
Chernobog
644
487
99
186
2,127
331
0
543
1,584
0
5,743
W
Bakasura
Bigd-_-25
Bakasura
0
0
0
1,650
2,560
627
149
0
2,560
0
12,134
W
Kuzenbo
SMYRJB
Kuzenbo
835
400
0
364
1,997
934
0
368
1,629
5,180
0
L
0
0
0
0
0
0
0
0
0
0
0
L
592
293
0
1,319
2,773
739
0
403
2,370
0
15,674
W
Zhong Kui
T0CS1C
Zhong Kui
1,693
490
0
1,174
2,276
1,017
0
0
2,095
11,653
0
L
Athena
855
181
0
0
1,231
456
0
203
1,028
3,633
0
W
314
0
154
336
1,095
237
363
0
1,095
15,302
0
L
Tyr
1,540
145
0
1,235
3,118
1,380
0
1,693
1,425
0
8,932
W
1,626
483
146
433
1,451
373
78
487
964
0
12,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,643
Gold Earned
15,658
128
Minions Killed
70
0
Camps Cleared
0
440,028
Distance Traveled
356,601
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
2,787
557
11
2
0
70,780
0
W
Bakasura
3,839
768
37
7
0
103,274
0
W
Kuzenbo
3,543
709
9
2
0
91,644
0
L
Hera
2,469
494
0
0
0
0
0
L
Set
3,741
748
40
8
0
93,626
1
W
Zhong Kui
3,764
753
23
5
0
72,618
1
L
Athena
3,148
630
9
2
0
79,484
1
W
Hel
3,824
765
34
7
0
92,782
0
L
Tyr
3,513
703
10
2
0
112,711
1
W
Chiron
3,673
735
25
5
0
79,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role