Player Matchup

Arachne
Arachne
CrimsonDemon777
Arachne
Level 19
God Stats
9W - 6L
1,612 SR
Queue Stats
21W - 18L
1,329 Elo+
Party 2
Nox
Nox
IIxCESARxII
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,306 Elo+
Solo
Anubis
Anubis
SupperMan27
Anubis
Level 18
God Stats
23W - 14L
1,616 SR
Queue Stats
35W - 25L
1,367 Elo+
Party 2
Hercules
Hercules
Voxhal
Hercules
Level 14
God Stats
1W - 3L
1,306 SR
Queue Stats
12W - 9L
1,349 Elo+
Party 2
Medusa
Medusa
Zowieeeeeeee
Medusa
Level 17
God Stats
10W - 11L
1,443 SR
Queue Stats
18W - 22L
1,165 Elo+
Party 2
Team Averages
Level 19
1,496 SR
1,303 Elo+

VS

Team Averages
Level 16
1,442 SR
1,278 Elo+
Kukulkan
Kukulkan
CATS_F-ING_SMELL
Kukulkan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,296 Elo+
Solo
Olorun
Olorun
Mr Slime7717
Olorun
Level 6
God Stats
3W - 3L
1,347 SR
Queue Stats
5W - 6L
1,236 Elo+
Party 1
Da Ji
Da Ji
Senpai cashh
Da Ji
Level 15
God Stats
15W - 15L
1,490 SR
Queue Stats
16W - 22L
1,268 Elo+
Party 1
Sol
Sol
golden_angle3
Sol
Level 15
God Stats
5W - 11L
1,272 SR
Queue Stats
16W - 31L
1,293 Elo+
Solo
Arachne
Arachne
madcashkiller
Arachne
Level 20
God Stats
19W - 13L
1,602 SR
Queue Stats
28W - 25L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 2
12,818
513
13,087
21,592
10,923
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 13 / 3
8,911
356
7,138
15,398
6,331
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
14
9 / 7 / 1
10,350
414
11,506
16,019
7,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Voxhal
Hercules
16
8 / 10 / 6
10,841
434
14,606
24,485
15,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
15
3 / 10 / 7
10,168
407
7,643
17,071
7,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 6
13,786
551
14,505
14,445
4,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
15
2 / 10 / 15
10,595
424
4,702
12,732
3,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
5 / 4 / 11
12,463
499
9,894
12,110
10,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 10 / 11
11,410
456
11,875
14,425
3,688
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
20
29 / 5 / 6
15,802
632
39,092
24,372
10,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
96
31
Kills
47
47
Deaths
35
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
7
6
6
1.67
L
10
7
2
1.57
L
1
13
3
0.19
W
Olorun
2
10
15
0.95
W
5
4
11
2.63
L
Anubis
9
7
1
1.36
L
Hercules
Voxhal
Hercules
8
10
6
1.1
L
Medusa
3
10
7
0.65
W
4
10
11
0.95
W
Arachne
29
5
6
6.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,980
Damage
80,068
94,565
Taken
78,084
47,603
Mitigated
32,470
19,750
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,505
2,515
0
4,558
14,445
4,902
4,433
5,116
9,329
84,767
0
L
13,087
8,901
0
5,216
21,592
10,923
1,554
7,717
13,875
0
56,026
L
7,138
1,339
0
456
15,398
6,331
114
6,388
9,010
30,090
0
W
Olorun
4,702
2,339
827
999
12,732
3,403
14
5,267
7,465
21,562
0
W
9,894
1,460
0
89
12,110
10,194
2,412
1,314
10,796
0
37,342
L
Anubis
11,506
1,570
0
5,854
16,019
7,788
592
8,095
7,924
43,309
0
L
Hercules
Voxhal
Hercules
14,606
7,401
0
6,714
24,485
15,373
411
3,660
20,825
0
57,442
L
Medusa
7,643
4,557
0
1,510
17,071
7,188
969
5,397
11,674
0
44,808
W
11,875
4,754
0
2,535
14,425
3,688
1,678
3,487
10,938
58,516
0
W
Arachne
39,092
28,737
0
10,241
24,372
10,283
620
3,460
20,912
0
102,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
64,056
381
Minions Killed
448
0
Camps Cleared
0
1,683,657
Distance Traveled
2,128,221
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,786
551
146
6
0
356,861
0
L
Arachne
12,818
513
104
4
0
418,200
0
L
Nox
8,911
356
53
2
0
341,448
1
W
Olorun
10,595
424
16
1
0
356,080
1
W
Da Ji
12,463
499
60
2
0
491,282
2
L
Anubis
10,350
414
63
3
0
223,442
0
L
Hercules
10,841
434
89
4
0
376,215
2
L
Medusa
10,168
407
72
3
0
324,352
0
W
Sol
11,410
456
98
4
0
380,834
5
W
Arachne
15,802
632
128
5
0
543,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role