Player Matchup

Neith
Neith
Jiggdadon
Neith
Level 26
God Stats
2W - 1L
1,490 SR
Queue Stats
28W - 30L
1,496 Elo+
Party 1
Olorun
Olorun
LVDonSnow
Olorun
Level 119
God Stats
4W - 1L
1,583 SR
Queue Stats
33W - 34L
1,218 Elo+
Party 1
Osiris
Osiris
TnHv
Osiris
Level 140
God Stats
4W - 2L
1,341 SR
Queue Stats
76W - 73L
1,403 Elo+
Party 1
Team Averages
Level 95
1,471 SR
1,372 Elo+

VS

Team Averages
Level 11
1,339 SR
936 Elo+
Nemesis
Nemesis
DankSidious33
Nemesis
Level 14
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 5L
911 Elo+
Party 2
Hades
Hades
That_One_Boy-xD
Hades
Level 6
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 3L
987 Elo+
Party 2
Bakasura
Bakasura
hi__ping
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
911 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jiggdadon
Neith
12
4 / 4 / 14
8,863
806
9,097
7,693
2,504
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
LVDonSnow
Olorun
13
10 / 1 / 11
10,064
915
8,208
5,940
2,107
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
TnHv
Osiris
12
7 / 1 / 11
9,058
823
10,876
9,564
10,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 7 / 5
7,265
660
2,440
12,050
5,902
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 5 / 2
8,904
809
7,578
10,891
5,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
hi__ping
Bakasura
10
1 / 9 / 2
7,156
651
2,381
12,543
3,865
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
21
Kills
5
6
Deaths
21
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
7
5
0.36
W
Neith
Jiggdadon
Neith
4
4
14
2.75
W
Olorun
LVDonSnow
Olorun
10
1
11
15.5
L
4
5
2
1
W
Osiris
TnHv
Osiris
7
1
11
12.5
L
Bakasura
hi__ping
Bakasura
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,181
Damage
12,399
23,197
Taken
35,484
15,275
Mitigated
15,351
5,353
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,440
320
381
2,096
12,050
5,902
309
3,657
8,240
0
10,662
W
Neith
Jiggdadon
Neith
9,097
6,427
0
1,057
7,693
2,504
1,110
2,354
5,339
0
33,238
W
Olorun
LVDonSnow
Olorun
8,208
5,126
1,613
1,858
5,940
2,107
1,713
3,344
2,571
27,114
0
L
7,578
411
160
2,485
10,891
5,584
0
2,433
8,285
35,930
0
W
Osiris
TnHv
Osiris
10,876
3,354
0
825
9,564
10,664
620
1,930
7,447
0
27,739
L
Bakasura
hi__ping
Bakasura
2,381
1,715
0
1,120
12,543
3,865
0
2,195
10,098
0
16,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,985
Gold Earned
23,325
116
Minions Killed
106
0
Camps Cleared
0
531,720
Distance Traveled
521,434
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,265
660
13
1
0
178,549
1
W
Neith
8,863
806
49
4
0
152,235
1
W
Olorun
10,064
915
41
4
0
174,534
0
L
Hades
8,904
809
56
5
0
155,965
0
W
Osiris
9,058
823
26
2
0
204,951
2
L
Bakasura
7,156
651
37
3
0
186,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role