Player Matchup

Cthulhu
Cthulhu
Cloud FN
Cthulhu
Level 44
God Stats
3W - 2L
1,475 SR
Queue Stats
114W - 118L
1,450 Elo+
Party 2
Heimdallr
Heimdallr
Hooded_Reaper803
Heimdallr
Level 8
God Stats
1W - 6L
1,066 SR
Queue Stats
8W - 10L
1,297 Elo+
Solo
Skadi
Skadi
JP0829
Skadi
Level 10
God Stats
5W - 3L
1,587 SR
Queue Stats
8W - 7L
1,345 Elo+
Solo
Neith
Neith
JayHowdy
Neith
Level 26
God Stats
16W - 6L
1,700 SR
Queue Stats
260W - 250L
1,363 Elo+
Solo
Set
Set
YurMier
Set
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 18
1,466 SR
1,391 Elo+

VS

Team Averages
Level 19
1,416 SR
1,254 Elo+
Zeus
Zeus
MurphFX
Zeus
Level 59
God Stats
26W - 17L
1,560 SR
Queue Stats
95W - 91L
1,385 Elo+
Party 1
Fenrir
Fenrir
Ravenbaxter25
Fenrir
Level 11
God Stats
2W - 4L
1,275 SR
Queue Stats
15W - 28L
1,225 Elo+
Solo
Ravana
Ravana
SRT Craftz
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,078 Elo+
Party 1
Awilix
Awilix
SRT Pexa
Awilix
Level 6
God Stats
3W - 4L
1,318 SR
Queue Stats
5W - 5L
1,282 Elo+
Party 1
Anhur
Anhur
xGoldeneye009
Anhur
Level 18
God Stats
2W - 2L
1,426 SR
Queue Stats
32W - 27L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cloud FN
Cthulhu
20
9 / 0 / 17
16,550
1,034
16,824
16,731
27,188
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
20
4 / 10 / 17
14,697
919
14,455
24,928
10,796
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
JP0829
Skadi
20
2 / 6 / 18
14,823
926
19,818
15,809
7,019
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
JayHowdy
Neith
20
16 / 8 / 8
16,656
1,041
32,438
21,430
9,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Set
17
0 / 0 / 4
11,695
731
1,218
1,884
678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
MurphFX
Zeus
20
13 / 4 / 9
17,503
1,094
34,939
21,990
7,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 1 / 2
11,394
712
0
1,251
394
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ravana
SRT Craftz
Ravana
20
0 / 14 / 13
13,513
845
4,488
23,941
13,718
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
SRT Pexa
Awilix
18
2 / 4 / 2
12,361
773
3,948
11,669
4,356
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 8 / 11
16,509
1,032
29,522
32,070
13,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
61
31
Kills
24
24
Deaths
31
64
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cloud FN
Cthulhu
9
0
17
17.5
W
Heimdallr
4
10
17
1.25
W
Skadi
JP0829
Skadi
2
6
18
1.83
W
Neith
JayHowdy
Neith
16
8
8
2.5
L
Zeus
MurphFX
Zeus
13
4
9
4.38
L
0
1
2
1
L
Ravana
SRT Craftz
Ravana
0
14
13
0.46
L
Awilix
SRT Pexa
Awilix
2
4
2
0.75
W
Set
0
0
4
2
L
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,753
Damage
72,897
80,782
Taken
90,921
54,916
Mitigated
39,000
5,260
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cloud FN
Cthulhu
16,824
686
722
951
16,731
27,188
0
4,032
12,699
41,276
0
W
Heimdallr
14,455
10,957
0
1,626
24,928
10,796
0
13,236
11,692
0
37,623
W
Skadi
JP0829
Skadi
19,818
9,983
0
267
15,809
7,019
0
5,071
10,738
0
56,612
W
Neith
JayHowdy
Neith
32,438
22,725
0
1,644
21,430
9,235
0
12,600
8,830
0
52,485
L
Zeus
MurphFX
Zeus
34,939
5,913
0
1,844
21,990
7,495
0
3,575
18,415
72,013
0
L
0
0
0
0
1,251
394
0
416
835
0
781
L
Ravana
SRT Craftz
Ravana
4,488
1,208
0
475
23,941
13,718
0
5,064
18,877
0
10,654
L
Awilix
SRT Pexa
Awilix
3,948
2,033
0
210
11,669
4,356
0
2,086
9,583
0
10,601
W
Set
1,218
723
0
50
1,884
678
0
0
1,884
0
3,195
L
29,522
17,166
729
4,546
32,070
13,037
0
5,683
26,387
0
55,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,421
Gold Earned
71,280
224
Minions Killed
191
8
Camps Cleared
4
1,050,724
Distance Traveled
1,050,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,550
1,034
45
3
1
345,641
0
W
Heimdallr
14,697
919
40
3
0
218,859
0
W
Skadi
14,823
926
91
6
7
198,991
0
W
Neith
16,656
1,041
42
3
0
211,231
0
L
Zeus
17,503
1,094
101
6
0
295,336
0
L
Fenrir
11,394
712
1
0
0
24,856
0
L
Ravana
13,513
845
18
1
0
259,410
0
L
Awilix
12,361
773
15
1
2
163,357
0
W
Set
11,695
731
6
0
0
76,002
0
L
Anhur
16,509
1,032
56
4
2
307,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role