Player Matchup

Nemesis
Nemesis
Seargent Boomer
Nemesis
Level 11
God Stats
3W - 6L
1,647 SR
Queue Stats
11W - 17L
1,452 Elo+
Party 1
Yemoja
Yemoja
TheKonohaKid
Yemoja
Level 138
God Stats
13W - 16L
1,469 SR
Queue Stats
211W - 209L
1,496 Elo+
Party 1
Zeus
Zeus
qwawsqsqs133
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,255 Elo+
Solo
Team Averages
Level 54
1,539 SR
1,401 Elo+

VS

Team Averages
Level 44
1,716 SR
1,548 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NYLD Lou
Sun Wukong
Level 76
God Stats
8W - 2L
1,925 SR
Queue Stats
454W - 353L
1,541 Elo+
Party 2
Anhur
Anhur
TheFashionKilla7
Anhur
Level 29
God Stats
2W - 1L
1,723 SR
Queue Stats
175W - 110L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
7,704
593
2,673
12,395
4,019
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
12
1 / 2 / 1
9,018
694
9,025
7,846
4,443
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 5 / 2
7,937
611
4,228
7,172
1,777
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 1 / 7
9,008
693
7,429
9,208
2,863
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
NYLD Lou
Sun Wukong
13
5 / 1 / 4
9,619
740
7,809
12,114
10,704
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
6 / 0 / 3
9,760
751
6,882
7,379
2,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
13
14
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
7
5.5
W
Sun Wukong
NYLD Lou
Sun Wukong
5
1
4
7
L
1
7
0
0.14
W
6
0
3
7.5
L
Yemoja
1
2
1
0.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,926
Damage
22,120
27,413
Taken
28,701
10,239
Mitigated
16,211
3,890
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,429
1,111
124
4,915
9,208
2,863
219
5,302
3,906
39,128
0
W
Sun Wukong
NYLD Lou
Sun Wukong
7,809
2,529
219
2,874
12,114
10,704
230
4,458
7,656
0
37,000
L
2,673
1,307
0
0
12,395
4,019
0
3,033
9,162
0
20,101
W
6,882
3,539
0
3,478
7,379
2,644
2,158
3,560
3,819
0
31,624
L
Yemoja
9,025
1,461
2,512
1,378
7,846
4,443
0
2,075
5,621
33,500
0
L
4,228
938
0
0
7,172
1,777
0
2,379
4,693
20,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,659
Gold Earned
28,387
104
Minions Killed
141
0
Camps Cleared
0
581,159
Distance Traveled
738,602
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,008
693
47
4
0
249,605
5
W
Sun Wukong
9,619
740
43
3
0
256,952
1
L
Nemesis
7,704
593
35
3
0
232,159
0
W
Anhur
9,760
751
51
4
0
232,045
1
L
Yemoja
9,018
694
37
3
0
205,508
1
L
Zeus
7,937
611
32
2
0
143,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role