Player Matchup

Fenrir
Fenrir
ChizzledChiz54
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,191 Elo+
Party 2
Kali
Kali
Thee_Russian
Kali
Level 29
God Stats
6W - 11L
1,393 SR
Queue Stats
25W - 37L
1,215 Elo+
Party 2
Ullr
Ullr
XtraChromosome13
Ullr
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 42L
1,164 Elo+
Party 2
Xing Tian
Xing Tian
ascxsddfv
Xing Tian
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,120 Elo+
Party 3
Olorun
Olorun
slinky_rooms616
Olorun
Level 24
God Stats
1W - 3L
1,345 SR
Queue Stats
55W - 90L
1,117 Elo+
Party 3
Team Averages
Level 16
1,447 SR
1,161 Elo+

VS

Team Averages
Level 29
1,470 SR
1,176 Elo+
Vulcan
Vulcan
JordanthePear
Vulcan
Level 12
God Stats
3W - 0L
1,774 SR
Queue Stats
5W - 12L
1,153 Elo+
Solo
Nemesis
Nemesis
OMaleyy
Nemesis
Level 74
God Stats
3W - 1L
1,333 SR
Queue Stats
4W - 2L
1,082 Elo+
Party 1
Cthulhu
Cthulhu
Sinshu
Cthulhu
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,082 Elo+
Party 1
Baron Samedi
Baron Samedi
SnipeHitta
Baron Samedi
Level 25
God Stats
17W - 21L
1,377 SR
Queue Stats
170W - 184L
1,255 Elo+
Solo
Kukulkan
Kukulkan
johnandy2001
Kukulkan
Level 28
God Stats
1W - 0L
1,364 SR
Queue Stats
21W - 18L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 3
10,293
1,029
14,853
20,756
10,174
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 7 / 3
12,435
1,244
14,547
19,559
7,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 7
10,295
1,030
9,025
12,353
4,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xing Tian
ascxsddfv
Xing Tian
14
0 / 7 / 3
8,754
875
3,826
14,753
13,349
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 11 / 4
9,534
953
4,582
15,201
5,929
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 17
10,483
1,048
7,214
11,154
6,639
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
OMaleyy
Nemesis
19
14 / 0 / 18
13,099
1,310
18,324
9,758
4,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sinshu
Cthulhu
17
5 / 3 / 20
10,954
1,095
10,327
12,234
15,347
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SnipeHitta
Baron Samedi
18
12 / 4 / 18
12,608
1,261
15,090
10,500
4,862
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
johnandy2001
Kukulkan
19
8 / 0 / 26
12,544
1,254
19,694
8,053
3,274
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
141
12
Kills
42
42
Deaths
12
20
Assists
99
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
W
3
5
17
2.3
W
Nemesis
OMaleyy
Nemesis
14
0
18
23
W
Cthulhu
Sinshu
Cthulhu
5
3
20
5
W
Baron Samedi
SnipeHitta
Baron Samedi
12
4
18
5.25
L
7
7
3
1.21
L
1
7
7
0.64
L
Xing Tian
ascxsddfv
Xing Tian
0
7
3
0.21
W
Kukulkan
johnandy2001
Kukulkan
8
0
26
21
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,833
Damage
70,649
82,622
Taken
51,699
42,282
Mitigated
34,762
9,525
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,853
4,730
0
683
20,756
10,174
0
12,697
6,861
0
23,582
W
7,214
4,286
0
0
11,154
6,639
0
912
10,217
20,701
0
W
Nemesis
OMaleyy
Nemesis
18,324
12,711
0
2,782
9,758
4,640
0
1,827
7,860
0
29,154
W
Cthulhu
Sinshu
Cthulhu
10,327
1,457
425
772
12,234
15,347
0
2,225
9,894
19,217
0
W
Baron Samedi
SnipeHitta
Baron Samedi
15,090
2,568
1,518
2,700
10,500
4,862
0
1,262
9,185
26,133
0
L
14,547
11,489
0
6,011
19,559
7,937
0
9,473
9,036
0
29,786
L
9,025
5,443
111
966
12,353
4,893
0
9,738
2,440
0
27,153
L
Xing Tian
ascxsddfv
Xing Tian
3,826
352
0
275
14,753
13,349
0
8,424
6,254
10,815
0
W
Kukulkan
johnandy2001
Kukulkan
19,694
2,025
340
394
8,053
3,274
0
1,893
6,135
46,160
0
L
4,582
1,446
0
1,479
15,201
5,929
0
11,418
3,708
19,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,311
Gold Earned
59,688
136
Minions Killed
177
6
Camps Cleared
5
884,059
Distance Traveled
907,746
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,293
1,029
24
2
0
228,724
0
W
Vulcan
10,483
1,048
19
2
3
154,775
0
W
Nemesis
13,099
1,310
31
3
0
236,771
0
W
Cthulhu
10,954
1,095
17
2
0
169,612
1
W
Baron Samedi
12,608
1,261
29
3
1
140,436
0
L
Kali
12,435
1,244
36
4
5
213,087
0
L
Ullr
10,295
1,030
50
5
0
144,948
0
L
Xing Tian
8,754
875
8
1
0
133,833
0
W
Kukulkan
12,544
1,254
81
8
1
206,152
1
L
Olorun
9,534
953
18
2
1
163,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role