Player Matchup

Cthulhu
Cthulhu
Anniiee
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 144L
1,453 Elo+
Party 4
Cerberus
Cerberus
EdSivan
Cerberus
Level 116
God Stats
1W - 2L
1,157 SR
Queue Stats
205W - 165L
1,538 Elo+
Party 2
Horus
Horus
Jedys
Horus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Manelpit
Tsukuyomi
Level 80
God Stats
2W - 3L
1,678 SR
Queue Stats
142W - 144L
1,453 Elo+
Party 4
Ymir
Ymir
tdlCraig
Ymir
Level 129
God Stats
6W - 4L
1,758 SR
Queue Stats
510W - 523L
1,468 Elo+
Solo
Team Averages
Level 95
1,519 SR
1,483 Elo+

VS

Team Averages
Level 102
1,474 SR
1,447 Elo+
Scylla
Scylla
Dobson47
Scylla
Level 96
God Stats
6W - 1L
1,753 SR
Queue Stats
86W - 95L
1,450 Elo+
Party 3
Baron Samedi
Baron Samedi
arreches
Baron Samedi
Level 119
God Stats
5W - 2L
1,714 SR
Queue Stats
328W - 393L
1,455 Elo+
Party 1
Cerberus
Cerberus
bennyhtfc
Cerberus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 71L
1,438 Elo+
Party 3
Olorun
Olorun
dimitrigranato
Olorun
Level 122
God Stats
3W - 11L
1,114 SR
Queue Stats
1,069W - 1,151L
1,454 Elo+
Solo
Da Ji
Da Ji
pichanflor
Da Ji
Level 82
God Stats
2W - 8L
1,290 SR
Queue Stats
178W - 178L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anniiee
Cthulhu
20
2 / 5 / 22
15,786
658
31,980
40,121
49,010
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
EdSivan
Cerberus
20
6 / 8 / 17
14,422
601
22,055
48,161
65,675
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Horus
Jedys
Horus
20
2 / 5 / 19
13,595
566
12,180
36,544
53,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Manelpit
Tsukuyomi
20
13 / 13 / 10
16,917
705
44,098
34,652
18,328
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
20
7 / 5 / 13
14,535
606
21,341
47,068
60,041
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dobson47
Scylla
20
13 / 2 / 18
17,239
718
54,919
20,461
8,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
arreches
Baron Samedi
20
1 / 9 / 24
14,233
593
25,794
26,882
19,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
bennyhtfc
Cerberus
20
5 / 5 / 28
14,858
619
28,660
45,689
81,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 6 / 23
14,166
590
25,565
28,933
15,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
20
16 / 9 / 12
16,409
684
39,666
27,819
24,416
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
141
30
Kills
36
36
Deaths
31
81
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anniiee
Cthulhu
2
5
22
2.6
W
Scylla
Dobson47
Scylla
13
2
18
11
L
Cerberus
EdSivan
Cerberus
6
8
17
1.81
L
Horus
Jedys
Horus
2
5
19
2.3
L
Tsukuyomi
Manelpit
Tsukuyomi
13
13
10
1.38
W
Baron Samedi
arreches
Baron Samedi
1
9
24
1.44
W
Cerberus
bennyhtfc
Cerberus
5
5
28
3.8
W
1
6
23
2.08
W
Da Ji
16
9
12
2.44
L
Ymir
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,654
Damage
174,604
206,546
Taken
149,784
246,809
Mitigated
149,539
95,386
Healing
77,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anniiee
Cthulhu
31,980
1,360
8,538
10,570
40,121
49,010
684
30,481
9,499
60,377
0
W
Scylla
Dobson47
Scylla
54,919
1,852
2,053
8,335
20,461
8,927
2,066
10,729
9,732
103,137
0
L
Cerberus
EdSivan
Cerberus
22,055
1,571
5,805
17,236
48,161
65,675
258
29,874
18,187
49,712
0
L
Horus
Jedys
Horus
12,180
6,955
15,867
13,159
36,544
53,755
1,673
25,088
11,331
0
27,499
L
Tsukuyomi
Manelpit
Tsukuyomi
44,098
12,468
1,832
2,812
34,652
18,328
1,407
21,471
13,039
0
70,046
W
Baron Samedi
arreches
Baron Samedi
25,794
2,759
13,136
7,413
26,882
19,626
438
17,783
9,099
53,061
0
W
Cerberus
bennyhtfc
Cerberus
28,660
1,811
5,340
18,340
45,689
81,304
430
17,919
27,770
48,163
0
W
25,565
12,760
9,130
8,910
28,933
15,266
849
17,838
11,095
48,958
0
W
Da Ji
39,666
13,491
3,054
1,867
27,819
24,416
1,360
11,107
16,712
0
47,802
L
Ymir
21,341
1,228
5,866
13,701
47,068
60,041
289
28,024
18,860
38,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,255
Gold Earned
76,905
257
Minions Killed
267
0
Camps Cleared
0
2,052,828
Distance Traveled
1,904,269
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,786
658
66
3
0
477,078
0
W
Scylla
17,239
718
82
3
0
448,698
2
L
Cerberus
14,422
601
90
4
0
366,125
1
L
Horus
13,595
566
32
1
0
418,313
4
L
Tsukuyomi
16,917
705
40
2
0
379,602
3
W
Baron Samedi
14,233
593
62
3
0
332,168
0
W
Cerberus
14,858
619
66
3
0
409,407
0
W
Olorun
14,166
590
45
2
0
372,692
0
W
Da Ji
16,409
684
12
1
0
341,304
1
L
Ymir
14,535
606
29
1
0
411,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role