Player Matchup

Neith
Neith
CHEffDaBEAST
Neith
Level 14
God Stats
28W - 18L
1,640 SR
Queue Stats
73W - 77L
1,343 Elo+
Solo
Cerberus
Cerberus
MatyPato
Cerberus
Level 7
God Stats
4W - 0L
1,463 SR
Queue Stats
6W - 5L
1,230 Elo+
Party 1
Sol
Sol
Rainglock
Sol
Level 25
God Stats
11W - 15L
1,211 SR
Queue Stats
142W - 148L
1,271 Elo+
Solo
Cthulhu
Cthulhu
alexmiedo
Cthulhu
Level 41
God Stats
3W - 2L
1,489 SR
Queue Stats
12W - 14L
1,199 Elo+
Party 1
Olorun
Olorun
iceninja12
Olorun
Level 24
God Stats
12W - 8L
1,578 SR
Queue Stats
150W - 138L
1,207 Elo+
Solo
Team Averages
Level 22
1,476 SR
1,250 Elo+

VS

Team Averages
Level 18
1,377 SR
1,224 Elo+
Baron Samedi
Baron Samedi
Bond_thesin
Baron Samedi
Level 8
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 2L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
FilthyMango8672
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,367 Elo+
Solo
Bakasura
Bakasura
Johnnysauruss
Bakasura
Level 7
God Stats
0W - 7L
1,243 SR
Queue Stats
15W - 40L
1,060 Elo+
Solo
Xbalanque
Xbalanque
WrecTime
Xbalanque
Level 27
God Stats
2W - 5L
1,195 SR
Queue Stats
122W - 144L
1,179 Elo+
Solo
Discordia
Discordia
felgato1401
Discordia
Level 25
God Stats
48W - 42L
1,676 SR
Queue Stats
210W - 240L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 17
13,238
1,103
21,081
13,728
5,010
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
MatyPato
Cerberus
19
0 / 5 / 22
12,101
1,008
11,532
19,231
8,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
10 / 1 / 11
13,230
1,103
15,992
12,370
4,518
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
alexmiedo
Cthulhu
19
12 / 6 / 7
13,452
1,121
16,717
22,347
8,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Olorun
iceninja12
Olorun
19
3 / 1 / 10
12,414
1,035
16,035
12,904
4,933
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bond_thesin
Baron Samedi
19
1 / 9 / 10
11,999
1,000
23,231
30,895
14,808
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
FilthyMango8672
Sun Wukong
15
2 / 2 / 3
10,369
864
8,051
10,783
7,909
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
Johnnysauruss
Bakasura
16
0 / 2 / 2
10,065
839
424
8,487
3,864
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Xbalanque
WrecTime
Xbalanque
17
4 / 10 / 4
11,712
976
15,768
18,037
6,559
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
felgato1401
Discordia
19
9 / 9 / 6
13,869
1,156
24,889
20,823
7,973
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
32
Kills
16
16
Deaths
32
67
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bond_thesin
Baron Samedi
1
9
10
0.67
W
7
3
17
5.17
L
Sun Wukong
FilthyMango8672
Sun Wukong
2
2
3
1.75
L
Bakasura
Johnnysauruss
Bakasura
0
2
2
0.5
W
Cerberus
MatyPato
Cerberus
0
5
22
2.2
W
10
1
11
15.5
L
Xbalanque
WrecTime
Xbalanque
4
10
4
0.6
W
Cthulhu
alexmiedo
Cthulhu
12
6
7
2.58
L
Discordia
felgato1401
Discordia
9
9
6
1.33
W
Olorun
iceninja12
Olorun
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,357
Damage
72,363
80,580
Taken
89,025
31,598
Mitigated
41,113
33,110
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bond_thesin
Baron Samedi
23,231
4,448
649
1,655
30,895
14,808
0
20,753
10,142
46,499
0
W
21,081
14,063
149
2,137
13,728
5,010
0
7,441
6,162
0
37,278
L
Sun Wukong
FilthyMango8672
Sun Wukong
8,051
1,541
0
1,015
10,783
7,909
0
6,945
3,838
0
17,655
L
Bakasura
Johnnysauruss
Bakasura
424
268
0
1,874
8,487
3,864
0
5,664
2,823
0
2,119
W
Cerberus
MatyPato
Cerberus
11,532
1,296
535
5,171
19,231
8,228
0
11,130
8,026
24,554
0
W
15,992
5,820
0
4,264
12,370
4,518
0
7,073
5,272
27,060
0
L
Xbalanque
WrecTime
Xbalanque
15,768
12,636
0
213
18,037
6,559
0
14,325
3,712
0
42,318
W
Cthulhu
alexmiedo
Cthulhu
16,717
660
2,216
7,347
22,347
8,909
0
13,488
8,181
40,354
0
L
Discordia
felgato1401
Discordia
24,889
1,743
0
0
20,823
7,973
0
12,589
8,234
37,403
0
W
Olorun
iceninja12
Olorun
16,035
10,308
2,208
9,083
12,904
4,933
0
8,988
3,791
53,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,435
Gold Earned
58,014
230
Minions Killed
156
10
Camps Cleared
3
1,010,824
Distance Traveled
814,858
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,999
1,000
49
4
1
186,150
0
W
Neith
13,238
1,103
28
2
1
197,256
0
L
Sun Wukong
10,369
864
13
1
1
133,332
0
L
Bakasura
10,065
839
24
2
0
122,150
1
W
Cerberus
12,101
1,008
24
2
6
181,760
0
W
Sol
13,230
1,103
18
2
0
213,403
0
L
Xbalanque
11,712
976
45
4
0
134,764
0
W
Cthulhu
13,452
1,121
65
5
2
214,377
0
L
Discordia
13,869
1,156
25
2
1
238,462
0
W
Olorun
12,414
1,035
95
8
1
204,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role