Player Matchup

Ymir
Ymir
Akatsuki709
Ymir
Level 24
God Stats
3W - 3L
1,334 SR
Queue Stats
52W - 30L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
LastedChimp243
Hou Yi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,515 Elo+
Party 1
Hera
Hera
Sargentafro
Hera
Level 95
God Stats
3W - 2L
1,687 SR
Queue Stats
192W - 160L
1,580 Elo+
Party 1
Team Averages
Level 52
1,507 SR
1,538 Elo+

VS

Team Averages
Level 22
1,515 SR
1,345 Elo+
Cthulhu
Cthulhu
SixPoundSalmon
Cthulhu
Level 18
God Stats
19W - 13L
1,375 SR
Queue Stats
108W - 99L
1,268 Elo+
Party 2
Freya
Freya
warriorking9
Freya
Level 43
God Stats
10W - 10L
1,670 SR
Queue Stats
89W - 85L
1,268 Elo+
Party 2
Medusa
Medusa
xDeathPerception
Medusa
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 7
8,353
643
4,103
9,530
3,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 7 / 4
8,929
687
5,509
9,212
3,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
10 / 3 / 2
11,858
912
13,750
6,043
2,186
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 11
9,615
740
6,205
18,866
11,990
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
12 / 7 / 1
10,852
835
11,574
15,423
6,277
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

3
0 / 0 / 0
6,453
496
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
12
Kills
13
14
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
W
2
7
4
0.57
W
10
3
2
3.67
L
1
6
11
1.08
L
12
7
1
1.79
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,362
Damage
17,779
24,785
Taken
34,289
8,998
Mitigated
18,267
3,682
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,103
459
0
735
9,530
3,643
48
7,277
2,253
8,153
0
W
5,509
2,133
477
1,279
9,212
3,169
1,467
6,562
2,650
0
24,878
W
13,750
2,734
0
1,191
6,043
2,186
1,041
3,980
2,063
61,787
0
L
6,205
663
195
2,373
18,866
11,990
0
9,821
9,045
24,555
0
L
11,574
4,584
0
5,051
15,423
6,277
1,472
8,032
7,391
34,267
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,140
Gold Earned
26,920
136
Minions Killed
54
0
Camps Cleared
0
603,361
Distance Traveled
382,536
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,353
643
10
1
0
196,249
0
W
Hou Yi
8,929
687
34
3
0
201,052
0
W
Hera
11,858
912
92
7
0
206,060
2
L
Cthulhu
9,615
740
21
2
0
199,155
0
L
Freya
10,852
835
33
3
0
179,643
0
L
Medusa
6,453
496
0
0
0
3,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role