Player Matchup

Eset
Eset
Alann_Jetro
Eset
Level 7
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 9L
1,386 Elo+
Party 2
Hades
Hades
STIZZY WIZZY778
Hades
Level 13
God Stats
0W - 2L
1,687 SR
Queue Stats
2W - 14L
1,009 Elo+
Solo
Anubis
Anubis
TTV_Faze_JOMIL
Anubis
Level 27
God Stats
31W - 21L
1,597 SR
Queue Stats
114W - 118L
1,267 Elo+
Party 2
Team Averages
Level 16
1,499 SR
1,220 Elo+

VS

Team Averages
Level 41
1,501 SR
1,356 Elo+
Apollo
Apollo
DustyDurito
Apollo
Level 26
God Stats
39W - 34L
1,539 SR
Queue Stats
214W - 239L
1,339 Elo+
Solo
Odin
Odin
LORD HATER64
Odin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 218L
1,404 Elo+
Party 1
Merlin
Merlin
Yukki KaRma
Merlin
Level 28
God Stats
16W - 7L
1,464 SR
Queue Stats
108W - 92L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
7,200
554
1,591
8,462
2,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 8 / 2
8,086
622
4,493
17,054
8,680
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
5 / 5 / 1
8,870
682
9,309
11,917
5,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
8 / 4 / 7
10,207
785
13,270
10,315
3,139
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
9 / 0 / 9
10,484
806
9,642
7,385
6,764
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
11
2 / 3 / 9
8,685
668
7,591
7,138
2,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
19
20
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Apollo
8
4
7
2.88
W
9
0
9
13.5
L
2
8
2
0.38
L
5
5
1
1.1
W
Merlin
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,393
Damage
30,503
37,433
Taken
24,838
16,942
Mitigated
12,260
6,474
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,591
581
264
0
8,462
2,775
42
862
7,425
7,618
0
W
Apollo
13,270
7,004
0
2,407
10,315
3,139
1,837
6,039
4,276
0
50,763
W
9,642
3,193
462
2,837
7,385
6,764
923
4,619
2,766
0
22,766
L
4,493
480
0
1,133
17,054
8,680
0
4,391
12,467
19,644
0
L
9,309
0
258
4,819
11,917
5,487
59
2,338
9,354
30,606
0
W
Merlin
7,591
651
330
610
7,138
2,357
404
4,779
2,359
27,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,156
Gold Earned
29,376
89
Minions Killed
132
0
Camps Cleared
0
542,888
Distance Traveled
636,829
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,200
554
10
1
0
158,964
0
W
Apollo
10,207
785
73
6
0
228,665
0
W
Odin
10,484
806
33
3
0
224,782
2
L
Hades
8,086
622
28
2
0
196,706
2
L
Anubis
8,870
682
51
4
0
187,218
1
W
Merlin
8,685
668
26
2
0
183,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role