Player Matchup
Vulcan
Silver II
Level 61
God Stats
35W - 29L
1,538 SR
Queue Stats
168W - 149L
1,024
MMR
Team Averages
Silver II
Average Tier
Level 61
1,538 SR
1,024
MMR
VS
Team Averages
Bronze I
Average Tier
Level 108
1,830 SR
1,021
MMR
Erlang Shen
Bronze I
Level 108
God Stats
1W - 2L
1,830 SR
Queue Stats
12W - 17L
1,021
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SylentThaWiz
Vulcan
20
4 / 2 / 0
12,601
840
12,339
9,555
3,400
Rod of Tahuti
+125
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Y10 Typhon's Fang
+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration
PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.
S7 Staff of Myrddin
+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.
Y10 Tiny Trinket
+25
Magical Power
+4%
Magical Lifesteal
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
StoneyHomie2274
Erlang Shen
17
2 / 4 / 0
10,432
695
7,459
19,322
14,743
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Cudgel
+10
Physical Power
+50
Health
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
10,432
695
89
6
0
295,354
2
W
12,601
840
143
10
0
289,318
1