Player Matchup

Anubis
Anubis
DarknessRusher
Anubis
Level 18
God Stats
26W - 28L
1,494 SR
Queue Stats
46W - 64L
1,321 Elo+
Party 1
Hades
Hades
bulkiestfat797
Hades
Level 51
God Stats
106W - 71L
1,574 SR
Queue Stats
222W - 266L
1,303 Elo+
Party 1
Kuzenbo
Kuzenbo
da_real_alphonse
Kuzenbo
Level 24
God Stats
1W - 0L
1,589 SR
Queue Stats
7W - 12L
1,348 Elo+
Solo
Team Averages
Level 31
1,553 SR
1,324 Elo+

VS

Team Averages
Level 45
1,476 SR
1,373 Elo+
Osiris
Osiris
King Lemon III
Osiris
Level 64
God Stats
2W - 4L
1,380 SR
Queue Stats
37W - 27L
1,254 Elo+
Solo
Olorun
Olorun
Slootski
Olorun
Level 5
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Tony Gibroni
Fenrir
Level 66
God Stats
1W - 3L
1,361 SR
Queue Stats
16W - 19L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 7 / 7
10,889
726
13,650
14,197
6,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 0 / 9
12,252
817
10,271
10,780
5,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 17
10,994
733
6,731
10,790
14,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 1
9,045
603
9,323
19,707
19,864
Talisman

Talisman

+75
Health
+15
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Slootski
Olorun
8
0 / 4 / 2
7,842
523
385
4,478
1,222
Fenrir
14
5 / 7 / 3
10,675
712
10,309
16,966
5,569
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
8
8
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
7
7
1.64
L
3
9
1
0.39
L
Olorun
Slootski
Olorun
0
4
2
0.25
L
Fenrir
5
7
3
0.93
W
9
0
9
13.5
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
20,017
35,767
Taken
41,151
26,157
Mitigated
26,655
12,610
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,650
81
587
5,618
14,197
6,518
249
123
13,849
42,115
0
L
9,323
3,291
585
2,031
19,707
19,864
0
14,872
4,835
0
29,530
L
Olorun
Slootski
Olorun
385
190
0
138
4,478
1,222
0
3,615
863
5,559
0
L
Fenrir
10,309
3,282
306
3,433
16,966
5,569
0
12,196
4,770
0
30,072
W
10,271
912
269
3,667
10,780
5,548
228
670
9,887
66,432
0
W
6,731
2,318
660
1,809
10,790
14,091
275
624
9,967
22,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
27,562
167
Minions Killed
75
0
Camps Cleared
0
766,692
Distance Traveled
595,193
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,889
726
52
3
0
218,504
0
L
Osiris
9,045
603
32
2
0
210,723
2
L
Olorun
7,842
523
10
1
0
119,402
2
L
Fenrir
10,675
712
33
2
0
265,068
1
W
Hades
12,252
817
86
6
0
255,639
1
W
Kuzenbo
10,994
733
29
2
0
292,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role