Player Matchup

Ra
Ra
ArchedBog
Ra
Level 89
God Stats
0W - 1L
1,250 SR
Queue Stats
192W - 190L
1,467 Elo+
Solo
Anubis
Anubis
JokkeSaaan
Anubis
Level 108
God Stats
19W - 22L
1,431 SR
Queue Stats
19W - 27L
1,272 Elo+
Party 1
Achilles
Achilles
Kaneis
Achilles
Level 56
God Stats
33W - 22L
1,581 SR
Queue Stats
122W - 93L
1,514 Elo+
Solo
Bakasura
Bakasura
Leonono2
Bakasura
Level 112
God Stats
2W - 2L
1,670 SR
Queue Stats
155W - 174L
1,497 Elo+
Solo
Izanami
Izanami
Stonnaar
Izanami
Level 23
God Stats
6W - 6L
1,298 SR
Queue Stats
101W - 96L
1,391 Elo+
Party 1
Team Averages
Level 78
1,446 SR
1,428 Elo+

VS

Team Averages
Level 107
1,509 SR
1,479 Elo+
Nox
Nox
Batbatavia
Nox
Level 127
God Stats
473W - 471L
1,445 SR
Queue Stats
1,009W - 1,016L
1,428 Elo+
Solo
Fenrir
Fenrir
CalicoBulma
Fenrir
Level 87
God Stats
27W - 15L
1,884 SR
Queue Stats
127W - 102L
1,496 Elo+
Party 2
Sol
Sol
NikoMP7
Sol
Level 104
God Stats
18W - 24L
1,300 SR
Queue Stats
166W - 131L
1,507 Elo+
Party 2
Chaac
Chaac
ThunderSStrike
Chaac
Level 115
God Stats
6W - 2L
1,500 SR
Queue Stats
37W - 27L
1,508 Elo+
Solo
Neith
Neith
karimov09
Neith
Level 104
God Stats
4W - 3L
1,416 SR
Queue Stats
89W - 89L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
11,090
924
5,765
7,789
3,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
JokkeSaaan
Anubis
17
0 / 12 / 3
10,768
897
7,774
16,348
9,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Kaneis
Achilles
16
3 / 7 / 1
11,024
919
14,469
18,001
8,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Leonono2
Bakasura
16
1 / 9 / 1
10,341
862
6,414
16,420
9,262
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Stonnaar
Izanami
16
1 / 10 / 1
10,548
879
9,817
18,287
7,879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

15

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 16
11,749
979
6,606
8,801
4,348
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
19
15 / 1 / 15
14,143
1,179
13,297
9,174
4,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
20
13 / 0 / 24
13,667
1,139
25,669
11,089
4,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 1 / 28
12,210
1,018
15,803
11,922
10,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
karimov09
Neith
19
6 / 2 / 25
12,502
1,042
11,629
9,112
4,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
150
6
Kills
42
42
Deaths
6
9
Assists
108
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
5
2
16
6.5
W
Fenrir
15
1
15
22.5
L
Anubis
JokkeSaaan
Anubis
0
12
3
0.13
L
Achilles
Kaneis
Achilles
3
7
1
0.5
L
Bakasura
Leonono2
Bakasura
1
9
1
0.17
W
Sol
13
0
24
25
L
Izanami
Stonnaar
Izanami
1
10
1
0.15
W
3
1
28
17
W
Neith
karimov09
Neith
6
2
25
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,239
Damage
73,004
76,845
Taken
50,098
38,452
Mitigated
28,903
9,899
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,765
239
2,920
1,215
7,789
3,477
0
2,694
5,095
43,169
0
W
6,606
385
0
0
8,801
4,348
0
4,022
4,537
18,168
0
W
Fenrir
13,297
3,915
0
3,384
9,174
4,724
0
1,450
7,167
0
29,863
L
Anubis
JokkeSaaan
Anubis
7,774
489
0
1,079
16,348
9,072
0
6,367
9,978
47,678
0
L
Achilles
Kaneis
Achilles
14,469
5,582
0
2,021
18,001
8,762
0
10,157
7,780
0
23,807
L
Bakasura
Leonono2
Bakasura
6,414
4,392
0
2,664
16,420
9,262
0
6,472
9,948
0
13,165
W
Sol
25,669
6,414
0
5,492
11,089
4,734
0
2,056
8,613
55,828
0
L
Izanami
Stonnaar
Izanami
9,817
6,582
0
0
18,287
7,879
0
9,632
8,655
0
32,031
W
15,803
2,272
211
2,829
11,922
10,595
0
2,892
8,540
9,131
34,453
W
Neith
karimov09
Neith
11,629
4,365
0
1,769
9,112
4,502
0
3,119
5,993
0
36,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,771
Gold Earned
64,271
251
Minions Killed
261
5
Camps Cleared
13
1,134,091
Distance Traveled
1,168,872
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,090
924
90
8
1
247,070
1
W
Nox
11,749
979
35
3
1
223,867
1
W
Fenrir
14,143
1,179
33
3
7
279,177
2
L
Anubis
10,768
897
84
7
0
187,188
0
L
Achilles
11,024
919
18
2
1
249,088
0
L
Bakasura
10,341
862
24
2
2
255,799
1
W
Sol
13,667
1,139
80
7
4
252,225
0
L
Izanami
10,548
879
35
3
1
194,946
0
W
Chaac
12,210
1,018
59
5
0
225,595
0
W
Neith
12,502
1,042
54
5
1
188,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role