Player Matchup

Cthulhu
Cthulhu
Ellitri
Cthulhu
Level 6
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Mehlika
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
OnscreenHail97
Olorun
Level 5
God Stats
3W - 9L
1,500 SR
Queue Stats
29W - 44L
1,500 Elo+
Solo
Janus
Janus
S0uperSewt
Janus
Level 30
God Stats
8W - 12L
1,430 SR
Queue Stats
82W - 98L
1,214 Elo+
Solo
Nemesis
Nemesis
hashirama_red1
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,493 SR
1,443 Elo+

VS

Team Averages
Level 19
1,414 SR
1,171 Elo+
Mercury
Mercury
EnrapturedFOX60
Mercury
Level 23
God Stats
10W - 10L
1,325 SR
Queue Stats
85W - 86L
1,168 Elo+
Solo
Jing Wei
Jing Wei
JapanPanda22
Jing Wei
Level 16
God Stats
11W - 11L
1,431 SR
Queue Stats
16W - 24L
1,188 Elo+
Party 1
Pele
Pele
UnbeatenBacon61
Pele
Level 30
God Stats
5W - 9L
1,313 SR
Queue Stats
41W - 50L
1,189 Elo+
Solo
Neith
Neith
sandileking711
Neith
Level 14
God Stats
10W - 9L
1,474 SR
Queue Stats
13W - 18L
1,132 Elo+
Party 1
Sun Wukong
Sun Wukong
weabo burge
Sun Wukong
Level 14
God Stats
11W - 9L
1,527 SR
Queue Stats
11W - 14L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ellitri
Cthulhu
7
0 / 8 / 1
4,567
415
2,571
11,005
6,492
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Mehlika
Neith
8
1 / 6 / 0
4,832
439
1,505
5,286
1,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
1 / 8 / 1
4,629
421
2,216
8,086
2,157
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
9
3 / 2 / 0
5,576
507
5,711
4,548
987
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

3
0 / 7 / 0
3,782
344
1,111
4,191
677

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,734
703
2,742
5,240
1,431
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
JapanPanda22
Jing Wei
11
11 / 0 / 3
7,745
704
5,853
4,644
1,535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 1 / 0
6,653
605
4,310
6,312
2,001
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
6 / 3 / 9
7,229
657
7,073
5,664
1,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
weabo burge
Sun Wukong
11
3 / 2 / 1
6,787
617
3,192
5,945
4,331
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
5
Kills
30
31
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ellitri
Cthulhu
0
8
1
0.06
W
5
0
2
6
W
Jing Wei
JapanPanda22
Jing Wei
11
0
3
12.5
L
Neith
Mehlika
Neith
1
6
0
0.17
L
1
8
1
0.19
L
Janus
3
2
0
1.5
W
5
1
0
5
L
0
7
0
0
W
6
3
9
3.5
W
Sun Wukong
weabo burge
Sun Wukong
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,114
Damage
23,170
33,116
Taken
27,805
11,824
Mitigated
10,974
3,803
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ellitri
Cthulhu
2,571
360
0
1,535
11,005
6,492
68
0
11,005
13,086
0
W
2,742
964
0
3,216
5,240
1,431
0
350
4,890
0
43,005
W
Jing Wei
JapanPanda22
Jing Wei
5,853
4,190
0
1,685
4,644
1,535
3,034
3,046
1,598
0
31,007
L
Neith
Mehlika
Neith
1,505
893
0
104
5,286
1,511
0
0
5,061
0
12,202
L
2,216
1,638
0
1,562
8,086
2,157
176
0
8,086
15,820
0
L
Janus
5,711
577
87
515
4,548
987
380
0
4,548
24,941
0
W
4,310
1,265
0
2,560
6,312
2,001
1,008
3,938
2,374
0
20,206
L
1,111
718
0
0
4,191
677
0
0
4,191
0
2,451
W
7,073
3,942
0
895
5,664
1,676
1,870
3,164
2,500
0
22,713
W
Sun Wukong
weabo burge
Sun Wukong
3,192
1,020
0
1,007
5,945
4,331
624
0
5,945
0
23,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,386
Gold Earned
36,148
104
Minions Killed
239
0
Camps Cleared
0
836,464
Distance Traveled
1,089,806
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,567
415
23
2
0
189,390
3
W
Mercury
7,734
703
81
7
0
265,957
0
W
Jing Wei
7,745
704
64
6
0
198,763
5
L
Neith
4,832
439
25
2
0
136,350
0
L
Olorun
4,629
421
22
2
0
188,221
0
L
Janus
5,576
507
32
3
0
213,602
3
W
Pele
6,653
605
30
3
0
214,042
0
L
Nemesis
3,782
344
2
0
0
108,901
1
W
Neith
7,229
657
28
3
0
203,483
0
W
Sun Wukong
6,787
617
36
3
0
207,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role