Player Matchup

Ymir
Ymir
UTICHaMADEIRA
Ymir
Level 23
God Stats
2W - 0L
1,775 SR
Queue Stats
60W - 68L
1,407 Elo+
Party 1
Agni
Agni
iFrenesys
Agni
Level 127
God Stats
40W - 30L
1,582 SR
Queue Stats
244W - 243L
1,573 Elo+
Party 1
Apollo
Apollo
yesitsbecky
Apollo
Level 81
God Stats
2W - 0L
1,684 SR
Queue Stats
12W - 11L
1,376 Elo+
Party 1
Team Averages
Level 77
1,681 SR
1,452 Elo+

VS

Team Averages
Level 68
1,347 SR
1,367 Elo+
Discordia
Discordia
Zevakiin
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
brunnostu
Scylla
Level 27
God Stats
2W - 5L
1,062 SR
Queue Stats
288W - 419L
1,292 Elo+
Solo
Mercury
Mercury
ezebalasch
Mercury
Level 29
God Stats
1W - 3L
1,478 SR
Queue Stats
63W - 109L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
11,415
634
5,421
12,508
9,430
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
17
8 / 0 / 5
12,295
683
15,763
7,677
2,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
15
6 / 3 / 7
12,028
668
8,895
10,946
3,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Zevakiin
Discordia
15
3 / 4 / 1
10,697
594
13,385
9,963
3,467
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
brunnostu
Scylla
12
1 / 8 / 0
9,525
529
6,548
12,393
4,202
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
ezebalasch
Mercury
14
1 / 4 / 3
10,555
586
3,734
15,252
5,940
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
16
Kills
5
5
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
Discordia
Zevakiin
Discordia
3
4
1
0.88
L
Scylla
brunnostu
Scylla
1
8
0
0.13
L
Mercury
ezebalasch
Mercury
1
4
3
0.63
W
Agni
8
0
5
10.5
W
Apollo
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,079
Damage
23,667
31,131
Taken
37,608
15,622
Mitigated
13,609
8,277
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,421
683
0
1,222
12,508
9,430
159
9,213
3,295
26,231
0
L
Discordia
Zevakiin
Discordia
13,385
275
160
1,920
9,963
3,467
0
5,148
4,815
62,173
0
L
Scylla
brunnostu
Scylla
6,548
0
0
955
12,393
4,202
0
8,270
4,123
22,898
0
L
Mercury
ezebalasch
Mercury
3,734
681
0
3,848
15,252
5,940
0
7,890
7,362
0
51,860
W
Agni
15,763
351
0
3,972
7,677
2,519
483
4,290
3,387
60,776
0
W
Apollo
8,895
5,290
0
3,083
10,946
3,673
466
6,752
4,194
0
53,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,738
Gold Earned
30,777
199
Minions Killed
194
0
Camps Cleared
0
921,616
Distance Traveled
905,204
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,415
634
32
2
0
300,562
7
L
Discordia
10,697
594
90
5
0
294,935
1
L
Scylla
9,525
529
39
2
0
239,361
0
L
Mercury
10,555
586
65
4
0
370,908
5
W
Agni
12,295
683
95
5
0
308,602
1
W
Apollo
12,028
668
72
4
0
312,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role