Player Matchup

Merlin
Merlin
Grimmreaper7365
Merlin
Level 102
God Stats
20W - 24L
1,518 SR
Queue Stats
227W - 216L
1,494 Elo+
Solo
Zeus
Zeus
Guigeek--
Zeus
Level 30
God Stats
36W - 34L
1,525 SR
Queue Stats
135W - 113L
1,430 Elo+
Solo
Nike
Nike
pnb_wally
Nike
Level 98
God Stats
10W - 5L
1,670 SR
Queue Stats
236W - 224L
1,469 Elo+
Solo
Team Averages
Level 77
1,571 SR
1,464 Elo+

VS

Team Averages
Level 90
1,491 SR
1,481 Elo+
Zeus
Zeus
AFOkayestPilot
Zeus
Level 81
God Stats
2W - 1L
1,412 SR
Queue Stats
12W - 16L
1,456 Elo+
Solo
Ne Zha
Ne Zha
Hooskerdoos
Ne Zha
Level 94
God Stats
8W - 5L
1,636 SR
Queue Stats
152W - 143L
1,492 Elo+
Party 1
Ganesha
Ganesha
Mostly x Sean
Ganesha
Level 95
God Stats
1W - 1L
1,426 SR
Queue Stats
219W - 204L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
9,328
666
5,839
7,290
2,285
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
12
1 / 4 / 3
8,494
607
9,320
10,783
3,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
13
3 / 3 / 3
9,470
676
6,677
10,974
6,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
9,827
702
12,597
6,647
2,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
12
3 / 1 / 5
9,573
684
4,502
11,410
5,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
13
2 / 2 / 7
10,069
719
6,364
13,715
7,125
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
10
10
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
2
3
2
1
L
Zeus
1
4
3
0.63
W
Ne Zha
3
1
5
5.5
W
Ganesha
2
2
7
2.75
L
Nike
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
23,463
29,047
Taken
31,772
12,080
Mitigated
14,697
6,481
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,597
740
944
1,368
6,647
2,145
132
2,385
4,262
40,683
0
L
5,839
383
0
250
7,290
2,285
0
5,376
1,914
50,403
0
L
Zeus
9,320
641
0
3,430
10,783
3,090
198
6,897
3,886
24,504
0
W
Ne Zha
4,502
975
0
2,079
11,410
5,427
1,307
5,855
5,555
0
44,788
W
Ganesha
6,364
144
0
3,414
13,715
7,125
245
7,075
6,640
25,834
0
L
Nike
6,677
670
0
2,801
10,974
6,705
0
6,810
4,164
0
27,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,292
Gold Earned
29,469
150
Minions Killed
175
0
Camps Cleared
0
716,178
Distance Traveled
818,419
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,827
702
87
6
0
245,918
3
L
Merlin
9,328
666
81
6
0
194,960
2
L
Zeus
8,494
607
28
2
0
229,478
2
W
Ne Zha
9,573
684
84
6
0
292,862
0
W
Ganesha
10,069
719
4
0
0
279,639
7
L
Nike
9,470
676
41
3
0
291,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role