Player Matchup

Neith
Neith
CHEESEoss6ixGOD
Neith
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,148 Elo+
Solo
Osiris
Osiris
FrogiozZ_YT
Osiris
Level 77
God Stats
2W - 0L
1,337 SR
Queue Stats
57W - 53L
1,316 Elo+
Party 1
Ah Puch
Ah Puch
Milbone3
Ah Puch
Level 101
God Stats
5W - 4L
1,272 SR
Queue Stats
367W - 358L
1,317 Elo+
Solo
Thor
Thor
killa-j-frog112
Thor
Level 50
God Stats
1W - 1L
1,414 SR
Queue Stats
52W - 43L
1,370 Elo+
Party 1
Merlin
Merlin
magicangelo4
Merlin
Level 26
God Stats
1W - 0L
1,286 SR
Queue Stats
22W - 45L
1,216 Elo+
Solo
Team Averages
Level 67
1,362 SR
1,273 Elo+

VS

Team Averages
Level 70
1,452 SR
1,321 Elo+
Fenrir
Fenrir
H311_Razz0r_
Fenrir
Level 84
God Stats
2W - 6L
1,325 SR
Queue Stats
353W - 358L
1,385 Elo+
Solo
He Bo
He Bo
Im_Reaver
He Bo
Level 105
God Stats
1W - 4L
1,577 SR
Queue Stats
24W - 34L
1,290 Elo+
Solo
Chernobog
Chernobog
Moonshine1111
Chernobog
Level 50
God Stats
1W - 2L
1,496 SR
Queue Stats
36W - 45L
1,311 Elo+
Solo
Bacchus
Bacchus
Psycho Ge
Bacchus
Level 45
God Stats
1W - 1L
1,720 SR
Queue Stats
22W - 36L
1,321 Elo+
Solo
Mercury
Mercury
dragunwingz117
Mercury
Level 65
God Stats
0W - 3L
1,143 SR
Queue Stats
102W - 103L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 17
11,188
861
11,712
10,724
4,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
17
7 / 5 / 23
10,873
836
9,345
15,572
15,847
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Milbone3
Ah Puch
18
8 / 5 / 14
11,176
860
16,020
10,805
4,452
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 5 / 11
10,992
846
11,415
11,597
7,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
5 / 4 / 15
10,692
822
10,617
7,341
3,336
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 10 / 6
9,752
750
7,183
15,538
6,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

He Bo
Im_Reaver
He Bo
18
5 / 6 / 8
10,018
771
9,842
11,973
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Moonshine1111
Chernobog
14
2 / 8 / 10
8,329
641
5,152
13,850
5,516
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Psycho Ge
Bacchus
17
6 / 5 / 9
10,141
780
11,615
12,358
12,805
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 9 / 14
8,347
642
4,709
13,005
4,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
67
37
Kills
20
23
Deaths
38
80
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
4
17
4.13
W
Osiris
7
5
23
3.7
L
Fenrir
6
10
6
0.9
L
He Bo
Im_Reaver
He Bo
5
6
8
1.5
W
Ah Puch
Milbone3
Ah Puch
8
5
14
3
L
Chernobog
Moonshine1111
Chernobog
2
8
10
0.88
L
Bacchus
Psycho Ge
Bacchus
6
5
9
2.1
L
1
9
14
0.89
W
9
5
11
2.9
W
Merlin
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,109
Damage
38,501
56,039
Taken
66,724
36,112
Mitigated
33,251
20,731
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,712
6,963
255
3,881
10,724
4,992
1,282
4,031
6,693
0
26,140
W
Osiris
9,345
2,252
1,928
4,188
15,572
15,847
1,000
6,266
9,306
0
14,674
L
Fenrir
7,183
2,084
1,158
1,378
15,538
6,060
0
4,918
10,470
0
10,840
L
He Bo
Im_Reaver
He Bo
9,842
64
1,278
3,034
11,973
4,234
0
6,405
5,418
23,907
0
W
Ah Puch
Milbone3
Ah Puch
16,020
621
2,746
3,325
10,805
4,452
1,326
5,388
5,417
33,447
0
L
Chernobog
Moonshine1111
Chernobog
5,152
2,810
1,214
1,404
13,850
5,516
0
5,515
8,019
0
12,101
L
Bacchus
Psycho Ge
Bacchus
11,615
948
1,806
1,442
12,358
12,805
0
3,430
8,698
21,578
0
L
4,709
1,836
258
398
13,005
4,636
0
6,369
6,347
0
11,996
W
11,415
2,004
1,493
2,694
11,597
7,485
102
4,671
6,926
0
17,565
W
Merlin
10,617
387
65
156
7,341
3,336
1,092
1,101
6,240
27,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,921
Gold Earned
46,587
127
Minions Killed
96
0
Camps Cleared
0
1,111,835
Distance Traveled
1,129,972
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,188
861
44
3
0
200,180
3
W
Osiris
10,873
836
11
1
0
236,654
0
L
Fenrir
9,752
750
8
1
0
207,038
1
L
He Bo
10,018
771
34
3
0
214,431
0
W
Ah Puch
11,176
860
36
3
0
223,968
1
L
Chernobog
8,329
641
17
1
0
213,660
0
L
Bacchus
10,141
780
14
1
0
264,265
0
L
Mercury
8,347
642
23
2
0
230,578
0
W
Thor
10,992
846
5
0
0
230,406
0
W
Merlin
10,692
822
31
2
0
220,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role