Player Matchup

Rama
Rama
Arkong62
Rama
Level 119
God Stats
13W - 14L
1,486 SR
Queue Stats
298W - 348L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Deathmen_Eric
Cthulhu
Level 142
God Stats
15W - 12L
1,686 SR
Queue Stats
329W - 368L
1,539 Elo+
Solo
Hel
Hel
MeTuC--
Hel
Level 87
God Stats
11W - 11L
1,607 SR
Queue Stats
442W - 495L
1,466 Elo+
Party 1
Team Averages
Level 116
1,593 SR
1,468 Elo+

VS

Team Averages
Level 100
1,515 SR
1,529 Elo+
Ra
Ra
Der_Hedde
Ra
Level 54
God Stats
6W - 4L
1,449 SR
Queue Stats
77W - 46L
1,507 Elo+
Solo
Sobek
Sobek
Palenpalen
Sobek
Level 119
God Stats
20W - 14L
1,632 SR
Queue Stats
110W - 65L
1,681 Elo+
Solo
Sun Wukong
Sun Wukong
Skyboul634
Sun Wukong
Level 126
God Stats
24W - 26L
1,464 SR
Queue Stats
91W - 99L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 3 / 0
7,493
576
4,233
7,438
2,389
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
10
0 / 3 / 0
7,260
558
6,318
10,959
7,429
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
10
0 / 4 / 0
7,232
556
4,669
9,058
3,531
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
10,163
782
7,970
7,344
2,735
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
12
2 / 0 / 8
9,003
693
9,267
11,117
9,660
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Skyboul634
Sun Wukong
12
1 / 0 / 9
8,762
674
4,858
10,150
6,548
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
0
3
0
0
L
Cthulhu
0
3
0
0
W
7
0
3
8.5
L
Hel
0
4
0
0
W
Sobek
2
0
8
6
W
Sun Wukong
Skyboul634
Sun Wukong
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,220
Damage
22,095
27,455
Taken
28,611
13,349
Mitigated
18,943
6,484
Healing
19,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,233
2,947
0
996
7,438
2,389
0
4,141
2,947
0
28,301
L
Cthulhu
6,318
143
0
1,042
10,959
7,429
0
6,986
3,523
21,099
0
W
7,970
1,349
3,602
4,849
7,344
2,735
534
3,304
3,890
51,688
0
L
Hel
4,669
193
1,936
2,510
9,058
3,531
0
5,498
3,285
29,473
0
W
Sobek
9,267
434
0
5,621
11,117
9,660
545
3,353
7,539
33,197
0
W
Sun Wukong
Skyboul634
Sun Wukong
4,858
957
1,301
4,446
10,150
6,548
1,121
4,081
5,919
0
29,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,985
Gold Earned
27,928
111
Minions Killed
149
0
Camps Cleared
0
665,875
Distance Traveled
836,694
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,493
576
56
4
0
233,531
4
L
Cthulhu
7,260
558
17
1
0
190,206
3
W
Ra
10,163
782
71
5
0
264,128
4
L
Hel
7,232
556
38
3
0
242,138
1
W
Sobek
9,003
693
40
3
0
273,323
3
W
Sun Wukong
8,762
674
38
3
0
299,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role