Player Matchup

Nu Wa
Nu Wa
JUSTAKO22
Nu Wa
Level 68
God Stats
0W - 2L
1,730 SR
Queue Stats
59W - 61L
1,280 Elo+
Solo
Kuzenbo
Kuzenbo
Lilikor
Kuzenbo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,258 Elo+
Solo
Osiris
Osiris
Shadow-WoIf_24
Osiris
Level 77
God Stats
2W - 5L
1,365 SR
Queue Stats
402W - 470L
1,388 Elo+
Solo
Hun Batz
Hun Batz
Sudnes
Hun Batz
Level 66
God Stats
4W - 2L
1,571 SR
Queue Stats
171W - 165L
1,372 Elo+
Solo
Pele
Pele
Tobyisagoodboy
Pele
Level 57
God Stats
4W - 8L
1,323 SR
Queue Stats
215W - 243L
1,312 Elo+
Solo
Team Averages
Level 61
1,498 SR
1,322 Elo+

VS

Team Averages
Level 108
1,425 SR
1,355 Elo+
Cerberus
Cerberus
Davinity89
Cerberus
Level 66
God Stats
4W - 2L
1,637 SR
Queue Stats
225W - 239L
1,397 Elo+
Solo
Hun Batz
Hun Batz
LiveStatistic
Hun Batz
Level 158
God Stats
12W - 18L
1,310 SR
Queue Stats
967W - 998L
1,365 Elo+
Party 1
Janus
Janus
PandemicCashew
Janus
Level 126
God Stats
31W - 16L
1,542 SR
Queue Stats
945W - 978L
1,357 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pheniciamouahaha
Ah Muzen Cab
Level 102
God Stats
8W - 9L
1,306 SR
Queue Stats
329W - 399L
1,336 Elo+
Solo
Artemis
Artemis
xDiablesse
Artemis
Level 86
God Stats
5W - 3L
1,329 SR
Queue Stats
257W - 233L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JUSTAKO22
Nu Wa
20
7 / 3 / 13
12,563
785
23,621
11,441
4,700
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Lilikor
Kuzenbo
16
3 / 8 / 11
10,313
645
7,734
17,740
22,306
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 3 / 9
10,026
627
7,573
12,134
17,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
Sudnes
Hun Batz
17
4 / 6 / 8
10,199
637
13,988
15,383
6,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 6 / 13
11,640
728
8,784
15,914
6,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Davinity89
Cerberus
19
4 / 7 / 13
12,329
771
8,143
22,267
22,503
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
LiveStatistic
Hun Batz
19
6 / 6 / 11
11,858
741
12,755
14,254
4,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 6 / 12
10,903
681
10,270
12,019
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Pheniciamouahaha
Ah Muzen Cab
20
5 / 1 / 15
12,416
776
14,660
10,132
3,594
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Artemis
xDiablesse
Artemis
18
7 / 4 / 13
11,432
715
17,512
14,129
5,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
90
24
Kills
26
26
Deaths
24
54
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Davinity89
Cerberus
4
7
13
1.5
L
Nu Wa
JUSTAKO22
Nu Wa
7
3
13
4.5
L
Kuzenbo
Lilikor
Kuzenbo
3
8
11
1.06
W
Hun Batz
LiveStatistic
Hun Batz
6
6
11
1.92
W
4
6
12
1.67
W
Ah Muzen Cab
Pheniciamouahaha
Ah Muzen Cab
5
1
15
12.5
L
3
3
9
2.5
L
Hun Batz
Sudnes
Hun Batz
4
6
8
1.33
L
7
6
13
2.25
W
Artemis
xDiablesse
Artemis
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,700
Damage
63,340
72,612
Taken
72,801
57,036
Mitigated
40,416
23,872
Healing
26,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Davinity89
Cerberus
8,143
704
1,972
3,587
22,267
22,503
295
8,876
13,391
28,583
0
L
Nu Wa
JUSTAKO22
Nu Wa
23,621
6,553
1,920
2,827
11,441
4,700
1,056
3,296
8,145
54,017
0
L
Kuzenbo
Lilikor
Kuzenbo
7,734
1,847
1,165
1,297
17,740
22,306
416
3,836
13,904
12,367
0
W
Hun Batz
LiveStatistic
Hun Batz
12,755
1,304
2,459
1,783
14,254
4,975
359
5,441
8,813
0
38,955
W
10,270
1,003
1,402
1,465
12,019
3,669
2,218
5,620
6,399
28,149
0
W
Ah Muzen Cab
Pheniciamouahaha
Ah Muzen Cab
14,660
3,755
3,202
5,457
10,132
3,594
662
5,399
4,733
0
52,340
L
7,573
1,381
2,997
3,079
12,134
17,068
304
3,790
8,344
0
11,395
L
Hun Batz
Sudnes
Hun Batz
13,988
1,184
2,253
2,762
15,383
6,066
0
3,756
11,627
0
24,827
L
8,784
2,239
2,753
2,819
15,914
6,896
0
3,735
12,179
0
28,156
W
Artemis
xDiablesse
Artemis
17,512
6,780
1,870
2,959
14,129
5,675
844
6,019
8,110
0
30,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,741
Gold Earned
58,938
183
Minions Killed
243
0
Camps Cleared
0
1,373,308
Distance Traveled
1,315,641
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,329
771
42
3
0
268,622
0
L
Nu Wa
12,563
785
83
5
0
282,422
0
L
Kuzenbo
10,313
645
13
1
0
220,074
1
W
Hun Batz
11,858
741
51
3
0
273,734
1
W
Janus
10,903
681
44
3
0
231,116
4
W
Ah Muzen Cab
12,416
776
79
5
0
298,937
6
L
Osiris
10,026
627
17
1
0
320,249
0
L
Hun Batz
10,199
637
32
2
0
288,073
1
L
Pele
11,640
728
38
2
0
262,490
0
W
Artemis
11,432
715
27
2
0
243,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role