Player Matchup

Merlin
Merlin
Deebo l13l
Merlin
Level 158
God Stats
8W - 4L
1,553 SR
Queue Stats
190W - 181L
1,421 Elo+
Solo
Thanatos
Thanatos
F8Mantis
Thanatos
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 74L
1,343 Elo+
Solo
Fafnir
Fafnir
MythicalMoxie
Fafnir
Level 49
God Stats
1W - 1L
1,261 SR
Queue Stats
51W - 52L
1,440 Elo+
Solo
Heimdallr
Heimdallr
Razor5000-at0039
Heimdallr
Level 123
God Stats
1W - 0L
1,321 SR
Queue Stats
10W - 10L
1,477 Elo+
Solo
Medusa
Medusa
xxx6host
Medusa
Level 149
God Stats
7W - 2L
1,606 SR
Queue Stats
124W - 133L
1,381 Elo+
Solo
Team Averages
Level 103
1,448 SR
1,413 Elo+

VS

Team Averages
Level 60
1,519 SR
1,454 Elo+
Hachiman
Hachiman
II-RedSkull-II
Hachiman
Level 106
God Stats
2W - 5L
1,487 SR
Queue Stats
173W - 192L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
JERRRRY1
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,475 Elo+
Solo
Janus
Janus
JawSmasher2109
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,421 Elo+
Solo
Sol
Sol
KonKon23a
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
coolilo22561
Zeus
Level 92
God Stats
23W - 12L
1,610 SR
Queue Stats
499W - 471L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deebo l13l
Merlin
20
11 / 2 / 13
14,834
927
27,446
11,683
5,869
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
F8Mantis
Thanatos
16
5 / 5 / 11
10,941
684
6,027
12,608
5,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 2 / 14
11,133
696
5,725
14,593
19,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
19
5 / 5 / 16
12,098
756
12,191
13,049
5,749
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
xxx6host
Medusa
19
12 / 6 / 8
12,395
775
15,509
15,315
7,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
7 / 9 / 11
11,873
742
14,562
18,000
7,925
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
JERRRRY1
Sun Wukong
19
6 / 7 / 11
12,029
752
8,459
19,937
23,796
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 8 / 10
9,633
602
8,776
13,939
5,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 7 / 9
9,295
581
8,206
13,556
5,103
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
5 / 3 / 8
10,991
687
13,897
10,238
4,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
68
34
Kills
19
20
Deaths
34
62
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Merlin
Deebo l13l
Merlin
11
2
13
8.75
W
Thanatos
F8Mantis
Thanatos
5
5
11
2.1
L
Hachiman
7
9
11
1.39
L
Sun Wukong
JERRRRY1
Sun Wukong
6
7
11
1.64
L
1
8
10
0.75
L
0
7
9
0.64
W
1
2
14
4
W
Heimdallr
5
5
16
2.6
L
5
3
8
3
W
Medusa
xxx6host
Medusa
12
6
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,898
Damage
53,900
67,248
Taken
75,670
44,007
Mitigated
46,660
28,630
Healing
20,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Deebo l13l
Merlin
27,446
1,886
1,266
3,679
11,683
5,869
1,515
4,246
7,337
69,788
0
W
Thanatos
F8Mantis
Thanatos
6,027
2,020
2,595
6,261
12,608
5,854
342
6,766
5,842
0
11,330
L
Hachiman
14,562
8,437
1,869
3,558
18,000
7,925
336
7,234
10,766
0
25,935
L
Sun Wukong
JERRRRY1
Sun Wukong
8,459
1,565
157
2,573
19,937
23,796
0
11,121
8,816
0
17,450
L
8,776
654
1,422
1,691
13,939
5,512
246
5,225
8,711
18,927
0
L
8,206
976
0
3,184
13,556
5,103
1,114
5,067
8,489
26,228
0
W
5,725
1,962
2,211
3,695
14,593
19,113
674
7,127
7,416
16,302
0
W
Heimdallr
12,191
3,494
1,550
1,987
13,049
5,749
1,446
4,624
7,872
0
20,526
L
13,897
300
2,517
3,448
10,238
4,324
0
4,524
5,714
30,200
0
W
Medusa
xxx6host
Medusa
15,509
7,787
2,068
3,318
15,315
7,422
1,603
8,116
7,174
0
30,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,401
Gold Earned
53,821
165
Minions Killed
133
0
Camps Cleared
0
1,418,449
Distance Traveled
1,414,107
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,834
927
101
6
0
273,980
2
W
Thanatos
10,941
684
10
1
0
284,437
3
L
Hachiman
11,873
742
27
2
0
257,833
0
L
Sun Wukong
12,029
752
16
1
0
335,228
0
L
Janus
9,633
602
30
2
0
260,422
0
L
Sol
9,295
581
24
2
0
251,442
1
W
Fafnir
11,133
696
8
1
0
297,486
0
W
Heimdallr
12,098
756
13
1
0
273,011
0
L
Zeus
10,991
687
36
2
0
309,182
0
W
Medusa
12,395
775
33
2
0
289,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role