Player Matchup

Chaac
Chaac
ALDZEE1987
Chaac
Level 48
God Stats
11W - 12L
1,403 SR
Queue Stats
67W - 109L
1,223 Elo+
Party 1
Tsukuyomi
Tsukuyomi
J24MONEY250
Tsukuyomi
Level 15
God Stats
1W - 4L
1,446 SR
Queue Stats
16W - 34L
1,148 Elo+
Solo
Hel
Hel
LeoManifesto05
Hel
Level 48
God Stats
2W - 6L
1,274 SR
Queue Stats
103W - 140L
1,249 Elo+
Party 1
Team Averages
Level 37
1,374 SR
1,207 Elo+

VS

Team Averages
Level 48
1,436 SR
1,196 Elo+
Merlin
Merlin
Badabing301
Merlin
Level 65
God Stats
6W - 7L
1,513 SR
Queue Stats
53W - 60L
1,279 Elo+
Solo
Fenrir
Fenrir
GambaChunga17
Fenrir
Level 29
God Stats
10W - 14L
1,289 SR
Queue Stats
198W - 274L
1,123 Elo+
Solo
Ymir
Ymir
Lzycatfish
Ymir
Level 51
God Stats
30W - 25L
1,506 SR
Queue Stats
93W - 144L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 6 / 2
9,166
539
7,002
14,841
10,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
J24MONEY250
Tsukuyomi
10
0 / 13 / 1
8,614
507
8,419
17,312
5,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
2 / 3 / 0
9,602
565
7,424
7,704
3,771
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 1 / 13
11,192
658
14,057
10,705
4,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
13 / 0 / 8
12,705
747
11,925
9,641
5,499
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 1 / 14
12,171
716
6,209
15,400
15,339
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
2
Kills
22
22
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
6
2
0.17
W
Merlin
4
1
13
10.5
W
13
0
8
17
L
Tsukuyomi
J24MONEY250
Tsukuyomi
0
13
1
0.04
L
2
3
0
0.67
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,845
Damage
32,191
39,857
Taken
35,746
20,455
Mitigated
25,787
11,503
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,002
809
183
3,421
14,841
10,815
0
6,707
8,134
0
36,468
W
Merlin
14,057
426
0
3,375
10,705
4,949
852
2,071
8,634
67,673
0
W
11,925
2,594
930
2,055
9,641
5,499
1,618
2,301
7,340
0
43,262
L
Tsukuyomi
J24MONEY250
Tsukuyomi
8,419
2,348
0
379
17,312
5,869
0
8,455
8,857
0
19,954
L
7,424
967
4,175
3,345
7,704
3,771
0
5,113
2,591
27,814
0
W
6,209
1,628
1,464
3,107
15,400
15,339
586
3,151
12,249
23,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
36,068
107
Minions Killed
178
0
Camps Cleared
0
774,284
Distance Traveled
907,597
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,166
539
45
3
0
269,983
0
W
Merlin
11,192
658
99
6
0
263,588
0
W
Fenrir
12,705
747
40
2
0
335,515
0
L
Tsukuyomi
8,614
507
19
1
0
250,801
0
L
Hel
9,602
565
43
3
0
253,500
1
W
Ymir
12,171
716
39
2
0
308,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role