Player Matchup

Fenrir
Fenrir
Ehmerce
Fenrir
Level 21
God Stats
13W - 9L
1,782 SR
Queue Stats
30W - 35L
1,495 Elo+
Party 1
Cerberus
Cerberus
KidCent
Cerberus
Level 26
God Stats
3W - 0L
1,769 SR
Queue Stats
24W - 18L
1,534 Elo+
Party 1
Discordia
Discordia
MrRumanito19
Discordia
Level 49
God Stats
4W - 4L
1,585 SR
Queue Stats
95W - 124L
1,407 Elo+
Solo
Team Averages
Level 32
1,712 SR
1,479 Elo+

VS

Team Averages
Level 43
1,571 SR
1,500 Elo+
He Bo
He Bo
KorgitoMaster
He Bo
Level 20
God Stats
36W - 38L
1,546 SR
Queue Stats
136W - 125L
1,436 Elo+
Party 2
Jing Wei
Jing Wei
ptgErte3sP
Jing Wei
Level 96
God Stats
1W - 3L
1,504 SR
Queue Stats
292W - 248L
1,577 Elo+
Party 2
Odin
Odin
旧友哟i
Odin
Level 13
God Stats
2W - 1L
1,664 SR
Queue Stats
16W - 19L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ehmerce
Fenrir
20
13 / 4 / 7
17,969
691
14,556
16,125
9,102
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
KidCent
Cerberus
20
7 / 2 / 18
18,867
726
19,274
34,582
48,046
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
MrRumanito19
Discordia
20
13 / 4 / 12
18,106
696
35,198
15,973
7,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 14 / 5
14,650
563
11,873
20,758
5,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ptgErte3sP
Jing Wei
20
8 / 13 / 2
18,452
710
26,903
28,776
7,198
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 6 / 7
14,817
570
12,543
28,022
24,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
33
Kills
10
10
Deaths
33
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ehmerce
Fenrir
13
4
7
4.13
W
Cerberus
KidCent
Cerberus
7
2
18
8
L
1
14
5
0.25
W
Discordia
MrRumanito19
Discordia
13
4
12
4.75
L
Jing Wei
ptgErte3sP
Jing Wei
8
13
2
0.69
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,028
Damage
51,319
66,680
Taken
77,556
65,096
Mitigated
37,619
15,408
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ehmerce
Fenrir
14,556
3,391
0
2,133
16,125
9,102
699
2,897
13,053
0
78,002
W
Cerberus
KidCent
Cerberus
19,274
1,115
0
9,242
34,582
48,046
567
7,112
27,020
110,166
0
L
11,873
252
0
2,592
20,758
5,702
0
14,667
6,091
58,962
0
W
Discordia
MrRumanito19
Discordia
35,198
2,889
0
4,033
15,973
7,948
2,352
3,715
12,072
145,662
0
L
Jing Wei
ptgErte3sP
Jing Wei
26,903
22,155
0
437
28,776
7,198
873
21,638
7,138
0
124,950
L
12,543
2,541
122
4,557
28,022
24,719
63
18,234
9,788
3,498
35,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,942
Gold Earned
47,919
411
Minions Killed
252
0
Camps Cleared
0
1,399,738
Distance Traveled
1,323,744
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,969
691
84
3
0
475,850
2
W
Cerberus
18,867
726
163
6
0
495,077
5
L
He Bo
14,650
563
62
2
0
378,342
0
W
Discordia
18,106
696
164
6
0
428,811
3
L
Jing Wei
18,452
710
144
6
0
465,898
4
L
Odin
14,817
570
46
2
0
479,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role