Player Matchup

Olorun
Olorun
Da Alah Frog
Olorun
Level 28
God Stats
4W - 4L
1,480 SR
Queue Stats
122W - 117L
1,503 Elo+
Solo
Neith
Neith
Draftmars6211
Neith
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 6L
1,212 Elo+
Solo
Hades
Hades
KingWildin
Hades
Level 27
God Stats
18W - 13L
1,548 SR
Queue Stats
257W - 241L
1,368 Elo+
Solo
Skadi
Skadi
MgrGamache
Skadi
Level 12
God Stats
10W - 10L
1,554 SR
Queue Stats
24W - 21L
1,243 Elo+
Solo
Fenrir
Fenrir
panped_lilo
Fenrir
Level 11
God Stats
12W - 25L
1,488 SR
Queue Stats
46W - 71L
1,463 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,358 Elo+

VS

Team Averages
Level 20
1,470 SR
1,360 Elo+
Ratatoskr
Ratatoskr
Darkness-Moogle
Ratatoskr
Level 7
God Stats
20W - 22L
1,408 SR
Queue Stats
56W - 61L
1,430 Elo+
Solo
Achilles
Achilles
Pontiff17
Achilles
Level 15
God Stats
8W - 14L
1,500 SR
Queue Stats
297W - 304L
1,267 Elo+
Solo
Hel
Hel
Quin3
Hel
Level 22
God Stats
2W - 3L
1,559 SR
Queue Stats
21W - 27L
1,210 Elo+
Solo
Merlin
Merlin
aSyn iVitae
Merlin
Level 27
God Stats
20W - 21L
1,623 SR
Queue Stats
134W - 143L
1,516 Elo+
Solo
Amaterasu
Amaterasu
mtgun331
Amaterasu
Level 29
God Stats
4W - 3L
1,262 SR
Queue Stats
124W - 126L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
2 / 4 / 9
11,747
511
6,867
17,489
6,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 2 / 14
13,073
568
17,087
12,518
4,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
19
15 / 5 / 9
13,358
581
23,317
19,394
10,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
17
5 / 6 / 12
11,817
514
14,187
18,664
9,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
18
10 / 5 / 5
13,258
576
13,268
21,445
11,361
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Darkness-Moogle
Ratatoskr
14
1 / 8 / 4
9,935
432
5,305
14,478
4,816
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Achilles
Pontiff17
Achilles
13
2 / 11 / 3
9,209
400
5,236
20,228
15,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
Quin3
Hel
17
5 / 7 / 5
11,295
491
15,946
17,748
11,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
17
8 / 7 / 5
11,978
521
25,708
19,424
7,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
mtgun331
Amaterasu
17
5 / 8 / 3
12,019
523
13,026
24,042
18,815
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
41
Kills
21
22
Deaths
41
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
4
9
1.63
L
Ratatoskr
Darkness-Moogle
Ratatoskr
1
8
4
0.38
W
9
2
14
8
W
Hades
15
5
9
3.9
W
Skadi
5
6
12
1.83
L
Achilles
Pontiff17
Achilles
2
11
3
0.32
L
Hel
Quin3
Hel
5
7
5
1.07
L
Merlin
8
7
5
1.5
L
Amaterasu
mtgun331
Amaterasu
5
8
3
0.81
W
Fenrir
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,726
Damage
65,221
89,510
Taken
95,920
42,246
Mitigated
58,746
36,425
Healing
22,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,867
2,718
934
8,762
17,489
6,679
3,131
8,002
9,487
54,669
0
L
Ratatoskr
Darkness-Moogle
Ratatoskr
5,305
1,153
0
606
14,478
4,816
0
2,137
12,341
0
59,572
W
17,087
11,284
0
3,457
12,518
4,693
2,487
7,928
4,590
0
61,382
W
Hades
23,317
1,194
654
7,666
19,394
10,474
101
10,825
8,569
72,530
0
W
Skadi
14,187
8,725
231
4,723
18,664
9,039
2,098
10,693
7,971
0
69,873
L
Achilles
Pontiff17
Achilles
5,236
1,810
0
1,351
20,228
15,253
40
7,690
12,538
0
17,242
L
Hel
Quin3
Hel
15,946
1,807
1,608
6,893
17,748
11,969
87
5,152
12,596
58,391
0
L
Merlin
25,708
1,078
561
4,590
19,424
7,893
335
5,226
14,198
74,963
0
L
Amaterasu
mtgun331
Amaterasu
13,026
5,178
142
6,358
24,042
18,815
532
9,979
14,063
658
48,284
W
Fenrir
13,268
3,389
0
9,998
21,445
11,361
0
4,973
16,472
0
89,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,253
Gold Earned
54,436
479
Minions Killed
391
0
Camps Cleared
0
1,862,123
Distance Traveled
1,802,716
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,747
511
85
4
0
337,501
4
L
Ratatoskr
9,935
432
81
4
0
345,894
0
W
Neith
13,073
568
101
4
0
392,446
0
W
Hades
13,358
581
106
5
0
411,941
2
W
Skadi
11,817
514
97
4
0
344,754
4
L
Achilles
9,209
400
31
1
0
334,541
0
L
Hel
11,295
491
99
4
0
370,502
3
L
Merlin
11,978
521
107
5
0
369,966
2
L
Amaterasu
12,019
523
73
3
0
381,813
5
W
Fenrir
13,258
576
90
4
0
375,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role