Player Matchup

Hel
Hel
fafou_time
Hel
Level 129
God Stats
5W - 4L
1,373 SR
Queue Stats
660W - 609L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
jurgborg
Heimdallr
Level 7
God Stats
1W - 1L
1,529 SR
Queue Stats
47W - 69L
1,379 Elo+
Solo
Chaac
Chaac
zTerorysTa
Chaac
Level 60
God Stats
8W - 4L
1,545 SR
Queue Stats
61W - 44L
1,391 Elo+
Party 1
Team Averages
Level 65
1,482 SR
1,408 Elo+

VS

Team Averages
Level 83
1,500 SR
1,486 Elo+
Ullr
Ullr
KACKHAUFEN409
Ullr
Level 114
God Stats
9W - 5L
1,733 SR
Queue Stats
441W - 281L
1,586 Elo+
Party 2
Nemesis
Nemesis
SwirlyFreak
Nemesis
Level 8
God Stats
0W - 2L
1,391 SR
Queue Stats
20W - 31L
1,315 Elo+
Solo
Artio
Artio
scarwarrior87
Artio
Level 128
God Stats
3W - 6L
1,375 SR
Queue Stats
572W - 395L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
9,343
779
9,089
10,903
8,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
jurgborg
Heimdallr
12
4 / 3 / 6
8,962
747
14,179
11,090
4,694
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
13
7 / 2 / 7
9,676
806
11,029
15,910
14,184
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
8,211
684
8,396
13,405
4,663
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
SwirlyFreak
Nemesis
10
1 / 6 / 5
8,116
676
4,578
12,411
6,249
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 2 / 3
8,258
688
6,444
18,268
9,404
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
5
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Nemesis
SwirlyFreak
Nemesis
1
6
5
0.58
W
3
1
10
8
W
Heimdallr
jurgborg
Heimdallr
4
3
6
2.33
L
1
2
3
1.25
W
Chaac
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,297
Damage
19,418
37,903
Taken
44,084
27,305
Mitigated
20,316
20,597
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,396
2,759
0
721
13,405
4,663
0
2,621
10,784
0
28,588
L
Nemesis
SwirlyFreak
Nemesis
4,578
1,816
0
1,169
12,411
6,249
0
3,115
9,296
0
14,233
W
9,089
1,572
8,044
6,515
10,903
8,427
222
2,780
8,123
40,196
0
W
Heimdallr
jurgborg
Heimdallr
14,179
8,162
0
0
11,090
4,694
1,750
2,167
8,923
0
33,874
L
6,444
467
760
3,463
18,268
9,404
0
3,393
14,868
22,365
0
W
Chaac
11,029
3,537
0
6,038
15,910
14,184
590
1,621
13,484
0
28,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
24,585
120
Minions Killed
70
0
Camps Cleared
0
681,997
Distance Traveled
733,728
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,211
684
39
3
0
211,387
0
L
Nemesis
8,116
676
16
1
0
210,448
0
W
Hel
9,343
779
54
5
0
214,999
2
W
Heimdallr
8,962
747
38
3
0
211,575
0
L
Artio
8,258
688
15
1
0
311,893
2
W
Chaac
9,676
806
28
2
0
255,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role