Player Matchup

Ra
Ra
Albi_214
Ra
Level 29
God Stats
3W - 3L
1,729 SR
Queue Stats
93W - 60L
1,524 Elo+
Solo
Arachne
Arachne
EazyE_sein_Vater
Arachne
Level 29
God Stats
56W - 57L
1,485 SR
Queue Stats
94W - 131L
1,233 Elo+
Party 1
Chernobog
Chernobog
GArkblood
Chernobog
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,310 Elo+
Solo
Izanami
Izanami
LenniDieKlinge38
Izanami
Level 25
God Stats
37W - 42L
1,433 SR
Queue Stats
89W - 124L
1,212 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Von Klausevic
Tsukuyomi
Level 5
God Stats
3W - 0L
1,748 SR
Queue Stats
4W - 1L
1,483 Elo+
Solo
Team Averages
Level 22
1,579 SR
1,352 Elo+

VS

Team Averages
Level 15
1,571 SR
1,255 Elo+
Odin
Odin
McRausis
Odin
Level 28
God Stats
4W - 6L
1,456 SR
Queue Stats
28W - 35L
978 Elo+
Solo
Zhong Kui
Zhong Kui
RHGjabba
Zhong Kui
Level 26
God Stats
1W - 2L
1,695 SR
Queue Stats
50W - 57L
1,232 Elo+
Solo
Jing Wei
Jing Wei
Rorshah26
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,635 Elo+
Solo
Neith
Neith
sk3l3t0n_2406
Neith
Level 7
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 5L
1,184 Elo+
Solo
Ra
Ra
tahaeva_95088
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 2 / 3
13,829
768
22,290
13,088
5,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 3 / 7
9,052
503
6,797
10,054
3,738
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
GArkblood
Chernobog
15
6 / 4 / 7
10,684
594
9,871
10,876
4,736
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 9
8,656
481
8,960
10,129
3,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Von Klausevic
Tsukuyomi
17
11 / 4 / 6
11,624
646
9,285
12,202
4,993
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 12 / 4
7,754
431
3,870
15,374
6,868
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
RHGjabba
Zhong Kui
15
8 / 7 / 2
9,702
539
14,014
17,342
16,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
Rorshah26
Jing Wei
13
6 / 7 / 3
8,983
499
10,674
15,535
5,093
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 7 / 2
6,353
353
4,331
6,998
2,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 11 / 1
6,688
372
5,518
12,994
4,043
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
44
Kills
17
17
Deaths
44
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
20
2
3
10.75
W
5
3
7
2.83
W
Chernobog
GArkblood
Chernobog
6
4
7
2.38
W
2
4
9
1.63
L
Odin
0
12
4
0.17
L
Zhong Kui
RHGjabba
Zhong Kui
8
7
2
1.29
L
Jing Wei
Rorshah26
Jing Wei
6
7
3
1.07
W
Tsukuyomi
Von Klausevic
Tsukuyomi
11
4
6
3.5
L
1
7
2
0.29
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,203
Damage
38,407
56,349
Taken
68,243
22,416
Mitigated
34,584
16,268
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,290
3,840
0
6,101
13,088
5,703
4,974
4,128
8,960
98,127
0
W
6,797
5,452
0
1,375
10,054
3,738
728
2,539
7,515
0
23,459
W
Chernobog
GArkblood
Chernobog
9,871
6,332
887
3,341
10,876
4,736
1,455
4,179
6,697
0
54,403
W
8,960
7,411
428
1,261
10,129
3,246
1,778
3,858
6,271
0
33,410
L
Odin
3,870
1,439
0
591
15,374
6,868
18
10,166
5,208
0
31,998
L
Zhong Kui
RHGjabba
Zhong Kui
14,014
1,998
143
4,675
17,342
16,524
568
3,263
14,079
48,203
0
L
Jing Wei
Rorshah26
Jing Wei
10,674
7,409
0
1,198
15,535
5,093
368
3,089
12,446
0
38,592
W
Tsukuyomi
Von Klausevic
Tsukuyomi
9,285
2,500
0
2,875
12,202
4,993
361
4,828
7,374
0
66,064
L
4,331
2,102
0
432
6,998
2,056
201
1,835
5,163
0
18,136
L
5,518
1,240
89
1,064
12,994
4,043
0
3,937
9,057
24,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,845
Gold Earned
39,480
447
Minions Killed
254
0
Camps Cleared
0
1,611,014
Distance Traveled
1,331,602
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,829
768
174
10
0
323,630
2
W
Arachne
9,052
503
40
2
0
341,595
1
W
Chernobog
10,684
594
81
5
0
299,125
2
W
Izanami
8,656
481
52
3
0
324,848
1
L
Odin
7,754
431
45
3
0
297,454
0
L
Zhong Kui
9,702
539
71
4
0
256,844
3
L
Jing Wei
8,983
499
62
3
0
330,422
0
W
Tsukuyomi
11,624
646
100
6
0
321,816
0
L
Neith
6,353
353
40
2
0
200,250
3
L
Ra
6,688
372
36
2
0
246,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role