Player Matchup

Fenrir
Fenrir
ChrisBxD
Fenrir
Level 22
God Stats
5W - 2L
1,465 SR
Queue Stats
15W - 7L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
Manta2000
Tsukuyomi
Level 18
God Stats
4W - 11L
1,241 SR
Queue Stats
19W - 27L
1,230 Elo+
Solo
Vulcan
Vulcan
McDevilL
Vulcan
Level 17
God Stats
1W - 0L
1,728 SR
Queue Stats
18W - 12L
1,171 Elo+
Party 1
Amaterasu
Amaterasu
UnyieldingR1
Amaterasu
Level 15
God Stats
14W - 17L
1,608 SR
Queue Stats
173W - 210L
1,407 Elo+
Solo
Rama
Rama
catzyfr
Rama
Level 28
God Stats
2W - 2L
1,454 SR
Queue Stats
4W - 3L
1,113 Elo+
Party 1
Team Averages
Level 20
1,499 SR
1,280 Elo+

VS

Team Averages
Level 24
1,408 SR
1,338 Elo+
Medusa
Medusa
BlueAquarius2
Medusa
Level 29
God Stats
2W - 4L
1,326 SR
Queue Stats
45W - 62L
1,219 Elo+
Solo
Nemesis
Nemesis
HAAGS1
Nemesis
Level 11
God Stats
4W - 11L
1,249 SR
Queue Stats
79W - 104L
1,234 Elo+
Solo
Olorun
Olorun
IsaMesih
Olorun
Level 29
God Stats
7W - 8L
1,472 SR
Queue Stats
103W - 96L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Nerechan99
Cthulhu
Level 24
God Stats
37W - 42L
1,371 SR
Queue Stats
124W - 141L
1,222 Elo+
Solo
Vulcan
Vulcan
juppens
Vulcan
Level 28
God Stats
1W - 1L
1,623 SR
Queue Stats
14W - 9L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChrisBxD
Fenrir
11
5 / 1 / 4
7,214
656
4,744
7,440
2,621
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
Manta2000
Tsukuyomi
10
3 / 2 / 1
5,716
520
2,854
4,879
1,511
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
McDevilL
Vulcan
9
5 / 2 / 7
6,561
596
7,056
5,111
1,668
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
UnyieldingR1
Amaterasu
11
3 / 1 / 1
6,669
606
3,984
5,309
4,102
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Rama
catzyfr
Rama
9
4 / 0 / 4
5,663
515
2,052
2,905
709
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,004
455
2,400
6,573
1,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
HAAGS1
Nemesis
8
1 / 4 / 0
5,816
529
1,150
7,579
1,817
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
IsaMesih
Olorun
9
1 / 3 / 1
5,734
521
3,588
4,993
1,398
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Nerechan99
Cthulhu
7
2 / 3 / 0
5,162
469
2,844
6,834
3,677
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
juppens
Vulcan
9
2 / 4 / 0
5,617
511
3,981
4,599
1,511
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
20
Kills
6
6
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Fenrir
ChrisBxD
Fenrir
5
1
4
7
L
Nemesis
HAAGS1
Nemesis
1
4
0
0.25
L
Olorun
IsaMesih
Olorun
1
3
1
0.5
W
Tsukuyomi
Manta2000
Tsukuyomi
3
2
1
1.75
W
Vulcan
McDevilL
Vulcan
5
2
7
4.25
L
Cthulhu
Nerechan99
Cthulhu
2
3
0
0.67
W
Amaterasu
UnyieldingR1
Amaterasu
3
1
1
3.5
W
Rama
catzyfr
Rama
4
0
4
6
L
Vulcan
juppens
Vulcan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,690
Damage
13,963
25,644
Taken
30,578
10,611
Mitigated
10,320
7,057
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,400
1,017
348
492
6,573
1,917
0
2,252
4,321
0
17,829
W
Fenrir
ChrisBxD
Fenrir
4,744
736
0
3,348
7,440
2,621
0
825
6,615
0
42,667
L
Nemesis
HAAGS1
Nemesis
1,150
347
0
2,344
7,579
1,817
0
685
6,894
0
30,327
L
Olorun
IsaMesih
Olorun
3,588
2,520
0
1,274
4,993
1,398
0
0
4,718
25,697
0
W
Tsukuyomi
Manta2000
Tsukuyomi
2,854
400
0
872
4,879
1,511
858
3,010
1,869
0
15,917
W
Vulcan
McDevilL
Vulcan
7,056
3,004
222
1,064
5,111
1,668
0
2,564
2,547
23,568
0
L
Cthulhu
Nerechan99
Cthulhu
2,844
386
81
415
6,834
3,677
96
3,286
3,548
14,677
0
W
Amaterasu
UnyieldingR1
Amaterasu
3,984
539
0
924
5,309
4,102
254
3,453
1,856
0
27,560
W
Rama
catzyfr
Rama
2,052
1,619
0
627
2,905
709
702
561
2,344
0
8,484
L
Vulcan
juppens
Vulcan
3,981
1,336
0
794
4,599
1,511
0
833
3,766
24,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,823
Gold Earned
27,333
217
Minions Killed
199
0
Camps Cleared
0
987,863
Distance Traveled
917,497
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,004
455
29
3
0
188,164
1
W
Fenrir
7,214
656
68
6
0
236,171
2
L
Nemesis
5,816
529
59
5
0
186,556
1
L
Olorun
5,734
521
45
4
0
178,662
2
W
Tsukuyomi
5,716
520
35
3
0
184,709
1
W
Vulcan
6,561
596
27
2
0
223,404
3
L
Cthulhu
5,162
469
25
2
0
188,292
2
W
Amaterasu
6,669
606
63
6
0
177,347
1
W
Rama
5,663
515
24
2
0
166,232
2
L
Vulcan
5,617
511
41
4
0
175,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role