Player Matchup

Arachne
Arachne
JonnesWay00
Arachne
Level 5
God Stats
3W - 1L
1,874 SR
Queue Stats
3W - 3L
1,774 Elo+
Party 1
Anubis
Anubis
Traiber
Anubis
Level 29
God Stats
8W - 10L
1,513 SR
Queue Stats
54W - 47L
1,463 Elo+
Solo
Kali
Kali
Winicif
Kali
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
flakon791
Hachiman
Level 25
God Stats
9W - 13L
1,451 SR
Queue Stats
105W - 132L
1,335 Elo+
Solo
Nemesis
Nemesis
metallurg13
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,263 Elo+
Party 1
Team Averages
Level 14
1,567 SR
1,467 Elo+

VS

Team Averages
Level 19
1,622 SR
1,390 Elo+
Cthulhu
Cthulhu
DukeofYharnam
Cthulhu
Level 26
God Stats
9W - 5L
1,769 SR
Queue Stats
214W - 202L
1,370 Elo+
Solo
Thor
Thor
MrJayCC
Thor
Level 6
God Stats
2W - 1L
1,731 SR
Queue Stats
191W - 194L
1,513 Elo+
Solo
Rama
Rama
PeaceKeker
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
andersonshalombs
Susano
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 13L
1,031 Elo+
Solo
Kukulkan
Kukulkan
blackasian69
Kukulkan
Level 29
God Stats
32W - 24L
1,609 SR
Queue Stats
123W - 123L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JonnesWay00
Arachne
10
1 / 4 / 2
6,618
441
2,803
9,953
2,751
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Traiber
Anubis
12
6 / 5 / 0
7,897
526
9,567
10,712
5,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Winicif
Kali
11
3 / 3 / 1
6,589
439
5,297
9,614
3,962
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
flakon791
Hachiman
8
0 / 4 / 0
5,492
366
1,630
5,792
1,042
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
metallurg13
Nemesis
9
1 / 3 / 1
5,950
397
2,895
7,532
1,884
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 0 / 3
8,359
557
5,918
10,091
5,220
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
MrJayCC
Thor
12
2 / 4 / 4
8,456
564
2,395
9,187
2,374
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 0 / 4
9,707
647
8,880
9,526
3,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 9 / 3
7,433
496
3,542
8,966
2,130
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
blackasian69
Kukulkan
14
7 / 0 / 3
8,688
579
8,511
2,972
977
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
11
Kills
19
19
Deaths
13
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
0
3
2.5
L
Arachne
JonnesWay00
Arachne
1
4
2
0.5
W
Thor
MrJayCC
Thor
2
4
4
1
W
7
0
4
9
L
Anubis
Traiber
Anubis
6
5
0
1.2
L
Kali
Winicif
Kali
3
3
1
1.17
W
2
9
3
0.39
W
Kukulkan
blackasian69
Kukulkan
7
0
3
8.5
L
Hachiman
flakon791
Hachiman
0
4
0
0
L
Nemesis
metallurg13
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,192
Damage
29,246
43,603
Taken
40,742
14,860
Mitigated
13,757
11,680
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,918
382
0
4,490
10,091
5,220
36
2,985
7,106
43,022
0
L
Arachne
JonnesWay00
Arachne
2,803
1,986
0
3,322
9,953
2,751
529
2,219
7,634
0
25,970
W
Thor
MrJayCC
Thor
2,395
1,117
0
2,586
9,187
2,374
0
2,366
6,821
0
33,416
W
8,880
7,083
0
6,051
9,526
3,056
6,721
0
9,526
0
62,644
L
Anubis
Traiber
Anubis
9,567
636
0
4,289
10,712
5,221
369
7,149
3,463
47,633
0
L
Kali
Winicif
Kali
5,297
2,969
0
2,067
9,614
3,962
0
3,431
5,958
0
25,316
W
3,542
1,037
0
154
8,966
2,130
0
3,411
5,555
0
16,740
W
Kukulkan
blackasian69
Kukulkan
8,511
1,423
0
500
2,972
977
195
805
2,167
35,857
0
L
Hachiman
flakon791
Hachiman
1,630
1,137
0
593
5,792
1,042
160
294
5,473
0
16,202
L
Nemesis
metallurg13
Nemesis
2,895
1,143
0
1,409
7,532
1,884
0
886
6,646
0
24,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
42,643
243
Minions Killed
346
0
Camps Cleared
0
1,237,149
Distance Traveled
1,248,771
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,359
557
84
6
0
279,058
2
L
Arachne
6,618
441
47
3
0
267,678
0
W
Thor
8,456
564
62
4
0
227,287
0
W
Rama
9,707
647
112
7
0
212,588
4
L
Anubis
7,897
526
102
7
0
212,594
6
L
Kali
6,589
439
34
2
0
265,271
0
W
Susano
7,433
496
25
2
0
252,188
0
W
Kukulkan
8,688
579
63
4
0
277,650
2
L
Hachiman
5,492
366
24
2
0
173,557
1
L
Nemesis
5,950
397
36
2
0
318,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role