Player Matchup

Jormungandr
Jormungandr
DieGelbeGurke
Jormungandr
Level 18
God Stats
3W - 3L
1,454 SR
Queue Stats
6W - 15L
1,250 Elo+
Party 1
Thanatos
Thanatos
FOD_Pyro-_10
Thanatos
Level 26
God Stats
1W - 0L
1,209 SR
Queue Stats
17W - 34L
1,123 Elo+
Party 1
Loki
Loki
xShadowxofxPainx
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 59L
1,149 Elo+
Party 1
Team Averages
Level 24
1,388 SR
1,174 Elo+

VS

Team Averages
Level 30
1,539 SR
1,256 Elo+
Neith
Neith
Crushley
Neith
Level 18
God Stats
1W - 1L
1,639 SR
Queue Stats
1W - 3L
1,259 Elo+
Solo
Discordia
Discordia
NavarreteBum
Discordia
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 211L
1,263 Elo+
Party 2
Ares
Ares
intogobernator
Ares
Level 27
God Stats
4W - 3L
1,478 SR
Queue Stats
89W - 122L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DieGelbeGurke
Jormungandr
18
12 / 10 / 9
15,905
723
20,757
22,935
9,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
FOD_Pyro-_10
Thanatos
19
7 / 9 / 12
15,520
705
17,551
17,106
8,018
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 6 / 12
15,329
697
9,450
20,560
10,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crushley
Neith
17
8 / 8 / 7
14,227
647
16,797
18,715
7,582
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
NavarreteBum
Discordia
17
11 / 10 / 11
15,241
693
19,271
20,373
7,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
6 / 6 / 13
14,759
671
9,794
20,403
11,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
56
24
Kills
25
25
Deaths
24
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
Crushley
Neith
8
8
7
1.44
W
Jormungandr
DieGelbeGurke
Jormungandr
12
10
9
1.65
W
Thanatos
FOD_Pyro-_10
Thanatos
7
9
12
1.44
L
Discordia
NavarreteBum
Discordia
11
10
11
1.65
L
6
6
13
2.08
W
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,758
Damage
45,862
60,601
Taken
59,491
28,066
Mitigated
26,384
12,084
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Crushley
Neith
16,797
11,560
0
3,865
18,715
7,582
1,597
4,457
14,258
0
55,196
W
Jormungandr
DieGelbeGurke
Jormungandr
20,757
3,527
0
91
22,935
9,613
0
12,431
10,365
58,972
0
W
Thanatos
FOD_Pyro-_10
Thanatos
17,551
5,966
0
7,014
17,106
8,018
844
7,879
9,227
0
43,331
L
Discordia
NavarreteBum
Discordia
19,271
2,191
807
4,789
20,373
7,608
280
7,299
13,074
75,629
0
L
9,794
1,348
1,061
4,114
20,403
11,194
288
9,352
11,051
30,013
0
W
9,450
4,465
366
4,613
20,560
10,435
2,233
8,925
11,635
0
59,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,754
Gold Earned
44,227
168
Minions Killed
190
0
Camps Cleared
0
1,051,077
Distance Traveled
1,030,967
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,227
647
63
3
0
330,856
3
W
Jormungandr
15,905
723
52
2
0
310,477
2
W
Thanatos
15,520
705
52
2
0
344,846
0
L
Discordia
15,241
693
94
4
0
305,789
0
L
Ares
14,759
671
33
2
0
394,322
2
W
Loki
15,329
697
64
3
0
395,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role