Player Matchup

Merlin
Merlin
GradeACope
Merlin
Level 11
God Stats
9W - 12L
1,379 SR
Queue Stats
13W - 22L
1,226 Elo+
Solo
Chaac
Chaac
Reigumi Uchiha
Chaac
Level 65
God Stats
5W - 9L
1,322 SR
Queue Stats
42W - 89L
1,161 Elo+
Solo
Bakasura
Bakasura
Velas-_-Jorge_RP
Bakasura
Level 28
God Stats
1W - 4L
1,413 SR
Queue Stats
64W - 81L
1,297 Elo+
Solo
Team Averages
Level 35
1,371 SR
1,228 Elo+

VS

Team Averages
Level 51
1,505 SR
1,258 Elo+
Cthulhu
Cthulhu
F4KTUR-LeSauvage
Cthulhu
Level 26
God Stats
11W - 8L
1,791 SR
Queue Stats
178W - 181L
1,337 Elo+
Solo
Heimdallr
Heimdallr
Mandigor_86
Heimdallr
Level 100
God Stats
11W - 7L
1,484 SR
Queue Stats
611W - 816L
1,277 Elo+
Solo
Chernobog
Chernobog
antoneech682
Chernobog
Level 27
God Stats
2W - 3L
1,239 SR
Queue Stats
11W - 12L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GradeACope
Merlin
14
4 / 4 / 5
9,941
663
10,979
8,148
3,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 2 / 7
9,396
626
9,166
13,932
11,215
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 5 / 5
9,933
662
8,546
13,558
5,504
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
11,632
775
9,894
13,801
6,954
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Mandigor_86
Heimdallr
14
5 / 2 / 5
10,390
693
10,620
7,344
2,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
antoneech682
Chernobog
11
1 / 10 / 4
8,982
599
8,415
13,589
3,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
11
11
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Merlin
GradeACope
Merlin
4
4
5
1.63
W
Heimdallr
Mandigor_86
Heimdallr
5
2
5
3.75
L
3
2
7
3.25
L
5
5
5
1.5
W
Chernobog
antoneech682
Chernobog
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,691
Damage
28,929
35,638
Taken
34,734
19,847
Mitigated
12,931
10,273
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,894
886
694
4,125
13,801
6,954
0
4,146
9,145
37,069
0
L
Merlin
GradeACope
Merlin
10,979
206
0
0
8,148
3,128
0
2,758
5,390
55,365
0
W
Heimdallr
Mandigor_86
Heimdallr
10,620
4,846
1,310
661
7,344
2,180
187
1,180
5,229
0
44,695
L
9,166
1,118
583
4,583
13,932
11,215
0
4,444
9,488
0
29,898
L
8,546
5,973
605
4,502
13,558
5,504
0
2,844
10,710
0
23,987
W
Chernobog
antoneech682
Chernobog
8,415
3,859
0
107
13,589
3,797
494
5,673
7,261
0
24,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,270
Gold Earned
31,004
154
Minions Killed
163
0
Camps Cleared
0
839,768
Distance Traveled
797,221
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,632
775
61
4
0
316,894
6
L
Merlin
9,941
663
77
5
0
265,225
4
W
Heimdallr
10,390
693
66
4
0
258,591
0
L
Chaac
9,396
626
36
2
0
288,330
4
L
Bakasura
9,933
662
41
3
0
286,213
2
W
Chernobog
8,982
599
36
2
0
221,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role