Player Matchup

Thoth
Thoth
Angistitis
Thoth
Level 64
God Stats
3W - 11L
1,230 SR
Queue Stats
27W - 45L
1,297 Elo+
Solo
Medusa
Medusa
DaniMag916
Medusa
Level 87
God Stats
25W - 21L
1,547 SR
Queue Stats
305W - 315L
1,393 Elo+
Solo
Bellona
Bellona
Desiigneerr
Bellona
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,499 Elo+
Solo
Jormungandr
Jormungandr
Schweggie
Jormungandr
Level 69
God Stats
29W - 14L
1,480 SR
Queue Stats
200W - 190L
1,369 Elo+
Solo
Fafnir
Fafnir
victor_e_murilo
Fafnir
Level 67
God Stats
15W - 21L
1,838 SR
Queue Stats
439W - 498L
1,362 Elo+
Solo
Team Averages
Level 68
1,519 SR
1,384 Elo+

VS

Team Averages
Level 88
1,521 SR
1,381 Elo+
Hera
Hera
Fourtdaht
Hera
Level 105
God Stats
49W - 35L
1,636 SR
Queue Stats
247W - 257L
1,431 Elo+
Solo
Cthulhu
Cthulhu
FusionElm8176
Cthulhu
Level 49
God Stats
8W - 10L
1,321 SR
Queue Stats
131W - 171L
1,356 Elo+
Solo
Sol
Sol
NxBiscuits
Sol
Level 124
God Stats
18W - 13L
1,481 SR
Queue Stats
120W - 121L
1,361 Elo+
Solo
Fenrir
Fenrir
ShinobiAyame
Fenrir
Level 78
God Stats
53W - 39L
1,610 SR
Queue Stats
150W - 137L
1,369 Elo+
Solo
Cupid
Cupid
jcedillo99
Cupid
Level 85
God Stats
38W - 37L
1,554 SR
Queue Stats
470W - 584L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
1
0 / 0 / 0
2,265
189
0
0
0
Medusa
DaniMag916
Medusa
8
2 / 5 / 1
5,564
464
4,162
7,441
2,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Desiigneerr
Bellona
10
1 / 2 / 0
6,252
521
2,726
7,907
3,621
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Schweggie
Jormungandr
8
0 / 5 / 1
5,580
465
5,339
8,987
3,919
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,891
491
4,110
7,639
4,698
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
4 / 1 / 5
7,453
621
5,061
4,115
1,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
1 / 3 / 6
6,115
510
2,870
6,413
3,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 1
7,661
638
4,104
5,271
2,560
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
12
6 / 0 / 3
7,793
649
4,865
8,830
3,253
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
11
2 / 0 / 4
6,603
550
5,496
4,950
1,712
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
15
15
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
0
0
0
L
Medusa
DaniMag916
Medusa
2
5
1
0.5
L
Bellona
Desiigneerr
Bellona
1
2
0
0.5
W
Hera
4
1
5
6.5
W
Cthulhu
1
3
6
1.33
W
2
0
1
2.5
L
Jormungandr
Schweggie
Jormungandr
0
5
1
0.1
W
Fenrir
6
0
3
7.5
W
Cupid
2
0
4
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,337
Damage
22,396
31,974
Taken
29,579
14,401
Mitigated
12,238
7,726
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
DaniMag916
Medusa
4,162
2,068
0
1,230
7,441
2,163
0
3,441
4,000
0
18,896
L
Bellona
Desiigneerr
Bellona
2,726
394
0
2,410
7,907
3,621
0
870
7,037
0
31,884
W
Hera
5,061
1,228
195
604
4,115
1,405
1,247
401
3,714
37,724
0
W
Cthulhu
2,870
348
269
1,030
6,413
3,308
339
2,425
3,988
21,069
0
W
4,104
1,196
0
4,181
5,271
2,560
3,259
3,494
1,777
36,685
0
L
Jormungandr
Schweggie
Jormungandr
5,339
731
345
1,180
8,987
3,919
0
2,998
5,989
26,772
0
W
Fenrir
4,865
1,021
201
3,829
8,830
3,253
63
1,370
7,460
0
36,817
W
Cupid
5,496
2,035
0
2,595
4,950
1,712
0
1,759
3,191
0
31,483
L
4,110
918
0
2,561
7,639
4,698
0
4,251
2,913
28,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,552
Gold Earned
35,625
188
Minions Killed
320
0
Camps Cleared
0
855,497
Distance Traveled
1,178,520
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
2,265
189
0
0
0
0
0
L
Medusa
5,564
464
35
3
0
190,817
2
L
Bellona
6,252
521
68
6
0
225,102
0
W
Hera
7,453
621
73
6
0
243,642
3
W
Cthulhu
6,115
510
28
2
0
246,792
0
W
Sol
7,661
638
94
8
0
189,015
0
L
Jormungandr
5,580
465
37
3
0
220,252
2
W
Fenrir
7,793
649
57
5
0
266,987
1
W
Cupid
6,603
550
68
6
0
232,084
3
L
Fafnir
5,891
491
48
4
0
219,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role