Player Matchup

Janus
Janus
GM SHAW3776
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 6L
1,811 Elo+
Solo
Sun Wukong
Sun Wukong
OTAKUxRAGE
Sun Wukong
Level 28
God Stats
1W - 0L
1,330 SR
Queue Stats
51W - 58L
1,564 Elo+
Solo
Ra
Ra
TheLEETL_One
Ra
Level 28
God Stats
10W - 7L
1,637 SR
Queue Stats
92W - 77L
1,606 Elo+
Solo
Athena
Athena
kahler197
Athena
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 230L
1,689 Elo+
Solo
Skadi
Skadi
theblacktirade
Skadi
Level 5
God Stats
8W - 7L
1,887 SR
Queue Stats
10W - 12L
1,910 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,716 Elo+

VS

Team Averages
Level 18
1,534 SR
1,641 Elo+
Ne Zha
Ne Zha
MexicanTracer0
Ne Zha
Level 16
God Stats
5W - 8L
1,536 SR
Queue Stats
31W - 25L
1,611 Elo+
Solo
Thoth
Thoth
WhtChuchaHappen
Thoth
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 19L
1,716 Elo+
Solo
Nemesis
Nemesis
WizardOfAwes
Nemesis
Level 14
God Stats
1W - 9L
1,636 SR
Queue Stats
113W - 124L
1,603 Elo+
Solo
Izanami
Izanami
an-actual-GM
Izanami
Level 15
God Stats
1W - 3L
1,322 SR
Queue Stats
87W - 77L
1,689 Elo+
Solo
Sobek
Sobek
kinds0ul
Sobek
Level 21
God Stats
11W - 6L
1,679 SR
Queue Stats
40W - 37L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,260
852
396
2,519
469
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
OTAKUxRAGE
Sun Wukong
5
2 / 1 / 1
4,069
814
1,633
3,584
1,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 2
4,177
835
2,023
2,539
782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Athena
kahler197
Athena
6
2 / 0 / 0
3,762
752
394
1,876
556
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 1 / 0
3,641
728
798
1,916
330
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,482
696
1,814
4,165
1,320
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
3,754
751
890
2,083
591
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
WizardOfAwes
Nemesis
6
1 / 2 / 0
3,939
788
1,368
4,215
1,131
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
an-actual-GM
Izanami
2
0 / 1 / 0
2,798
560
645
956
90
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
kinds0ul
Sobek
1
0 / 0 / 0
1,038
208
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
2
1
0.25
W
Sun Wukong
OTAKUxRAGE
Sun Wukong
2
1
1
2.5
W
0
0
2
1
L
0
1
0
0
L
Nemesis
WizardOfAwes
Nemesis
1
2
0
0.5
L
Izanami
an-actual-GM
Izanami
0
1
0
0
W
Athena
kahler197
Athena
2
0
0
2
L
Sobek
kinds0ul
Sobek
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,244
Damage
4,717
12,434
Taken
11,419
3,758
Mitigated
3,132
3,755
Healing
3,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
396
94
0
1,191
2,519
469
352
0
2,494
16,754
0
L
1,814
709
0
1,364
4,165
1,320
0
396
3,594
0
12,561
W
Sun Wukong
OTAKUxRAGE
Sun Wukong
1,633
399
0
1,180
3,584
1,621
0
0
3,434
0
11,487
W
2,023
206
53
872
2,539
782
0
771
1,768
22,242
0
L
890
268
0
500
2,083
591
0
1,294
789
19,066
0
L
Nemesis
WizardOfAwes
Nemesis
1,368
581
0
1,046
4,215
1,131
0
1,123
3,067
0
14,691
L
Izanami
an-actual-GM
Izanami
645
503
0
273
956
90
0
0
956
0
4,198
W
Athena
kahler197
Athena
394
113
0
313
1,876
556
415
119
1,757
8,243
0
L
Sobek
kinds0ul
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
798
610
0
146
1,916
330
1,060
0
1,916
0
13,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,909
Gold Earned
15,011
155
Minions Killed
110
0
Camps Cleared
0
541,365
Distance Traveled
341,906
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,260
852
44
9
0
113,843
0
L
Ne Zha
3,482
696
23
5
0
97,169
2
W
Sun Wukong
4,069
814
23
5
0
125,652
1
W
Ra
4,177
835
46
9
0
105,154
2
L
Thoth
3,754
751
41
8
0
98,183
0
L
Nemesis
3,939
788
36
7
0
104,323
0
L
Izanami
2,798
560
10
2
0
42,231
1
W
Athena
3,762
752
13
3
0
105,636
2
L
Sobek
1,038
208
0
0
0
0
0
W
Skadi
3,641
728
29
6
0
91,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role