Player Matchup

Thor
Thor
Ferbi1
Thor
Level 66
God Stats
3W - 4L
1,503 SR
Queue Stats
63W - 52L
1,269 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FinespunPenny37
Cu Chulainn
Level 33
God Stats
6W - 3L
1,625 SR
Queue Stats
89W - 95L
1,233 Elo+
Party 1
Heimdallr
Heimdallr
i Munnaa UB
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,315 Elo+
Party 1
Team Averages
Level 38
1,543 SR
1,272 Elo+

VS

Team Averages
Level 40
1,467 SR
1,285 Elo+
Merlin
Merlin
JFestevez
Merlin
Level 42
God Stats
17W - 21L
1,417 SR
Queue Stats
153W - 208L
1,241 Elo+
Party 2
Cthulhu
Cthulhu
MarkingChutoy9
Cthulhu
Level 15
God Stats
5W - 3L
1,410 SR
Queue Stats
20W - 17L
1,272 Elo+
Party 2
Heimdallr
Heimdallr
Roberrt19
Heimdallr
Level 64
God Stats
6W - 2L
1,572 SR
Queue Stats
352W - 465L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ferbi1
Thor
13
2 / 7 / 4
10,809
601
12,820
18,870
6,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
FinespunPenny37
Cu Chulainn
13
4 / 6 / 2
11,053
614
16,016
23,723
18,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
i Munnaa UB
Heimdallr
13
1 / 8 / 4
10,296
572
12,061
17,055
6,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JFestevez
Merlin
16
8 / 2 / 12
12,338
685
16,978
16,882
6,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 3 / 14
12,021
668
13,024
27,632
13,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Roberrt19
Heimdallr
16
7 / 2 / 12
12,275
682
20,069
11,757
5,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
21
21
Deaths
7
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thor
Ferbi1
Thor
2
7
4
0.57
L
Cu Chulainn
FinespunPenny37
Cu Chulainn
4
6
2
0.83
W
Merlin
JFestevez
Merlin
8
2
12
7
W
6
3
14
4.33
W
Heimdallr
Roberrt19
Heimdallr
7
2
12
6.5
L
Heimdallr
i Munnaa UB
Heimdallr
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,897
Damage
50,071
59,648
Taken
56,271
31,136
Mitigated
25,432
5,783
Healing
28,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ferbi1
Thor
12,820
3,802
225
219
18,870
6,602
516
9,947
8,923
0
27,543
L
Cu Chulainn
FinespunPenny37
Cu Chulainn
16,016
4,021
0
5,339
23,723
18,306
0
10,821
12,902
0
33,973
W
Merlin
JFestevez
Merlin
16,978
1,213
2,084
9,181
16,882
6,499
760
44
16,738
48,341
0
W
13,024
1,963
1,622
12,467
27,632
13,515
138
0
27,292
31,654
0
W
Heimdallr
Roberrt19
Heimdallr
20,069
7,222
1,326
1,740
11,757
5,418
1,141
0
11,757
0
72,197
L
Heimdallr
i Munnaa UB
Heimdallr
12,061
5,224
0
0
17,055
6,228
789
9,234
7,821
0
36,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,158
Gold Earned
36,634
114
Minions Killed
177
0
Camps Cleared
0
950,489
Distance Traveled
1,087,233
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,809
601
29
2
0
282,928
0
L
Cu Chulainn
11,053
614
32
2
0
380,196
1
W
Merlin
12,338
685
58
3
0
364,071
0
W
Cthulhu
12,021
668
36
2
0
411,509
4
W
Heimdallr
12,275
682
83
5
0
311,653
1
L
Heimdallr
10,296
572
53
3
0
287,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role