Player Matchup

Serqet
Serqet
LolzFace220
Serqet
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 25L
1,371 Elo+
Party 1
Skadi
Skadi
funkeyfresh007
Skadi
Level 25
God Stats
30W - 19L
1,570 SR
Queue Stats
89W - 69L
1,360 Elo+
Party 1
Ra
Ra
sgt KamiKaze X
Ra
Level 21
God Stats
14W - 8L
1,687 SR
Queue Stats
30W - 30L
1,351 Elo+
Party 1
Team Averages
Level 41
1,586 SR
1,361 Elo+

VS

Team Averages
Level 50
1,448 SR
1,316 Elo+
Merlin
Merlin
Asroilu_
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 221L
1,320 Elo+
Party 2
Aphrodite
Aphrodite
VEGETA-LAR
Aphrodite
Level 67
God Stats
18W - 12L
1,359 SR
Queue Stats
258W - 258L
1,290 Elo+
Party 2
Medusa
Medusa
jamilkobe
Medusa
Level 60
God Stats
17W - 21L
1,486 SR
Queue Stats
237W - 231L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
5 / 4 / 5
17,293
618
12,766
18,371
12,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 5 / 7
16,563
592
16,951
17,641
7,536
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
2 / 2 / 8
16,534
591
14,467
13,866
5,553
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asroilu_
Merlin
18
1 / 6 / 5
15,248
545
8,884
17,357
6,150
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
VEGETA-LAR
Aphrodite
19
0 / 3 / 9
16,819
601
4,210
19,502
18,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Medusa
jamilkobe
Medusa
20
9 / 2 / 1
18,003
643
19,147
17,588
7,480
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
11
Kills
10
11
Deaths
11
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Asroilu_
Merlin
1
6
5
0.58
W
Serqet
5
4
5
1.88
L
Aphrodite
VEGETA-LAR
Aphrodite
0
3
9
1.5
W
4
5
7
1.5
L
Medusa
jamilkobe
Medusa
9
2
1
4.75
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,184
Damage
32,241
49,878
Taken
54,447
25,817
Mitigated
32,383
12,427
Healing
27,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Asroilu_
Merlin
8,884
228
689
2,965
17,357
6,150
845
4,506
12,539
70,163
0
W
Serqet
12,766
1,351
0
2,282
18,371
12,728
558
4,750
13,621
0
109,520
L
Aphrodite
VEGETA-LAR
Aphrodite
4,210
1,151
9,472
10,224
19,502
18,753
381
4,771
12,778
37,974
0
W
16,951
10,710
0
2,876
17,641
7,536
1,389
3,337
14,304
0
82,518
L
Medusa
jamilkobe
Medusa
19,147
5,709
874
3,531
17,588
7,480
3,544
6,102
11,396
0
149,904
W
14,467
365
3,391
3,878
13,866
5,553
1,300
5,280
8,586
140,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,390
Gold Earned
50,070
388
Minions Killed
312
0
Camps Cleared
0
1,509,987
Distance Traveled
1,388,957
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,248
545
89
3
0
372,028
7
W
Serqet
17,293
618
115
4
0
540,025
5
L
Aphrodite
16,819
601
57
2
0
463,919
1
W
Skadi
16,563
592
107
4
0
464,355
3
L
Medusa
18,003
643
166
6
0
553,010
2
W
Ra
16,534
591
166
6
0
505,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role